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// [config]
// expect_result: pass
// glsl_version: 1.00
// [end config]
//
// Function parameters and return types can have precision qualifiers.
//
// From section 4.5.2 of the GLSL 1.00 spec:
// Any floating point or any integer declaration can have the type
// preceded by one of these precision qualifiers
#version 100
void f(lowp int x) { }
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