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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef _BGFX_POLYGON_B3DPOLYPOLYGON_HXX
#define _BGFX_POLYGON_B3DPOLYPOLYGON_HXX
#include <sal/types.h>
#include <o3tl/cow_wrapper.hxx>
#include <basegfx/basegfxdllapi.h>
// predeclarations
class ImplB3DPolyPolygon;
namespace basegfx
{
class B3DPolygon;
class B3DHomMatrix;
class B2DHomMatrix;
} // end of namespace basegfx
//////////////////////////////////////////////////////////////////////////////
namespace basegfx
{
class BASEGFX_DLLPUBLIC B3DPolyPolygon
{
public:
typedef o3tl::cow_wrapper< ImplB3DPolyPolygon > ImplType;
private:
ImplType mpPolyPolygon;
public:
B3DPolyPolygon();
B3DPolyPolygon(const B3DPolyPolygon& rPolyPolygon);
explicit B3DPolyPolygon(const B3DPolygon& rPolygon);
~B3DPolyPolygon();
// assignment operator
B3DPolyPolygon& operator=(const B3DPolyPolygon& rPolyPolygon);
// compare operators
bool operator==(const B3DPolyPolygon& rPolyPolygon) const;
bool operator!=(const B3DPolyPolygon& rPolyPolygon) const;
// polygon interface
sal_uInt32 count() const;
// B3DPolygon interface
B3DPolygon getB3DPolygon(sal_uInt32 nIndex) const;
void setB3DPolygon(sal_uInt32 nIndex, const B3DPolygon& rPolygon);
// BColor interface
bool areBColorsUsed() const;
void clearBColors();
// Normals interface
void transformNormals(const B3DHomMatrix& rMatrix);
bool areNormalsUsed() const;
void clearNormals();
// TextureCoordinate interface
void transformTextureCoordiantes(const B2DHomMatrix& rMatrix);
bool areTextureCoordinatesUsed() const;
void clearTextureCoordinates();
// append single polygon
void append(const B3DPolygon& rPolygon, sal_uInt32 nCount = 1);
// append multiple polygons
void append(const B3DPolyPolygon& rPolyPolygon);
// remove
void remove(sal_uInt32 nIndex, sal_uInt32 nCount = 1);
// reset to empty state
void clear();
// flip polygon direction
void flip();
// test if PolyPolygon has double points
bool hasDoublePoints() const;
// remove double points, at the begin/end and follow-ups, too
void removeDoublePoints();
// apply transformation given in matrix form to the polygon
void transform(const basegfx::B3DHomMatrix& rMatrix);
// polygon iterators (same iterator validity conditions as for vector)
const B3DPolygon* begin() const;
const B3DPolygon* end() const;
B3DPolygon* begin();
B3DPolygon* end();
};
} // end of namespace basegfx
#endif /* _BGFX_POLYGON_B3DPOLYPOLYGON_HXX */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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