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authorBrian Paul <brianp@vmware.com>2017-12-27 11:05:52 -0700
committerBrian Paul <brianp@vmware.com>2017-12-27 11:34:51 -0700
commit3e59e442c3a668628bc780a6834059ed69afacb2 (patch)
treef1c9722ba5761a87d8bffbdcf75213428da11ed9
parent3260a96c17a5738004cd7b126d934331b119c8ce (diff)
svga: move variant->fs_shadow_compare_units assignment
Fixes a crash since the variant object isn't allocated until later in the function. Not sure how this got through. Reviewed-by: Charmaine Lee <charmainel@vmware.com>
-rw-r--r--src/gallium/drivers/svga/svga_tgsi_vgpu10.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
index 3e4a6eddb41..2f16935afd4 100644
--- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
+++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
@@ -6550,8 +6550,6 @@ svga_tgsi_vgpu10_translate(struct svga_context *svga,
}
}
- variant->fs_shadow_compare_units = emit->fs.shadow_compare_units;
-
if (SVGA_DEBUG & DEBUG_TGSI) {
debug_printf("#####################################\n");
debug_printf("### TGSI Shader %u\n", shader->id);
@@ -6666,6 +6664,8 @@ svga_tgsi_vgpu10_translate(struct svga_context *svga,
*/
variant->uses_flat_interp = emit->uses_flat_interp;
+ variant->fs_shadow_compare_units = emit->fs.shadow_compare_units;
+
if (tokens != shader->tokens) {
tgsi_free_tokens(tokens);
}