summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGurchetan Singh <gurchetansingh@chromium.org>2019-01-03 10:31:06 -0800
committerGert Wollny <gert.wollny@collabora.com>2019-02-15 11:19:05 +0100
commitf0e71b1088848e4190d6f8a5415571d0ddf130aa (patch)
tree05eaeb154c8acb8acdc79fbdba29cd9815e5663e
parent4a7857b377d2083f94c28fcdb85abdb8f9d12fde (diff)
virgl: use transfer queue
This improves Unigine Valley benchmark by 3 to 10 fps (depending on the scene). It also improves the Team Fortress 2 benchmark from 6 fps to 13 fps (host: 20 fps). Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
-rw-r--r--src/gallium/drivers/virgl/virgl_buffer.c16
-rw-r--r--src/gallium/drivers/virgl/virgl_context.c13
-rw-r--r--src/gallium/drivers/virgl/virgl_context.h5
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.c2
-rw-r--r--src/gallium/drivers/virgl/virgl_texture.c18
5 files changed, 36 insertions, 18 deletions
diff --git a/src/gallium/drivers/virgl/virgl_buffer.c b/src/gallium/drivers/virgl/virgl_buffer.c
index 269a451ac18..c500b1c297a 100644
--- a/src/gallium/drivers/virgl/virgl_buffer.c
+++ b/src/gallium/drivers/virgl/virgl_buffer.c
@@ -83,8 +83,10 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
if (trans->base.usage & PIPE_TRANSFER_WRITE) {
struct virgl_screen *vs = virgl_screen(ctx->screen);
if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
- if (trans->range.end <= trans->range.start)
- goto out;
+ if (trans->range.end <= trans->range.start) {
+ virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ return;
+ }
transfer->box.x += trans->range.start;
transfer->box.width = trans->range.end - trans->range.start;
@@ -92,21 +94,15 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
}
vctx->num_transfers++;
- vs->vws->transfer_put(vs->vws, vbuf->hw_res,
- &transfer->box, trans->base.stride,
- trans->l_stride, trans->offset,
- transfer->level);
-
+ virgl_transfer_queue_unmap(&vctx->queue, trans);
}
-
-out:
- virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
}
static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
+ struct virgl_context *vctx = virgl_context(ctx);
struct virgl_resource *vbuf = virgl_resource(transfer->resource);
struct virgl_transfer *trans = virgl_transfer(transfer);
diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c
index afc9fe883f7..4c74b16d01d 100644
--- a/src/gallium/drivers/virgl/virgl_context.c
+++ b/src/gallium/drivers/virgl/virgl_context.c
@@ -762,12 +762,17 @@ static void virgl_flush_eq(struct virgl_context *ctx, void *closure,
/* send the buffer to the remote side for decoding */
ctx->num_transfers = ctx->num_draws = ctx->num_compute = 0;
+ virgl_transfer_queue_clear(&ctx->queue, ctx->cbuf);
rs->vws->submit_cmd(rs->vws, ctx->cbuf, ctx->cbuf->in_fence_fd,
ctx->cbuf->needs_out_fence_fd ? &out_fence_fd : NULL);
if (fence)
*fence = rs->vws->cs_create_fence(rs->vws, out_fence_fd);
+ /* Reserve some space for transfers. */
+ if (ctx->encoded_transfers)
+ ctx->cbuf->cdw = VIRGL_MAX_TBUF_DWORDS;
+
virgl_encoder_set_sub_ctx(ctx, ctx->hw_sub_ctx_id);
/* add back current framebuffer resources to reference list? */
@@ -1190,6 +1195,7 @@ virgl_context_destroy( struct pipe_context *ctx )
if (vctx->uploader)
u_upload_destroy(vctx->uploader);
util_primconvert_destroy(vctx->primconvert);
+ virgl_transfer_queue_fini(&vctx->queue);
slab_destroy_child(&vctx->transfer_pool);
FREE(vctx);
@@ -1333,6 +1339,13 @@ struct pipe_context *virgl_context_create(struct pipe_screen *pscreen,
virgl_init_so_functions(vctx);
slab_create_child(&vctx->transfer_pool, &rs->transfer_pool);
+ virgl_transfer_queue_init(&vctx->queue, rs, &vctx->transfer_pool);
+ vctx->encoded_transfers = (rs->vws->supports_encoded_transfers &&
+ (rs->caps.caps.v2.capability_bits & VIRGL_CAP_TRANSFER));
+
+ /* Reserve some space for transfers. */
+ if (vctx->encoded_transfers)
+ vctx->cbuf->cdw = VIRGL_MAX_TBUF_DWORDS;
vctx->primconvert = util_primconvert_create(&vctx->base, rs->caps.caps.v1.prim_mask);
vctx->uploader = u_upload_create(&vctx->base, 1024 * 1024,
diff --git a/src/gallium/drivers/virgl/virgl_context.h b/src/gallium/drivers/virgl/virgl_context.h
index 65485475d9d..f42a719966d 100644
--- a/src/gallium/drivers/virgl/virgl_context.h
+++ b/src/gallium/drivers/virgl/virgl_context.h
@@ -28,6 +28,8 @@
#include "util/slab.h"
#include "util/list.h"
+#include "virgl_transfer_queue.h"
+
struct pipe_screen;
struct tgsi_token;
struct u_upload_mgr;
@@ -64,8 +66,9 @@ struct virgl_context {
struct pipe_framebuffer_state framebuffer;
struct slab_child_pool transfer_pool;
-
+ struct virgl_transfer_queue queue;
struct u_upload_mgr *uploader;
+ bool encoded_transfers;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned num_vertex_buffers;
diff --git a/src/gallium/drivers/virgl/virgl_resource.c b/src/gallium/drivers/virgl/virgl_resource.c
index ddb6b77b769..a21e9111769 100644
--- a/src/gallium/drivers/virgl/virgl_resource.c
+++ b/src/gallium/drivers/virgl/virgl_resource.c
@@ -40,6 +40,8 @@ bool virgl_res_needs_flush_wait(struct virgl_context *vctx,
if (res->clean[trans->base.level]) {
if (vctx->num_draws == 0 && vctx->num_compute == 0)
return false;
+ if (!virgl_transfer_queue_is_queued(&vctx->queue, trans))
+ return false;
}
return true;
diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c
index 3bffee9b7a5..c661ca91752 100644
--- a/src/gallium/drivers/virgl/virgl_texture.c
+++ b/src/gallium/drivers/virgl/virgl_texture.c
@@ -166,18 +166,22 @@ static void virgl_texture_transfer_unmap(struct pipe_context *ctx,
if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
struct virgl_screen *vs = virgl_screen(ctx->screen);
vctx->num_transfers++;
- vs->vws->transfer_put(vs->vws, vtex->hw_res,
- &transfer->box, trans->base.stride,
- trans->l_stride, trans->offset,
- transfer->level);
+ if (trans->resolve_tmp) {
+ vs->vws->transfer_put(vs->vws, vtex->hw_res,
+ &transfer->box, trans->base.stride,
+ trans->l_stride, trans->offset,
+ transfer->level);
+ } else {
+ virgl_transfer_queue_unmap(&vctx->queue, trans);
+ }
}
}
- if (trans->resolve_tmp)
+ if (trans->resolve_tmp) {
pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL);
-
- virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ virgl_resource_destroy_transfer(&vctx->transfer_pool, trans);
+ }
}
static const struct u_resource_vtbl virgl_texture_vtbl =