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2012-02-28
Update to wayland API changes
HEAD
master
Benjamin Franzke
5
-40/+110
2012-02-28
wayland: Fullscreen support
Benjamin Franzke
2
-5/+36
2012-02-28
wayland: Update to wayland protocol and egl changes
Benjamin Franzke
5
-13/+12
2012-02-28
wayland: Schedule writable iterations
Benjamin Franzke
5
-1/+32
2012-02-28
wayland: Remove unecessary debug output
Benjamin Franzke
4
-18/+8
2012-02-28
wayland: Remove a unnecessary glClear
Benjamin Franzke
1
-9/+0
2012-02-28
wayland: Choose visual according to gl_config.alpha_size
Benjamin Franzke
1
-1/+4
2012-02-28
wayland: Respect some common gl_config attrib sizes
Benjamin Franzke
1
-4/+11
2012-02-28
wayland: rename SDL_waylandgl to SDL_waylandopengl
Benjamin Franzke
3
-5/+5
2012-02-28
wayland: Fix mouse button numeration
Benjamin Franzke
1
-3/+23
2012-02-28
wayland Remove not compiling gl renderer
Benjamin Franzke
2
-3/+2
2012-02-28
wayland: Fix tab vs whitespace issues
Benjamin Franzke
8
-235/+244
2012-02-28
wayland: update to wayland-egl API changes
Benjamin Franzke
6
-16/+14
2012-02-28
wayland: Update to libwayland-egl api changes
Benjamin Franzke
5
-9/+13
2012-02-28
wayland: Use helper libwayland-egl
Benjamin Franzke
6
-44/+11
2012-02-28
wayland: use egl-wayland Platform
Benjamin Franzke
6
-296/+117
2012-02-28
wayland: support sendkeyboard{key,text}
Benjamin Franzke
1
-9/+45
2012-02-28
wayland: Improved the configure script
Joel Teichroeb
1
-6/+18
2012-02-28
wayland: Cange some errors to use SDL_SetError and remove some unused variables
Joel Teichroeb
3
-7/+4
2012-02-28
wayland: Cleaned up the code
Joel Teichroeb
7
-91/+109
2012-02-28
wayland: surface.damage: x,y relative to the surface
Benjamin Franzke
1
-4/+2
2012-02-28
wayland: Flip the DRM Image prior attaching to the wl_surface
Benjamin Franzke
2
-3/+119
2012-02-28
wayland: Generate {Frame,Render}Buffer in MakeCurrent only once
Benjamin Franzke
4
-14/+32
2012-02-28
wayland: Add support for a depth buffer
Benjamin Franzke
3
-8/+18
2012-02-28
Wayland_DestroyWindow: only free Window data if its != NULL
Benjamin Franzke
1
-2/+2
2012-02-28
wayland: DestroyWindow: free Renderbuffers and DRM Images
Benjamin Franzke
1
-1/+9
2012-02-28
wayland: implement DestroyWindow
Benjamin Franzke
3
-0/+15
2012-02-28
If the window was not created with the opengl flag, opengl is
Joel Teichroeb
1
-0/+5
2012-02-28
wayland: check whether eglCreateDRMImageMESA was successfull
Benjamin Franzke
1
-0/+6
2012-02-28
Removed the wayland renderer and switched to the built in opengl
Joel Teichroeb
5
-380/+31
2012-02-28
wayland: handle_motion: use sx and sy (relative to the surface)
Benjamin Franzke
1
-1/+1
2012-02-28
wayland: Add origin information to display_handle_geometry
Benjamin Franzke
1
-2/+3
2012-02-28
wayland: return context in CreateContext
Benjamin Franzke
1
-1/+1
2012-02-28
Make the window respect the starting position.
Joel Teichroeb
3
-7/+20
2012-02-28
wayland: implement PumpEvents nonblocking
Benjamin Franzke
1
-3/+24
2012-02-28
Events now work (somewhat)
joel@teichroeb.net
4
-7/+19
2012-02-28
Added some code for input but it still does not work.
joel@teichroeb.net
8
-26/+200
2012-02-28
wayland: dont use stderr in printf
Benjamin Franzke
1
-1/+1
2012-02-28
Fixed rendering
Benjamin Franzke
5
-52/+86
2012-02-28
added some detection of wayland
joel@teichroeb.net
4
-0/+21
2012-02-28
Started on the wayland platform
joel@teichroeb.net
10
-0/+1073
2012-02-03
Make mouse relative mode save the original co-ordinates to restore them
Wim Looman
2
-2/+8
2012-02-03
Change SDL_SetCursor to set the cursor back to the default cursor when the
Wim Looman
3
-12/+12
2012-02-03
Fix null reference exception.
Wim Looman
1
-1/+1
2012-02-21
Fixed bug 1423 - Finger touch events don't report pressure
Sam Lantinga
1
-2/+6
2012-02-21
Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_...
Sam Lantinga
2
-2/+11
2012-02-21
Add OpenGL 3.X context creation support
Sam Lantinga
5
-22/+144
2012-02-21
Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functions
Sam Lantinga
1
-0/+8
2012-02-21
Fix for double free when quitting on iOS
Sam Lantinga
2
-51/+51
2012-02-16
Fixed bug 1419 - SDL_libgl2D.c breaks ndk-build
Sam Lantinga
2
-0/+9
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