Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2011-12-31 | Happy New Year! | Sam Lantinga | 1 | -1/+1 |
2011-08-04 | Implemented XAudio2 target for Windows (and Xbox360, theoretically!). | Ryan C. Gordon | 1 | -0/+1 |
2011-08-04 | Reworked Windows waveOut code. | Ryan C. Gordon | 1 | -1/+1 |
2011-04-08 | SDL 1.3 is now under the zlib license. | Sam Lantinga | 1 | -19/+18 |
2011-03-25 | SDL 1.3 requires a 64-bit type for the platform. | Sam Lantinga | 1 | -1/+0 |
2011-02-11 | Happy 2011! :) | Sam Lantinga | 1 | -1/+1 |
2011-01-31 | Removed more partially functional renderers | Sam Lantinga | 1 | -5/+1 |
2011-01-31 | Removed partially functional renderers | Sam Lantinga | 1 | -3/+0 |
2011-01-24 | Fixed bug #1100 | Sam Lantinga | 1 | -0/+12 |
2011-01-24 | Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008 | Sam Lantinga | 1 | -3/+7 |
2011-01-20 | Fixed bug #925 | Sam Lantinga | 1 | -0/+199 |