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/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_PIPELINE_H
#define ZINK_PIPELINE_H
#include <vulkan/vulkan.h>
#include "pipe/p_state.h"
#include "zink_shader_keys.h"
#include "zink_state.h"
struct zink_blend_state;
struct zink_depth_stencil_alpha_state;
struct zink_gfx_program;
struct zink_compute_program;
struct zink_rasterizer_state;
struct zink_render_pass;
struct zink_screen;
struct zink_vertex_elements_state;
struct zink_pipeline_dynamic_state1 {
uint8_t front_face; //VkFrontFace:1
uint8_t cull_mode; //VkCullModeFlags:2
uint16_t num_viewports;
struct zink_depth_stencil_alpha_hw_state *depth_stencil_alpha_state; //must be last
};
struct zink_pipeline_dynamic_state2 {
bool primitive_restart;
bool rasterizer_discard;
uint32_t vertices_per_patch:5;
};
struct zink_gfx_pipeline_state {
uint32_t rast_state : ZINK_RAST_HW_STATE_SIZE; //zink_rasterizer_hw_state
uint32_t rast_samples:15; //9 extra bits
uint32_t void_alpha_attachments:PIPE_MAX_COLOR_BUFS;
VkSampleMask sample_mask;
unsigned rp_state;
uint32_t blend_id;
/* Pre-hashed value for table lookup, invalid when zero.
* Members after this point are not included in pipeline state hash key */
uint32_t hash;
bool dirty;
struct zink_pipeline_dynamic_state1 dyn_state1;
struct zink_pipeline_dynamic_state2 dyn_state2;
VkShaderModule modules[PIPE_SHADER_TYPES - 1];
bool modules_changed;
struct zink_vertex_elements_hw_state *element_state;
uint32_t vertex_hash;
uint32_t final_hash;
uint32_t vertex_buffers_enabled_mask;
uint32_t vertex_strides[PIPE_MAX_ATTRIBS];
bool sample_locations_enabled;
bool uses_dynamic_stride;
bool have_EXT_extended_dynamic_state;
bool have_EXT_extended_dynamic_state2;
bool extendedDynamicState2PatchControlPoints;
uint8_t has_points; //either gs outputs points or prim type is points
struct {
struct zink_shader_key key[5];
struct zink_shader_key last_vertex;
} shader_keys;
struct zink_blend_state *blend_state;
struct zink_render_pass *render_pass;
VkFormat rendering_formats[PIPE_MAX_COLOR_BUFS];
VkPipelineRenderingCreateInfo rendering_info;
VkPipeline pipeline;
unsigned idx : 8;
enum pipe_prim_type gfx_prim_mode; //pending mode
};
struct zink_compute_pipeline_state {
/* Pre-hashed value for table lookup, invalid when zero.
* Members after this point are not included in pipeline state hash key */
uint32_t hash;
uint32_t final_hash;
bool dirty;
bool use_local_size;
uint32_t local_size[3];
uint32_t module_hash;
VkShaderModule module;
bool module_changed;
struct zink_shader_key key;
VkPipeline pipeline;
};
VkPipeline
zink_create_gfx_pipeline(struct zink_screen *screen,
struct zink_gfx_program *prog,
struct zink_gfx_pipeline_state *state,
const uint8_t *binding_map,
VkPrimitiveTopology primitive_topology);
VkPipeline
zink_create_compute_pipeline(struct zink_screen *screen, struct zink_compute_program *comp, struct zink_compute_pipeline_state *state);
#endif
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