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authorBenjamin Franzke <benjaminfranzke@googlemail.com>2010-12-07 20:25:25 +0100
committerBenjamin Franzke <benjaminfranzke@googlemail.com>2012-02-28 08:29:08 +0100
commit89c6a7ee9eef9dc44ebde863ba1d3558d761beea (patch)
tree883b615276eae5a526c01a462c2df8c8c2e1af78
parente07a86fa0dcc173b96b5a7f9b8d1c2f61be01f08 (diff)
wayland: handle_motion: use sx and sy (relative to the surface)
-rw-r--r--src/video/wayland/SDL_waylandevents.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video/wayland/SDL_waylandevents.c b/src/video/wayland/SDL_waylandevents.c
index c71bb66e..0b1ddef3 100644
--- a/src/video/wayland/SDL_waylandevents.c
+++ b/src/video/wayland/SDL_waylandevents.c
@@ -94,7 +94,7 @@ window_handle_motion(void *data, struct wl_input_device *input_device,
input->y = y;
input->sx = sx;
input->sy = sy;
- SDL_SendMouseMotion(window->sdlwindow, 0, x, y);
+ SDL_SendMouseMotion(window->sdlwindow, 0, sx, sy);
//location = get_pointer_location(window, input->sx, input->sy);
//set_pointer_image(input, time, pointer);