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path: root/src/gallium/drivers/llvmpipe/lp_state.h
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/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef LP_STATE_H
#define LP_STATE_H

#include "gallivm/lp_bld.h"

#include "pipe/p_state.h"
#include "tgsi/tgsi_scan.h"
#include "lp_jit.h"
#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */


#define LP_NEW_VIEWPORT      0x1
#define LP_NEW_RASTERIZER    0x2
#define LP_NEW_FS            0x4
#define LP_NEW_BLEND         0x8
#define LP_NEW_CLIP          0x10
#define LP_NEW_SCISSOR       0x20
#define LP_NEW_STIPPLE       0x40
#define LP_NEW_FRAMEBUFFER   0x80
#define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
#define LP_NEW_CONSTANTS     0x200
#define LP_NEW_SAMPLER       0x400
#define LP_NEW_SAMPLER_VIEW  0x800
#define LP_NEW_VERTEX        0x1000
#define LP_NEW_VS            0x2000
#define LP_NEW_QUERY         0x4000
#define LP_NEW_BLEND_COLOR   0x8000


struct vertex_info;
struct pipe_context;
struct llvmpipe_context;

struct lp_fragment_shader;


struct lp_fragment_shader_variant_key
{
   struct pipe_depth_state depth;
   struct pipe_stencil_state stencil[2];
   struct pipe_alpha_state alpha;
   struct pipe_blend_state blend;
   enum pipe_format zsbuf_format;
   unsigned nr_cbufs:8;
   unsigned flatshade:1;
   unsigned scissor:1;

   struct {
      ubyte colormask;
   } cbuf_blend[PIPE_MAX_COLOR_BUFS];
   
   struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
};


struct lp_fragment_shader_variant
{
   struct lp_fragment_shader_variant_key key;

   LLVMValueRef function[2];

   lp_jit_frag_func jit_function[2];

   struct lp_fragment_shader_variant *next;
};


/**
 * Subclass of pipe_shader_state (though it doesn't really need to be).
 *
 * This is starting to look an awful lot like a quad pipeline stage...
 */
struct lp_fragment_shader
{
   struct pipe_shader_state base;

   struct tgsi_shader_info info;

   struct lp_fragment_shader_variant *variants;
};


/** Subclass of pipe_shader_state */
struct lp_vertex_shader {
   struct pipe_shader_state shader;
   struct draw_vertex_shader *draw_data;
};

struct lp_velems_state {
   unsigned count;
   struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
};


void *
llvmpipe_create_rasterizer_state(struct pipe_context *,
                                 const struct pipe_rasterizer_state *);

void
llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);

void
llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);

void
llvmpipe_set_framebuffer_state(struct pipe_context *,
                               const struct pipe_framebuffer_state *);

void
llvmpipe_update_fs(struct llvmpipe_context *lp);

void
llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );

void
llvmpipe_init_sampler_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_vertex_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_draw_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_clip_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_fs_funcs(struct llvmpipe_context *llvmpipe);

void
llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe);


#endif