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2011-10-09r600g/eg: add integer types supportDave Airlie3-10/+66
2011-10-09u_blitter: add integer clear supportDave Airlie4-25/+74
2011-10-08i915g: Remove another TODO item which was done a while ago.Stéphane Marchesin1-3/+0
2011-10-08i915g: Remove a TODO item.Stéphane Marchesin1-1/+0
2011-10-08i915g: Fix comment.Stéphane Marchesin1-1/+1
2011-10-08i915g: Implement vertex textures.Stéphane Marchesin4-62/+230
2011-10-08i915g: Silence warning.Stéphane Marchesin1-1/+1
2011-10-08i915g: Remove old heuristic flusing remains.Stéphane Marchesin1-20/+0
2011-10-08i915g: Cleanup caps code a bit.Stéphane Marchesin1-7/+6
2011-10-08pb_bufmgr_cache: flush cache when create_buffer fails and try againMarek Olšák1-0/+7
2011-10-08st/mesa: add readpixel integer supportDave Airlie1-2/+38
2011-10-08st/mesa: add support for int type conversionDave Airlie1-67/+386
2011-10-08gallium: add initial pure integer support (v2)Dave Airlie10-20/+579
2011-10-08mesa/texformat: add integer fallbacks to other formatsDave Airlie1-73/+131
2011-10-08mesa: add packing for int/uintDave Airlie2-0/+68
2011-10-08u_format: add inline helper to find first non void channelDave Airlie2-8/+22
2011-10-07i965: Fix inconsistent indentation in brw_eu_emit.c.Kenneth Graunke1-197/+197
2011-10-08r300g: remove unused r300_resource::tex_offsetMarek Olšák5-16/+6
2011-10-07glsl: Remove unused method ir_variable::component_slotsIan Romanick2-16/+0
2011-10-07mesa: Silence several 'warning: unused parameter' in _mesa_GetnUniformdvARBIan Romanick1-0/+6
2011-10-07mesa: Remove unused function _mesa_append_uniformIan Romanick2-78/+0
2011-10-07mesa: Simplify calling Driver.ProgramStringNotify after previous refactorsIan Romanick2-55/+22
2011-10-07mesa: Simplify destroy_shader_program_variants_cb after previous refactorsIan Romanick1-6/+3
2011-10-07mesa: Simplify validate_shader_program after previous refactorsIan Romanick1-11/+6
2011-10-07mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgramIan Romanick13-34/+36
2011-10-07mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgramIan Romanick9-22/+23
2011-10-07mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgramIan Romanick13-34/+39
2011-10-07mesa: Close Doxygen groupChad Versace1-0/+1
2011-10-08u_blitter: bind a NULL geometry shaderMarek Olšák2-1/+32
2011-10-08u_blitter: cleanup checking for and restoring saved statesMarek Olšák2-98/+172
2011-10-08r300g: disable stream output on SWTCL chipsetsMarek Olšák1-1/+1
2011-10-07i915g: Add two new unsupported PIPE_CAPs.Stéphane Marchesin1-0/+2
2011-10-07i915,i830: Remove dead HiZ assertions in *update_draw_buffer()Chad Versace2-4/+0
2011-10-07tnl: fix result vector allocation regressionBrian Paul1-4/+10
2011-10-07i965: make swizzle_for_size() return unsignedBrian Paul1-2/+2
2011-10-07i965: make size_swizzles[] static constBrian Paul1-1/+1
2011-10-07i965: silence unused var warnings in non-debug buildsBrian Paul2-0/+2
2011-10-07intel: silence uninitialized var warningBrian Paul1-1/+1
2011-10-07mesa: fix software mipmap generation code for packed Z/stencil formatsBrian Paul2-5/+41
2011-10-07r300: fix incompatible pointer type warningsBrian Paul2-2/+2
2011-10-07mesa: update gl_texture_image commentsBrian Paul1-2/+2
2011-10-07swrast: s/FetchTexelf/FetchTexel/Brian Paul5-68/+68
2011-10-07swrast: silence unused var warnings in non-debug buildsBrian Paul1-0/+2
2011-10-07swrast: remove unused swrast_texture_image::FetchTexelc methodBrian Paul2-69/+2
2011-10-07mesa: fix image unpacking when storing compressed texturesBrian Paul2-6/+19
2011-10-07i915g: handle seperate stencil clearDaniel Vetter1-0/+10
2011-10-07i915g: actually try to clear 16bit depth bufsDaniel Vetter1-1/+1
2011-10-07i915g: hw can't fastclear both depth and color when bbp doesn't matchDaniel Vetter1-29/+93
2011-10-07i915g: disable scissor in fast clearDaniel Vetter1-4/+6
2011-10-07i915g: add some obscure sampler formatsDaniel Vetter1-1/+3