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2009-11-23i965g: apply linear math to both linear and perspective attrsKeith Whitwell2-3/+2
2009-11-21i965g: get basic texturing working againKeith Whitwell9-66/+117
2009-11-19i965g: fix typo converting wm src regsKeith Whitwell1-1/+1
2009-11-19i965g: fragment shader immediates workingKeith Whitwell3-53/+34
2009-11-19i965g: first pass at vs immediates in curbeKeith Whitwell4-85/+124
2009-11-19i965g: get linear vs perspective interpolation working againKeith Whitwell1-15/+19
2009-11-19i965g: include interpolation info in fs signatureKeith Whitwell2-2/+4
2009-11-19i965g: special case setup when fs has no inputsKeith Whitwell3-25/+55
2009-11-19i965g: add new state flag tracking fs signature changesKeith Whitwell4-10/+20
2009-11-19i965g: fix typo in previous commitKeith Whitwell1-1/+1
2009-11-19i965g: setup nr_attrs should track nr fragment shader inputsKeith Whitwell1-2/+6
2009-11-19i965g: get fragment constants sort-of workingKeith Whitwell1-8/+9
2009-11-19i965g: make the load-before-use vs immediate path workKeith Whitwell1-2/+3
2009-11-19i965g: fix initialization of texture width/height/depth arraysKeith Whitwell1-5/+6
2009-11-18i965g: remove more references to nr_vp_outputs in wm compilationKeith Whitwell1-3/+1
2009-11-17i965g: handle special vs outputs speciallyKeith Whitwell11-55/+147
2009-11-17i965g rename offset_edge to offset_edgeflagKeith Whitwell3-7/+7
2009-11-15i965g: remove droppings in xlib winsysKeith Whitwell1-1/+0
2009-11-14i965g: restore check on line smooth stateKeith Whitwell1-1/+2
2009-11-11i965g: consult fs inputs when laying out vs output regsKeith Whitwell5-43/+113
2009-11-11i965g: skip over vertex position output when preallocating FS inputsKeith Whitwell1-0/+4
2009-11-11i965g: some more cases where file_max[] is used without obligatory +1Keith Whitwell1-5/+5
2009-11-11i965g: smaller upload buffer for index dataKeith Whitwell1-1/+1
2009-11-11i965g: fix off-by-one on curbe uploadKeith Whitwell1-4/+10
2009-11-11i965g: avoid use of internally generated immediatesKeith Whitwell1-1/+4
2009-11-07i965g: Fixup texture formatsJakob Bornecrantz2-37/+74
2009-11-07i965g: Formalize on S8Z24 as the suported depth formatJakob Bornecrantz4-12/+4
2009-11-06i965g: Fixup buffer creation functionJakob Bornecrantz1-2/+12
2009-11-06i965g: Add texture transfer functionsJakob Bornecrantz1-0/+95
2009-11-06i965g: Match pitch modification on get buffer as wellJakob Bornecrantz1-1/+1
2009-11-06i965g: First clear!Jakob Bornecrantz1-11/+5
2009-11-06i965g: get rid of cc key, simplify state uploadKeith Whitwell4-129/+51
2009-11-06i965g: trivial/clear can now send stuff to hardwareJakob Bornecrantz3-4/+21
2009-11-06i965g: Fix texture blanket functionJakob Bornecrantz1-11/+12
2009-11-06i965g: Add functions needed by the winsysJakob Bornecrantz1-2/+115
2009-11-06i965g: Winsys whitespaceJakob Bornecrantz2-37/+37
2009-11-06i965g: Build winsys againJakob Bornecrantz2-57/+53
2009-11-06i965g: Header whitespaceJakob Bornecrantz1-42/+42
2009-11-06i965g: get brw_state_debug.c buildingKeith Whitwell2-3/+25
2009-11-06i965g: propogate index size stateKeith Whitwell1-1/+3
2009-11-06i965g: remove references to brw_surface_bo()Keith Whitwell2-6/+3
2009-11-06i965g: plumb through fb_write target and eot dataKeith Whitwell5-25/+29
2009-11-06i965g: propogate nr_cbufs into wm prog keyKeith Whitwell3-1/+10
2009-11-06i965g: init saturate field in fp dst_reg helperKeith Whitwell1-0/+1
2009-11-06i965g: add dumping for our new pass_fp outputKeith Whitwell6-71/+139
2009-11-06i965g: disassemble each instruction as generatedKeith Whitwell5-2/+11
2009-11-06i965g: hardwire linear interpolation for nowKeith Whitwell1-2/+5
2009-11-06i965g: fix some reloc countsKeith Whitwell3-3/+3
2009-11-06i965g: don't set up vs stack register for non-branching shadersKeith Whitwell5-17/+20
2009-11-06i965g: add DEBUG_MIN_URB flagKeith Whitwell3-3/+13