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-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolygon.hxx20
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolygon.hxx3
-rw-r--r--basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx3
3 files changed, 0 insertions, 26 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolygon.hxx b/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
index 707590de87ad..3443d7253615 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolygon.hxx
@@ -187,26 +187,6 @@ namespace basegfx
*/
B2DRange getB2DRange() const;
- /** insert other 2D polygons
-
- The default (with nIndex2 == 0 && nCount == 0) inserts the whole
- rPoly at position nIndex
-
- @param nIndex
- Target index for points to be inserted
-
- @param rPoly
- The source for new points
-
- @param nIndex2
- The index to the first source point into rPoly
-
- @param nCount
- How many points to add from rPoly to this polygon. Null
- means to copy all (starting from nIndex2)
- */
- void insert(sal_uInt32 nIndex, const B2DPolygon& rPoly, sal_uInt32 nIndex2 = 0, sal_uInt32 nCount = 0);
-
/** append other 2D polygons
The default (nIndex ==0 && nCount == 0) will append
diff --git a/basegfx/inc/basegfx/polygon/b3dpolygon.hxx b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
index 359adf2d7d79..2aae89b64f58 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolygon.hxx
@@ -69,9 +69,6 @@ namespace basegfx
// assignment operator
B3DPolygon& operator=(const B3DPolygon& rPolygon);
- /// unshare this polygon with all internally shared instances
- void makeUnique();
-
// compare operators
bool operator==(const B3DPolygon& rPolygon) const;
bool operator!=(const B3DPolygon& rPolygon) const;
diff --git a/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx b/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
index 98ba7cc27892..fab75a1a860f 100644
--- a/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
+++ b/basegfx/inc/basegfx/polygon/b3dpolypolygon.hxx
@@ -101,9 +101,6 @@ namespace basegfx
// reset to empty state
void clear();
- // closed state
- bool isClosed() const;
-
// flip polygon direction
void flip();