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2015-05-11Add release notes for the 10.5.5 releasemesa-10.5.5Emil Velikov1-0/+94
2015-05-11Update version to 10.5.5Emil Velikov1-1/+1
2015-05-05i965: Add XRGB8888 format to intel_screen_make_configsBoyan Ding1-1/+2
2015-05-05nv50/ir: fix asFlow() const helper for OP_JOINIlia Mirkin1-1/+1
2015-05-05nvc0/ir: fix predicated PFETCH emissionIlia Mirkin2-2/+6
2015-05-05gk110/ir: fix set with a register dest to not auto-set the abs flagIlia Mirkin1-1/+1
2015-05-05r300: do not link against libdrm_intelEmil Velikov1-1/+1
2015-05-05nvc0/ir: flush denorms to zero in non-compute shadersIlia Mirkin2-1/+25
2015-05-05i965: Disallow linear blits that are not cacheline aligned.Kenneth Graunke1-8/+19
2015-05-05i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.Kenneth Graunke1-8/+14
2015-05-05draw: fix prim ids when there's no gsRoland Scheidegger3-2/+15
2015-04-24docs: Add sha256 sums for the 10.5.4 releaseEmil Velikov1-1/+2
2015-04-24Add release notes for the 10.5.4 releasemesa-10.5.4Emil Velikov1-0/+124
2015-04-24Update version to 10.5.4Emil Velikov1-1/+1
2015-04-22glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflowBrian Paul1-10/+13
2015-04-22android: mesa: fix the path of the SSE4_1 optimisationsEmil Velikov1-2/+2
2015-04-22android: add inital NIR buildMauro Rossi2-3/+55
2015-04-22android: dri: link against libmesa_utilEmil Velikov1-1/+2
2015-04-22android: add $(mesa_top)/src/mesa/main to the includes listEmil Velikov2-3/+5
2015-04-22android: add HAVE__BUILTIN_* and HAVE_FUNC_ATTRIBUTE_* definesEmil Velikov1-0/+13
2015-04-22android: dri/common: conditionally include drm_cflags/set __NOT_HAVE_DRM_HEmil Velikov1-0/+14
2015-04-22android: egl: add libsync_cflags to the buildEmil Velikov1-0/+6
2015-04-22android: mesa: generate the format_{un,}pack.[ch] sourcesMauro Rossi1-0/+21
2015-04-22android: add $(mesa_top)/src include to the whole of mesaEmil Velikov9-14/+4
2015-04-22android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov15-31/+18
2015-04-22drirc: Add "Second Life" quirk (allow_glsl_extension_directive_midshader).Kenneth Graunke1-0/+4
2015-04-22glsl_to_tgsi: don't use a potentially-undefined immediate for ir_query_levelsMarek Olšák1-5/+3
2015-04-22glsl_to_tgsi: fix out-of-bounds constant access and crash for uniformsMarek Olšák1-4/+7
2015-04-22i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shadersKristian Høgsberg1-0/+9
2015-04-22nir: Fix typo in "ushr by 0" algebraic replacementIan Romanick1-1/+1
2015-04-22i965: Fix software primitive restart with indirect draws.Kenneth Graunke1-2/+4
2015-04-22st/mesa: align cube map arrays layersDave Airlie1-1/+1
2015-04-22st/mesa: convert sub image for cube map arrays to 2d arrays for uploadDave Airlie1-0/+5
2015-04-22i965: Flush batchbuffer containing the query on glQueryCounter.Mathias Froehlich1-0/+2
2015-04-22radeonsi: remove unused si_dump_key()Emil Velikov1-37/+0
2015-04-12docs: Add 256 sums for the 10.5.3 releaseEmil Velikov1-1/+2
2015-04-12Add release notes for the 10.5.3 releasemesa-10.5.3Emil Velikov1-0/+124
2015-04-12Update version to 10.5.3Emil Velikov1-1/+1
2015-04-12dist: add the VG depedencies into the tarballEmil Velikov2-1/+2
2015-04-09configure.ac: error out if python/mako is not found when requiredEmil Velikov1-2/+11
2015-04-08i965: Fix URB size for CHVVille Syrjälä1-1/+1
2015-04-08nouveau: synchronize "scratch runout" destruction with the command streamMarcin Ślusarz2-19/+37
2015-04-08nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin3-10/+13
2015-04-08i965: Do not render primitives in non-zero streams then TF is disabledIago Toral Quiroga1-0/+13
2015-04-08i965: Add forgotten multi-stream code to Gen8 SOL state.Kenneth Graunke1-0/+9
2015-04-08i965: Fix instanced geometry shaders on Gen8+.Kenneth Graunke1-0/+2
2015-04-08nv50: allocate more offset space for occlusion queriesIlia Mirkin1-5/+5
2015-04-08xmlpool: don't forget to ship the MOSEmil Velikov1-1/+8
2015-04-08clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fa...Tom Stellard1-0/+2
2015-04-08radeonsi: Cache LLVMTargetMachineRef in context instead of in screenMichel Dänzer6-30/+78