diff options
author | Brian Paul <brianp@vmware.com> | 2013-07-16 06:04:32 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2013-07-24 15:29:30 -0600 |
commit | 8a9df7a370b66ec50b6255e4d66ac1ed331319fb (patch) | |
tree | e38ba6460c68064798728e504a4814a7c7594d83 /common.py | |
parent | 484fa879847fdc7c9ef22231315f78a4c342e85d (diff) |
mesa: implement mipmap generation for compressed 2D array textures
We weren't looping over all the slices in the array. The updated
code should also correctly handle 3D compressed textures too, whenever
we have that feature.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66850
NOTE: This is a candidate for the 9.x branches
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'common.py')
0 files changed, 0 insertions, 0 deletions