summaryrefslogtreecommitdiff
path: root/docs/helpwanted.html
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-03-08 17:38:57 +0000
commit0b27aceae2464db3dd149cf4fd667e353a655c5e (patch)
treea8df88dd0893e04a6fe4f125ddd361a1bde9d7ae /docs/helpwanted.html
parentdc32636cfd38916ad7b2150e10765026dbb64ce5 (diff)
Documentation/website overhaul. The website content and doc/ directory
are now merged and are one and the same.
Diffstat (limited to 'docs/helpwanted.html')
-rw-r--r--docs/helpwanted.html62
1 files changed, 62 insertions, 0 deletions
diff --git a/docs/helpwanted.html b/docs/helpwanted.html
new file mode 100644
index 00000000000..b9434d0c034
--- /dev/null
+++ b/docs/helpwanted.html
@@ -0,0 +1,62 @@
+<HTML>
+
+<TITLE>Help Wanted</TITLE>
+
+<BODY text="#000000" bgcolor="#55bbff" link="#111188">
+
+<H1>Help Wanted</H1>
+
+<p>
+We can always use more help with the Mesa project. Here are some
+specific areas. If you think you can help out, post to the mesa3d-dev
+mailing list.
+</p>
+
+<ul>
+<li>Windows 98/NT build/driver maintenance and testing (Karl Schultz has been
+ doing a great job of this lately)
+<li>DOS/DJGPP build/driver maintenance and testing
+<li>GGI driver/build maintenance and testing
+<li>GNU autoconfig/libtool maintenance (esp. on non-Linux systems)
+<li>x86, SSE, 3DNow! and SPARC assembly language programming
+<li>Implement WGL font functions in the WGL interface code
+<li>Implement off-screen bitmap rendering support in the WGL interface code
+<li>Help with writing/testing the new NV_fragment_program extension code
+<li>Implement the ARB_vertex/fragment extensions
+<li>Download/compile/test Mesa and report any bugs found
+</ul>
+
+
+<p>
+If you want to help with Mesa, first join the Mesa developer's
+mailing list. Then post a message explaining what you might like
+to help with. The Mesa web page has a list of a few work items
+which you may consider.
+</p>
+
+</p>
+Anyone is welcome to contribute code to the Mesa project, provided you
+agree to the copyright terms of the relevant code. See the COPYRIGHT
+file.
+</p>
+
+<p>
+Unfortunately, all the easy work in Mesa was done years ago. Nowadays, the
+work is rather complicated and not suited to beginners.
+</p>
+
+<p>
+If you're contribution code to the Mesa library itself:
+<p>
+<ol>
+<li>Try to write clean code (uniform indentation, comments, meaningful
+ identifiers, etc). It must be readable and maintainable!
+
+<li>Test your code. On several occations I've incorporated code from
+ users which later turned out to have bugs. Now, I'm pretty hesitant
+ to use code which doesn't look good.
+</ol>
+
+
+</BODY>
+</HTML>