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authorErik Faye-Lund <erik.faye-lund@collabora.com>2020-06-12 20:09:42 +0200
committerMarge Bot <eric+marge@anholt.net>2020-06-13 10:42:00 +0000
commit4d066836e3cf307431a74eafcc8a404ce5ccea69 (patch)
treeb0e3c39a971a564126b70368ae139a6e613d183f /docs/relnotes/9.1.3.html
parent1df5dbf51659000f74ca9511a211a7b026bfa936 (diff)
docs: convert articles to reructuredtext
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="../mesa.css">
-</head>
-<body>
-
-<div class="header">
- The Mesa 3D Graphics Library
-</div>
-
-<iframe src="../contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 9.1.3 Release Notes / May 21st, 2013</h1>
-
-<p>
-Mesa 9.1.3 is a bug fix release which fixes bugs found since the 9.1.1 release.
-</p>
-<p>
-Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.1. OpenGL
-3.1 is <strong>only</strong> available if requested at context creation
-because GL_ARB_compatibility is not supported.
-</p>
-
-<h2>MD5 checksums</h2>
-<pre>
-952ccd03547ed72333b64e1746cf8ada MesaLib-9.1.3.tar.bz2
-26d2f1aa8e9db388d51fcbd163c61fb7 MesaLib-9.1.3.tar.gz
-7017b7bdf0ebfd39a5c46cee7cf6b567 MesaLib-9.1.3.zip
-</pre>
-
-<h2>New features</h2>
-<p>None.</p>
-
-<h2>Bug fixes</h2>
-
-<p>This list is likely incomplete.</p>
-
-<ul>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39251">Bug 39251</a> - Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=47478">Bug 47478</a> - [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=56416">Bug 56416</a> - [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit.</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57436">Bug 57436</a> - [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61554">Bug 61554</a> - [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61773">Bug 61773</a> - abort is an incredibly not-smart way to handle IR validation</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62868">Bug 62868</a> - solaris build broken with missing ffsll</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62999">Bug 62999</a> - glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63078">Bug 63078</a> - EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=63447">Bug 63447</a> - [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64662">Bug 64662</a> - [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail</li>
-
-</ul>
-
-<h2>Changes</h2>
-<p>The full set of changes can be viewed by using the following GIT command:</p>
-
-<pre>
- git log mesa-9.1.2..mesa-9.1.3
-</pre>
-
-<p>Alex Deucher (2):</p>
-<ul>
- <li>r600g: add new richland pci ids</li>
- <li>radeonsi: add new SI pci ids</li>
-</ul>
-
-<p>Alexander Monakov (1):</p>
-<ul>
- <li>Honor GLX_DONT_CARE in MATCH_MASK</li>
-</ul>
-
-<p>Andreas Boll (2):</p>
-<ul>
- <li>mesa: Add a script to generate the list of fixed bugs</li>
- <li>mesa: add usage examples to get-pick-list and shortlog scripts</li>
-</ul>
-
-<p>Aras Pranckevicius (1):</p>
-<ul>
- <li>GLSL: fix lower_jumps to report progress properly</li>
-</ul>
-
-<p>Brian Paul (3):</p>
-<ul>
- <li>mesa: remove platform checks around __builtin_ffs, __builtin_ffsll</li>
- <li>gallium/u_blitter: fix is_blit_generic_supported() stencil checking</li>
- <li>mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined</li>
-</ul>
-
-<p>Chad Versace (2):</p>
-<ul>
- <li>egl/dri2: Fix min/max swap interval of configs</li>
- <li>intel: Allocate hiz in intel_renderbuffer_move_to_temp()</li>
-</ul>
-
-<p>Chris Forbes (2):</p>
-<ul>
- <li>i965/fs: Don't try to use bogus interpolation modes pre-Gen6.</li>
- <li>mesa: don't memcmp() off the end of a cache key.</li>
-</ul>
-
-<p>Dave Airlie (2):</p>
-<ul>
- <li>st/mesa: fix UBO offsets.</li>
- <li>ralloc: don't write to memory in case of alloc fail.</li>
-</ul>
-
-<p>Eric Anholt (11):</p>
-<ul>
- <li>i965/fs: Remove creation of a MOV instruction that's never used.</li>
- <li>i965/fs: Move varying uniform offset compuation into the helper func.</li>
