index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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Commit message (
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Author
Files
Lines
2013-04-18
radeonsi: add support for compressed texture v2
Jerome Glisse
2
-2
/
+76
2013-04-18
radeonsi: add 2d tiling support for texture v3
Jerome Glisse
2
-72
/
+20
2013-04-19
gallium: handle drirc disable_glsl_line_continuations option
Vadim Girlin
4
-1
/
+8
2013-04-18
llvmpipe: Take in consideration all current constant buffers when mapping.
José Fonseca
1
-3
/
+9
2013-04-18
nv50: add remaining RGBX formats
Christoph Bumiller
1
-4
/
+12
2013-04-18
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
20
-7
/
+115
2013-04-18
nv50: set BORDER_COLOR_SRGB in sampler objects
Christoph Bumiller
2
-19
/
+35
2013-04-18
nv50: fix 4th component of Lx_SINT/UINT formats
Christoph Bumiller
1
-6
/
+6
2013-04-18
r600g: Fix build with --enable-opencl
Tom Stellard
1
-1
/
+2
2013-04-18
mesa: enable GL_ARB_texture_float if TEXTURE_FLOAT_ENABLED is defined
Brian Paul
1
-1
/
+3
2013-04-18
gallivm: change cubemaps / derivatives handling, take 55
Roland Scheidegger
3
-104
/
+119
2013-04-18
gallivm: Add no_rho_approx debug option
Roland Scheidegger
3
-118
/
+185
2013-04-18
llvmpipe: Support half integer pixel center fs coord.
José Fonseca
4
-3
/
+28
2013-04-18
llvmpipe: Remove the static interpolation.
José Fonseca
3
-384
/
+19
2013-04-18
gallivm: Drop pos arg from lp_build_tgsi_soa.
José Fonseca
4
-8
/
+2
2013-04-18
ralloc: Move declarations before statements.
José Fonseca
1
-2
/
+4
2013-04-17
i965: Check reg.nr for BRW_ARF_NULL instead of reg.file.
Matt Turner
1
-1
/
+1
2013-04-17
i965: Implement work-around for CMP with null dest on Haswell.
Matt Turner
1
-0
/
+12
2013-04-17
i915g: Release old fragment shader sampler views with current pipe
Stuart Abercrombie
1
-3
/
+8
2013-04-17
i965/vec4: Fix hypothetical use of uninitialized data in attribute_map[].
Paul Berry
1
-0
/
+11
2013-04-18
ralloc: don't write to memory in case of alloc fail.
Dave Airlie
1
-0
/
+2
2013-04-17
mesa: generate glGetInteger/Boolean/Float/Doublev() code for all APIs
Brian Paul
4
-35
/
+7
2013-04-17
mesa: remove mfeatures.h
Brian Paul
1
-53
/
+0
2013-04-17
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
123
-127
/
+0
2013-04-17
glapi: no longer emit #include "mfeatures.h" in generated files
Brian Paul
3
-8
/
+0
2013-04-17
mesa: remove FEATURE_remap_table from remap.[ch]
Brian Paul
2
-40
/
+0
2013-04-17
glapi: remove FEATURE_remap_table test (it's always defined)
Brian Paul
1
-15
/
+0
2013-04-17
draw/so: respect leading/provoking vertex info
Zack Rusin
1
-1
/
+1
2013-04-17
softpipe/so: use the correct variable for reporting stream out
Zack Rusin
1
-5
/
+15
2013-04-17
gallivm/gs: fix indirect addressing in geometry shaders
Zack Rusin
3
-6
/
+30
2013-04-17
st/wgl: fix issue with SwapBuffers of minimized windows
Brian Paul
2
-9
/
+15
2013-04-17
intel: Don't dereference a NULL pointer of calloc fails
Ian Romanick
1
-0
/
+4
2013-04-17
i965: Trim trailing whitespace in brw_defines.h.
Eric Anholt
1
-144
/
+144
2013-04-17
r200: fix build failure introduced with cbbcb0247e6aa8d7adc274a94206ee02f9c70bea
Laurent Carlier
1
-1
/
+1
2013-04-17
st/mesa: clean up formatting in st_cb_msaa.c
Brian Paul
1
-12
/
+18
2013-04-17
mesa: remove gl_context::_TriangleCaps
Brian Paul
2
-8
/
+4
2013-04-17
mesa: remove DD_TRI_LIGHT_TWOSIDE flag
Brian Paul
10
-71
/
+22
2013-04-17
mesa: remove DD_TRI_UNFILLED flag
Brian Paul
10
-32
/
+41
2013-04-17
mesa: remove DD_TRI_SMOOTH flag
Brian Paul
4
-7
/
+2
2013-04-17
mesa: remove DD_TRI_STIPPLE flag
Brian Paul
5
-6
/
+3
2013-04-17
mesa: remove DD_TRI_OFFSET flag
Brian Paul
4
-26
/
+5
2013-04-17
mesa: remove DD_POINT_ATTEN flag
Brian Paul
5
-18
/
+5
2013-04-17
mesa: remove DD_POINT_SMOOTH flag
Brian Paul
6
-8
/
+3
2013-04-17
mesa: remove DD_LINE_STIPPLE flag
Brian Paul
5
-13
/
+4
2013-04-17
mesa: remove DD_SEPARATE_SPECULAR flag
Brian Paul
6
-21
/
+7
2013-04-17
mesa: remove unused DD_LINE_SMOOTH flag
Brian Paul
4
-6
/
+1
2013-04-16
draw/gs: make sure geometry shaders don't overflow
Zack Rusin
5
-11
/
+81
2013-04-16
draw/gs: Return early if the passed geometry shader is null
Zack Rusin
1
-0
/
+3
2013-04-16
draw: implement pipeline statistics in the draw module
Zack Rusin
23
-22
/
+258
2013-04-16
gallivm/gs: fix the end primitive calls
Zack Rusin
2
-27
/
+50
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