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authorRoland Scheidegger <sroland@vmware.com>2015-04-23 18:13:32 +0200
committerEmil Velikov <emil.l.velikov@gmail.com>2015-05-05 14:54:47 +0100
commitcf60503378f75ef2e9079092a0e6d26a589336dc (patch)
tree83e7713d58f9b729dc8caf1f044ff8e8b623221e
parentadb47b5b279b6fd920151aa7926af6ffd2069339 (diff)
draw: fix prim ids when there's no gs
We were resetting the prim id count for each run of the prim assembler, hence this only worked when the draw calls were very small (the exact limit depending on the vertex size), since larger draw calls get split up. So, do the same as we do already if there's a gs, reset it to zero explicitly for every new instance (this possibly could use the same variable but that isn't doable without some heavy refactoring and I'm not sure it makes sense). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90130. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> CC: <mesa-stable@lists.freedesktop.org> (cherry picked from commit f2a7fd9943fcb7d3de3bc2b21907e0a157b88e96)
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c1
-rw-r--r--src/gallium/auxiliary/draw/draw_prim_assembler.c13
-rw-r--r--src/gallium/auxiliary/draw/draw_prim_assembler.h3
3 files changed, 15 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 04cf5b7630e..ee009c1fb71 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -182,6 +182,7 @@ boolean draw_init(struct draw_context *draw)
void draw_new_instance(struct draw_context *draw)
{
draw_geometry_shader_new_instance(draw->gs.geometry_shader);
+ draw_prim_assembler_new_instance(draw->ia);
}
diff --git a/src/gallium/auxiliary/draw/draw_prim_assembler.c b/src/gallium/auxiliary/draw/draw_prim_assembler.c
index 776c1726217..7ff705a91a5 100644
--- a/src/gallium/auxiliary/draw/draw_prim_assembler.c
+++ b/src/gallium/auxiliary/draw/draw_prim_assembler.c
@@ -189,7 +189,6 @@ draw_prim_assembler_prepare_outputs(struct draw_assembler *ia)
} else {
ia->primid_slot = -1;
}
- ia->primid = 0;
}
@@ -233,7 +232,6 @@ draw_prim_assembler_run(struct draw_context *draw,
asmblr->input_prims = input_prims;
asmblr->input_verts = input_verts;
asmblr->needs_primid = needs_primid(asmblr->draw);
- asmblr->primid = 0;
asmblr->num_prims = 0;
output_prims->linear = TRUE;
@@ -284,3 +282,14 @@ draw_prim_assembler_destroy(struct draw_assembler *ia)
{
FREE(ia);
}
+
+
+/*
+ * Called at the very begin of the draw call with a new instance
+ * Used to reset state that should persist between primitive restart.
+ */
+void
+draw_prim_assembler_new_instance(struct draw_assembler *asmblr)
+{
+ asmblr->primid = 0;
+}
diff --git a/src/gallium/auxiliary/draw/draw_prim_assembler.h b/src/gallium/auxiliary/draw/draw_prim_assembler.h
index 5ba715b8135..5ee731750f7 100644
--- a/src/gallium/auxiliary/draw/draw_prim_assembler.h
+++ b/src/gallium/auxiliary/draw/draw_prim_assembler.h
@@ -70,5 +70,8 @@ draw_prim_assembler_run(struct draw_context *draw,
void
draw_prim_assembler_prepare_outputs(struct draw_assembler *ia);
+void
+draw_prim_assembler_new_instance(struct draw_assembler *ia);
+
#endif