- <li>i965: Make the constant surface interface take a normal byte size.</li>
- <li>i965/fs: Avoid inappropriate optimization with regs_written &gt; 1.</li>
- <li>i965/fs: Do CSE on gen7's varying-index pull constant loads.</li>
- <li>i965/fs: Clean up the setup of gen4 simd16 message destinations.</li>
- <li>i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.</li>
- <li>i965/gen6: Reduce updates of transform feedback offsets with HW contexts.</li>
- <li>i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.</li>
- <li>i965: Fix hangs on HSW since the gen6 blorp fix.</li>
- <li>i965: Disable write masking when setting up texturing m0.</li>
-</ul>
-
-<p>Haixia Shi (1):</p>
-<ul>
- <li>ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.</li>
-</ul>
-
-<p>Ian Romanick (11):</p>
-<ul>
- <li>docs: Add 9.1.2 release md5sums</li>
- <li>mesa: Note that patch 0967c36 shouldn't actually get picked to the 9.1 branch</li>
- <li>mesa: NULL check the pointer before trying to dereference it</li>
- <li>egl/dri2: NULL check value returned by dri2_create_surface</li>
- <li>mesa: Don't leak shared state when context initialization fails</li>
- <li>mesa: Don't leak gl_context::BeginEnd at context destruction</li>
- <li>mesa/swrast: Refactor no-memory error checking in blit_linear</li>
- <li>mesa/swrast: Move free calls outside the attachment loop</li>
- <li>intel: Don't dereference a NULL pointer of calloc fails</li>
- <li>mesa: Note that a824692 is already back ported</li>
- <li>mesa: Bump version to 9.1.3</li>
-</ul>
-
-<p>José Fonseca (1):</p>
-<ul>
- <li>winsys/sw/xlib: Prevent shared memory segment leakage.</li>
-</ul>
-
-<p>Kenneth Graunke (9):</p>
-<ul>
- <li>mesa: Add new ctx-&gt;Stencil._WriteEnabled derived state flag.</li>
- <li>i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.</li>
- <li>mesa: Fix unpack function for ETC2_SRGB8_PUNCHTHROUGH_ALPHA1.</li>
- <li>mesa: Add an unpack function for ARGB2101010_UINT.</li>
- <li>mesa: Add unpack functions for R/RG/RGB [U]INT8/16/32 formats.</li>
- <li>mesa: Add unpack functions for A/I/L/LA [U]INT8/16/32 formats.</li>
- <li>glsl: Ignore redundant prototypes after a function's been defined.</li>
- <li>i965: Lower textureGrad() for samplerCubeShadow.</li>
- <li>i965/vs: Fix textureGrad() with shadow samplers on Haswell.</li>
-</ul>
-
-<p>Maarten Lankhorst (1):</p>
-<ul>
- <li>nvc0: Fix fd leak in nvc0_create_decoder</li>
-</ul>
-
-<p>Marek Olšák (5):</p>
-<ul>
- <li>radeonsi: add more cases for copying unsupported formats to resource_copy_region</li>
- <li>mesa: fix glGet queries depending on derived framebuffer state (v2)</li>
- <li>gallium/u_blitter: implement buffer clearing</li>
- <li>r600g: initialize CMASK and HTILE with the GPU using streamout</li>
- <li>st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS</li>
-</ul>
-
-<p>Martin Andersson (1):</p>
-<ul>
- <li>r600g: Fix UMAD on Cayman</li>
-</ul>
-
-<p>Michel Dänzer (1):</p>
-<ul>
- <li>radeonsi: Handle arbitrary 2-byte formats in resource_copy_region</li>
-</ul>
-
-<p>Paul Berry (7):</p>
-<ul>
- <li>glsl: Fix array indexing when constant folding built-in functions.</li>
- <li>i965: Reduce code duplication in handling of depth, stencil, and HiZ.</li>
- <li>glsl/linker: fix varying packing for non-flat integer varyings.</li>
- <li>glsl: Document lower_packed_varyings' "flat" requirement with an assert.</li>
- <li>glsl/linker: Adapt flat varying handling in preparation for geometry shaders.</li>
- <li>glsl/linker: Reduce scope of non-flat integer varying fix.</li>
- <li>intel: Do a depth resolve before copying images between miptrees.</li>
-</ul>
-
-<p>Ralf Jung (1):</p>
-<ul>
- <li>egl/x11: Fix initialisation of swap_interval</li>
-</ul>
-
-<p>Roland Scheidegger (1):</p>
-<ul>
- <li>gallivm: fix small but severe bug in handling multiple lod level strides</li>
-</ul>
-
-<p>Vadim Girlin (1):</p>
-<ul>
- <li>gallium: handle drirc disable_glsl_line_continuations option</li>
-</ul>
-
-</div>
-</body>
-</html>