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glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
glx@glx_arb_sync_control@waitformsc
glx@glx-multithread-texture
glx@glx-swap-event_async
spec@!opengl 1.0@gl-1.0-blend-func
spec@!opengl_1.1@texsubimage
spec@!opengl 1.1@user-clip
spec@arb_framebuffer_object@fbo-drawbuffers-none glblendfunci
spec@arb_pixel_buffer_object@texsubimage pbo
spec@arb_vertex_type_2_10_10_10_rev@attribs
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-drawpixels-24_8
spec@arb_texture_cube_map_array@texsubimage cube_map_array

# Flakes since around when the go-fast branch landed
spec@arb_copy_buffer@copy_buffer_coherency
.*tex-miplevel-selection.*
.*glsl-1.30@execution@texelfetch.*

# Flakes since introduction of piglit testing, possibly increased in frequency
# around Apr 16 or more likely Apr 23
spec@arb_texture_gather@texturegather.*

# Flakes since around Apr 30th on a clearly innocent MR.
.*texwrap.formats.*bordercolor

# First flake on Apr 29th on a clearly innocent MR
spec@arb_direct_state_access@dsa-textures
spec@arb_depth_buffer_float@depthstencil-render-miplevels_292_ds=z32f_s8

# First flaked on May 3 on a clearly innocent MR.
spec@arb_draw_instanced@arb_draw_instanced-drawarrays

# Intermittent crashes.  First flaked on May 11th in the piglit 3351e8952
# uprev, so presumably it regressed some time earlier and then showed up in the
# piglit reshuffle.
spec@arb_copy_buffer@intra-buffer-copy