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path: root/src/gallium/drivers/zink/zink_program.c
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/*
 * Copyright 2018 Collabora Ltd.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include "zink_program.h"

#include "zink_compiler.h"
#include "zink_context.h"

#include "util/u_debug.h"
#include "util/u_memory.h"

static VkDescriptorSetLayout
create_desc_set_layout(VkDevice dev,
                       struct zink_shader *stages[PIPE_SHADER_TYPES - 1])
{
   VkDescriptorSetLayoutBinding bindings[PIPE_SHADER_TYPES * PIPE_MAX_CONSTANT_BUFFERS];
   int num_bindings = 0;

   for (int i = 0; i < PIPE_SHADER_TYPES - 1; i++) {
      struct zink_shader *shader = stages[i];
      if (!shader)
         continue;

      VkShaderStageFlagBits stage_flags = zink_shader_stage(i);
      for (int j = 0; j < shader->num_bindings; j++) {
         assert(num_bindings < ARRAY_SIZE(bindings));
         bindings[num_bindings].binding = shader->bindings[j].binding;
         bindings[num_bindings].descriptorType = shader->bindings[j].type;
         bindings[num_bindings].descriptorCount = 1;
         bindings[num_bindings].stageFlags = stage_flags;
         bindings[num_bindings].pImmutableSamplers = NULL;
         ++num_bindings;
      }
   }

   VkDescriptorSetLayoutCreateInfo dcslci = {};
   dcslci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
   dcslci.pNext = NULL;
   dcslci.flags = 0;
   dcslci.bindingCount = num_bindings;
   dcslci.pBindings = bindings;

   VkDescriptorSetLayout dsl;
   if (vkCreateDescriptorSetLayout(dev, &dcslci, 0, &dsl) != VK_SUCCESS) {
      debug_printf("vkCreateDescriptorSetLayout failed\n");
      return VK_NULL_HANDLE;
   }

   return dsl;
}

static VkPipelineLayout
create_pipeline_layout(VkDevice dev, VkDescriptorSetLayout dsl)
{
   assert(dsl != VK_NULL_HANDLE);

   VkPipelineLayoutCreateInfo plci = {};
   plci.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;

   plci.pSetLayouts = &dsl;
   plci.setLayoutCount = 1;

   VkPipelineLayout layout;
   if (vkCreatePipelineLayout(dev, &plci, NULL, &layout) != VK_SUCCESS) {
      debug_printf("vkCreatePipelineLayout failed!\n");
      return VK_NULL_HANDLE;
   }

   return layout;
}

struct zink_gfx_program *
zink_create_gfx_program(VkDevice dev,
                        struct zink_shader *stages[PIPE_SHADER_TYPES - 1])
{
   struct zink_gfx_program *prog = CALLOC_STRUCT(zink_gfx_program);
   if (!prog) {
      debug_printf("failed to allocate gfx-program\n");
      goto fail;
   }

   for (int i = 0; i < PIPE_SHADER_TYPES - 1; ++i)
      prog->stages[i] = stages[i];

   prog->dsl = create_desc_set_layout(dev, stages);
   if (!prog->dsl)
      goto fail;

   prog->layout = create_pipeline_layout(dev, prog->dsl);
   if (!prog->layout)
      goto fail;

   return prog;

fail:
   if (prog)
      zink_destroy_gfx_program(dev, prog);
   return NULL;
}

void
zink_destroy_gfx_program(VkDevice dev, struct zink_gfx_program *prog)
{
   if (prog->layout)
      vkDestroyPipelineLayout(dev, prog->layout, NULL);

   if (prog->dsl)
      vkDestroyDescriptorSetLayout(dev, prog->dsl, NULL);

   FREE(prog);
}