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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2023-11-13 18:35:29 +0100 |
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committer | Marge Bot <emma+marge@anholt.net> | 2023-11-15 11:24:31 +0000 |
commit | bb92c34c2859c2f5b42c9b6ba4f5603d79b72d33 (patch) | |
tree | d2c75b6a03097bc04fbd86d04c09db665f0aa46c | |
parent | 627d59344381907bd13eeb48a6737bd2561e64d8 (diff) |
radv: set radv_zero_vram=true for Unreal Engine 4/5
Unreal Engine seems to rely on uninitialized memory and
RADV_DEBUG=zerovram fixes a bunch of issues.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9025
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9380
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9026
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26188>
-rw-r--r-- | src/util/00-radv-defaults.conf | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/util/00-radv-defaults.conf b/src/util/00-radv-defaults.conf index df89a791df0..5678c5e011f 100644 --- a/src/util/00-radv-defaults.conf +++ b/src/util/00-radv-defaults.conf @@ -59,6 +59,7 @@ Application bugs worked around in this file: <engine engine_name_match="^UnrealEngine"> <!-- UE4/5 Vulkan RHI --> <option name="radv_flush_before_query_copy" value="true" /> <option name="radv_flush_before_timestamp_write" value="true" /> + <option name="radv_zero_vram" value="true" /> </engine> <engine engine_name_match="DXVK_NvRemix"> |