summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/cell/spu/spu_colorpack.h
blob: d7ce005524818461748f288f6dbece1dab6b2c26 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/



#ifndef SPU_COLORPACK_H
#define SPU_COLORPACK_H


#include <transpose_matrix4x4.h>
#include <spu_intrinsics.h>


static INLINE unsigned int
spu_pack_R8G8B8A8(vector float rgba)
{
  vector unsigned int out = spu_convtu(rgba, 32);

  out = spu_shuffle(out, out, ((vector unsigned char) {
                                  0, 4, 8, 12, 0, 0, 0, 0, 
                                  0, 0, 0, 0, 0, 0, 0, 0 }) );

  return spu_extract(out, 0);
}


static INLINE unsigned int
spu_pack_A8R8G8B8(vector float rgba)
{
  vector unsigned int out = spu_convtu(rgba, 32);
  out = spu_shuffle(out, out, ((vector unsigned char) {
                                  12, 0, 4, 8, 0, 0, 0, 0, 
                                  0, 0, 0, 0, 0, 0, 0, 0}) );
  return spu_extract(out, 0);
}


static INLINE unsigned int
spu_pack_B8G8R8A8(vector float rgba)
{
  vector unsigned int out = spu_convtu(rgba, 32);
  out = spu_shuffle(out, out, ((vector unsigned char) {
                                  8, 4, 0, 12, 0, 0, 0, 0, 
                                  0, 0, 0, 0, 0, 0, 0, 0}) );
  return spu_extract(out, 0);
}


static INLINE unsigned int
spu_pack_color_shuffle(vector float rgba, vector unsigned char shuffle)
{
  vector unsigned int out = spu_convtu(rgba, 32);
  out = spu_shuffle(out, out, shuffle);
  return spu_extract(out, 0);
}


static INLINE vector float
spu_unpack_B8G8R8A8(uint color)
{
   vector unsigned int color_u4 = spu_splats(color);
   color_u4 = spu_shuffle(color_u4, color_u4,
                          ((vector unsigned char) {
                             2, 2, 2, 2,
                             1, 1, 1, 1,
                             0, 0, 0, 0,
                             3, 3, 3, 3}) );
   return spu_convtf(color_u4, 32);
}


static INLINE vector float
spu_unpack_A8R8G8B8(uint color)
{
   vector unsigned int color_u4 = spu_splats(color);
   color_u4 = spu_shuffle(color_u4, color_u4,
                          ((vector unsigned char) {
                             1, 1, 1, 1,
                             2, 2, 2, 2,
                             3, 3, 3, 3,
                             0, 0, 0, 0}) );
   return spu_convtf(color_u4, 32);
}


/**
 * \param color_in - array of 32-bit packed ARGB colors
 * \param color_out - returns float colors in RRRR, GGGG, BBBB, AAAA order
 */
static INLINE void
spu_unpack_A8R8G8B8_transpose4(const vector unsigned int color_in[4],
                               vector float color_out[4])
{
   vector unsigned int c0;

   c0 = spu_shuffle(color_in[0], color_in[0],
                    ((vector unsigned char) {
                       1, 1, 1, 1,  2, 2, 2, 2,  3, 3, 3, 3,  0, 0, 0, 0}) );
   color_out[0] = spu_convtf(c0, 32);

   c0 = spu_shuffle(color_in[1], color_in[1],
                    ((vector unsigned char) {
                       1, 1, 1, 1,  2, 2, 2, 2,  3, 3, 3, 3,  0, 0, 0, 0}) );
   color_out[1] = spu_convtf(c0, 32);

   c0 = spu_shuffle(color_in[2], color_in[2],
                    ((vector unsigned char) {
                       1, 1, 1, 1,  2, 2, 2, 2,  3, 3, 3, 3,  0, 0, 0, 0}) );
   color_out[2] = spu_convtf(c0, 32);

   c0 = spu_shuffle(color_in[3], color_in[3],
                    ((vector unsigned char) {
                       1, 1, 1, 1,  2, 2, 2, 2,  3, 3, 3, 3,  0, 0, 0, 0}) );
   color_out[3] = spu_convtf(c0, 32);

   _transpose_matrix4x4(color_out, color_out);
}



#endif /* SPU_COLORPACK_H */