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authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
commit0b27aceae2464db3dd149cf4fd667e353a655c5e (patch)
treea8df88dd0893e04a6fe4f125ddd361a1bde9d7ae /docs/mangling.html
parentdc32636cfd38916ad7b2150e10765026dbb64ce5 (diff)
Documentation/website overhaul. The website content and doc/ directory
are now merged and are one and the same.
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+<HTML>
+
+<TITLE>Function Name Mangling</TITLE>
+
+<BODY text="#000000" bgcolor="#55bbff" link="#111188">
+
+<H1>Function Name Mangling</H1>
+
+<p>
+If you want to use Mesa and native OpenGL in the same application at
+the same time you may find it useful to compile Mesa with
+<i>name mangling</i>.
+This results in all the Mesa functions being prefixed with
+<b>mgl</b> instead of <b>gl</b>.
+</p>
+
+<p>
+To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE.
+Add the flag to the other compiler flags in Make-config (if using the
+old-style build system) or in src/Makefile if using GNU autoconf/
+automake to build Mesa.
+</p>
+
+
+</BODY>
+</HTML>