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authorJuan A. Suarez Romero <jasuarez@igalia.com>2017-09-25 15:18:24 +0000
committerJuan A. Suarez Romero <jasuarez@igalia.com>2017-09-25 15:18:34 +0000
commit834d6c60db266c7d7dfd973729f20379dd3da287 (patch)
treeb127cc4e6707abd2ab55620b1c90692c7af389ac
parenta883f756e46a0574302af5480a7840b5a97c3dde (diff)
docs: add release notes for 17.1.10mesa-17.1.10
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 17.1.10 Release Notes / September 25, 2017</h1>
+
+<p>
+Mesa 17.1.10 is a bug fix release which fixes bugs found since the 17.1.9 release.
+</p>
+<p>
+Mesa 17.1.10 implements the OpenGL 4.5 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.5. OpenGL
+4.5 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<p>None</p>
+
+
+<h2>Bug fixes</h2>
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102844">Bug 102844</a> - memory leak with glDeleteProgram for shader program type GL_COMPUTE_SHADER</li>
+
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>Alexandre Demers (1):</p>
+<ul>
+ <li>osmesa: link with libunwind if enabled (v2)</li>
+</ul>
+
+<p>Andres Gomez (12):</p>
+<ul>
+ <li>docs: add sha256 checksums for 17.1.9</li>
+ <li>cherry-ignore: add "st/mesa: skip draw calls with pipe_draw_info::count == 0"</li>
+ <li>cherry-ignore: add "radv: use amdgpu_bo_va_op_raw."</li>
+ <li>cherry-ignore: add "radv: use simpler indirect packet 3 if possible."</li>
+ <li>cherry-ignore: add "radeonsi: don't always apply the PrimID instancing bug workaround on SI"</li>
+ <li>cherry-ignore: add "intel/eu/validate: Look up types on demand in execution_type()"</li>
+ <li>cherry-ignore: add "radv: gfx9 fixes"</li>
+ <li>cherry-ignore: add "radv/gfx9: set mip0-depth correctly for 2d arrays/3d images"</li>
+ <li>cherry-ignore: add "radv/gfx9: fix image resource handling."</li>
+ <li>cherry-ignore: add "docs/egl: remove reference to EGL_DRIVERS_PATH"</li>
+ <li>cherry-ignore: add "radv: Disable multilayer &amp; multilevel DCC."</li>
+ <li>cherry-ignore: add "radv: Don't allocate CMASK for linear images."</li>
+</ul>
+
+<p>Dave Airlie (2):</p>
+<ul>
+ <li>radv/ac: bump params array for image atomic comp swap</li>
+ <li>st/glsl-&gt;tgsi: fix u64 to bool comparisons.</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>egl/x11/dri3: adding missing __DRI_BACKGROUND_CALLABLE extension</li>
+ <li>automake: enable libunwind in `make distcheck'</li>
+</ul>
+
+<p>Eric Anholt (3):</p>
+<ul>
+ <li>broadcom/vc4: Fix use-after-free for flushing when writing to a texture.</li>
+ <li>broadcom/vc4: Fix use-after-free trying to mix a quad and tile clear.</li>
+ <li>broadcom/vc4: Fix use-after-free when deleting a program.</li>
+</ul>
+
+<p>George Kyriazis (1):</p>
+<ul>
+ <li>swr: invalidate attachment on transition change</li>
+</ul>
+
+<p>Gert Wollny (2):</p>
+<ul>
+ <li>travis: force llvm-3.3 for "make Gallium ST Other"</li>
+ <li>travis: Add libunwind-dev to gallium/make builds</li>
+</ul>
+
+<p>Jason Ekstrand (1):</p>
+<ul>
+ <li>i965/blorp: Set r8stencil_needs_update when writing stencil</li>
+</ul>
+
+<p>Juan A. Suarez Romero (9):</p>
+<ul>
+ <li>cherry-ignore: add "ac/surface: match Z and stencil tile config"</li>
+ <li>cherry-ignore: add "radv/nir: call opt_remove_phis after trivial continues."</li>
+ <li>cherry-ignore: add "amd/common: add workaround for cube map array layer clamping"</li>
+ <li>cherry-ignore: add "radeonsi: workaround for gather4 on integer cube maps"</li>
+ <li>cherry-ignore: add "Scons: Add LLVM 5.0 support"</li>
+ <li>cherry-ignore: add "ac/surface: handle S8 on gfx9"</li>
+ <li>cherry-ignore: add "radv: Check for GFX9 for 1D arrays in image_size intrinsic."</li>
+ <li>cherry-ignore: add "glsl/linker: fix output variable overlap check"</li>
+ <li>Update version to 17.1.10</li>
+</ul>
+
+<p>Józef Kucia (1):</p>
+<ul>
+ <li>anv: Fix descriptors copying</li>
+</ul>
+
+<p>Matt Turner (2):</p>
+<ul>
+ <li>util: Link libmesautil into u_atomic_test</li>
+ <li>util/u_atomic: Add implementation of __sync_val_compare_and_swap_8</li>
+</ul>
+
+<p>Nicolai Hähnle (1):</p>
+<ul>
+ <li>radeonsi: apply a mask to gl_SampleMaskIn in the PS prolog</li>
+</ul>
+
+<p>Nicolai Hähnle (4):</p>
+<ul>
+ <li>st/glsl_to_tgsi: only the first (inner-most) array reference can be a 2D index</li>
+ <li>amd/common: round cube array slice in ac_prepare_cube_coords</li>
+ <li>radeonsi: set MIP_POINT_PRECLAMP to 0</li>
+ <li>radeonsi: fix array textures layer coordinate</li>
+</ul>
+
+<p>Tapani Pälli (1):</p>
+<ul>
+ <li>mesa: free current ComputeProgram state in _mesa_free_context_data</li>
+</ul>
+
+
+
+</div>
+</body>
+</html>