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2012-01-30Updated Android Makefile for SDL2Sam Lantinga1-92/+92
2012-01-22Removed old compat files from Visual Studio and Xcode projectsSam Lantinga1-12/+0
2012-01-22Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2Sam Lantinga6-587/+40
2012-01-09Futzing around with strip settingsSam Lantinga1-1/+1
2012-01-08Updated Xcode projectSam Lantinga1-42/+9
2012-01-07Updated SDL test projectsSam Lantinga4-2444/+359
2012-01-07Use version B instead of A until we switch SDL 1.3 to SDL2Sam Lantinga1-0/+2
2012-01-07Switched back to version A, since we don't actually have a version A for SDL ...Sam Lantinga1-2/+0
2012-01-02Switched to @rpath for the install path and switched minimum OS to 10.5Sam Lantinga1-325/+55
2011-12-31Upgraded SDL Xcode project for XCode 4.2, including switching Framework Versi...Sam Lantinga2-205/+67
2011-12-06Added SDL_dropevents to the Xcode project files.Ryan C. Gordon1-0/+8
2011-09-09Removed sail.bmp reference from Xcode project.Ryan C. Gordon1-5/+0
2011-09-09Removed legacy Mac OS X dlcompat code.Ryan C. Gordon1-13/+0
2011-08-04Merged Mac OS X and iOS audio targets.Ryan C. Gordon1-3/+3
2011-04-08Removed buggy and LGPL MMX mixing routines.Sam Lantinga1-36/+0
2011-03-25Don't be clever, just call it testthreadSam Lantinga1-4/+4
2011-03-05The Xext directory no longer existsSam Lantinga1-166/+0
2011-02-20Updated the template codeSam Lantinga1-31/+31
2011-02-16Renamed SDL_keysym.h to SDL_keycode.h to avoid confusion.Sam Lantinga1-4/+6
2011-02-16The scripts to generate header files are no longer necessary.Sam Lantinga1-119/+0
2011-02-11Removed unused leak detection code.Sam Lantinga1-6/+0
2011-02-11Fixed compile in XcodeSam Lantinga1-19/+1
2011-02-09Updated Xcode project with OpenGL shader filesSam Lantinga1-0/+12
2011-02-07Added a simple log message APISam Lantinga1-0/+12
2011-02-06Updated Xcode project with moved and removed filesSam Lantinga1-12/+6
2011-02-05Updated Mac OS X and iOS projectsSam Lantinga1-80/+42
2011-02-03Added a way to get a framebuffer interface for a window, and also a way to cr...Sam Lantinga1-60/+84
2011-02-03Made it possible to create a texture of any format, even if not supported by ...Sam Lantinga1-24/+24
2011-02-02Moved the rendering code out to a separate directory in the hope that it can ...Sam Lantinga1-86/+55
2011-01-24Fixed bug #1102Sam Lantinga1-1/+1
2011-01-24Fixed bug #1103Sam Lantinga1-3/+15
2011-01-18Fixed missing source files in static library targetSam Lantinga2-1663/+1620
2011-01-16Added native atomic operations for Windows, Mac OS X, and gcc compiler intrin...Sam Lantinga1-0/+7
2011-01-15Updated the atomic API for better use casesSam Lantinga1-14/+12
2011-01-01Final touches on renaming SDL_eventtouch to SDL_x11touchSam Lantinga1-10/+14
2010-11-16Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public incl...Andreas Schiffler1-16/+23
2010-08-22Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windowsSam Lantinga2-0/+223
2010-08-16Recoded Cocoa code that got erased by... failure to commit? Merge? Eh.egottlieb1-2/+2
2010-08-03Building under OS X with command-line tools now works.egottlieb1-0/+195
2010-08-03Got basic, pre-actually-writing-anything Cocoa to build.egottlieb1-0/+28
2010-07-24Added preliminary touch code to SDL_cocoakeyboard.mjimtla1-0/+2
2010-07-22Fixed x11 compile bugs.jimtla1-0/+40
2010-07-08Added an event when the clipboard is updated, triggered after the window gain...Sam Lantinga1-0/+48
2010-07-08Made the new public headers publicSam Lantinga1-3/+3
2010-07-08Updated Xcode project files for clipboard APISam Lantinga1-2/+32
2010-05-12Added the automated test plist file and modified .hgignore to be less aggress...Eric Wing1-0/+28
2010-05-09Updated Mac Xcode project for refactored rwops automated test changes.Eric Wing1-8/+6
2010-05-08Added automated test to Xcode project plus needed changes to SDL_RWFromFile t...Eric Wing1-1/+403
2010-01-19Added Xcode-iPhoneOS to make distSam Lantinga1-1/+1
2010-01-18Updated Mac OS X projects with new assertion codeSam Lantinga1-6/+18