index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
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2011-04-11
ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
Ian Romanick
1
-2
/
+26
2011-03-31
prog_optimize: Fix reallocating registers for shaders with loops
Tom Stellard
1
-3
/
+14
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
1
-1
/
+1
2011-02-07
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
3
-44
/
+41
2011-01-04
glsl: Support if-flattening beyond a given maximum nesting depth.
Kenneth Graunke
1
-1
/
+1
2011-01-03
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
Ian Romanick
1
-1
/
+7
2010-12-06
symbol_table: Add support for adding a symbol at top-level/global scope.
Kenneth Graunke
2
-5
/
+84
2010-12-06
mesa: Bump the number of bits in the register index.
José Fonseca
1
-1
/
+1
2010-12-03
mesa: update comments, remove dead code
Brian Paul
1
-3
/
+3
2010-12-03
mesa: remove unneeded cast
Brian Paul
1
-1
/
+1
2010-12-03
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Marek Olšák
2
-0
/
+23
2010-12-01
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
1
-2
/
+3
2010-12-01
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
1
-1
/
+3
2010-12-01
ir_to_mesa: Add support for conditional discards.
Marek Olšák
1
-2
/
+7
2010-11-23
glsl: start restoring some geometry shader code
Brian Paul
1
-0
/
+11
2010-11-23
glsl: better handling of linker failures
Brian Paul
1
-19
/
+33
2010-11-23
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2
-2
/
+2
2010-11-23
mesa: _mesa_valid_register_index() to validate register indexes
Brian Paul
2
-0
/
+103
2010-11-23
mesa: rename, make _mesa_register_file_name() non-static
Brian Paul
2
-11
/
+12
2010-11-23
glsl: use gl_register_file in a few places
Brian Paul
1
-4
/
+4
2010-11-23
glsl: fix off by one in register index assertion
Brian Paul
1
-1
/
+1
2010-11-19
ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
Eric Anholt
1
-0
/
+32
2010-11-19
glsl: Combine many instruction lowering passes into one.
Kenneth Graunke
1
-3
/
+2
2010-11-19
glsl: Add ir_quadop_vector expression
Ian Romanick
1
-0
/
+132
2010-11-19
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
1
-1
/
+1
2010-11-19
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
1
-0
/
+110
2010-11-18
ir_to_mesa: Generate smarter code for some conditional moves
Ian Romanick
1
-12
/
+99
2010-11-17
glsl: Remove the ir_binop_cross opcode.
Kenneth Graunke
1
-4
/
+0
2010-11-09
ir_to_mesa: Refactor code for emitting DP instructions
Ian Romanick
1
-45
/
+35
2010-11-02
mesa: Fix C++ includes in sampler.cpp
Chad Versace
1
-4
/
+4
2010-10-25
mesa: silence enum comparison warning
Brian Paul
1
-1
/
+1
2010-10-22
mesa: move declaration before code
Brian Paul
1
-1
/
+2
2010-10-21
i965: Add support for register spilling.
Eric Anholt
2
-0
/
+65
2010-10-14
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
1
-3
/
+13
2010-10-14
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
1
-0
/
+1
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
25
-98
/
+95
2010-10-12
glsl: Fix incorrect assertion
Ian Romanick
1
-1
/
+1
2010-10-12
ir_to_mesa: assorted clean-ups, const qualifiers, new comments
Brian Paul
1
-14
/
+45
2010-10-08
mesa: Simplify a bit of _mesa_add_state_reference using memcmp.
Eric Anholt
1
-12
/
+3
2010-09-29
ra: First cut at a graph-coloring register allocator for mesa.
Eric Anholt
2
-0
/
+430
2010-09-28
mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
Eric Anholt
1
-242
/
+6
2010-09-28
mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.
Eric Anholt
3
-86
/
+173
2010-09-23
mesa: Remove SGI_color_matrix.
Eric Anholt
2
-32
/
+0
2010-09-22
ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Eric Anholt
1
-2
/
+18
2010-09-22
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
1
-1
/
+27
2010-09-17
ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Vinson Lee
1
-1
/
+0
2010-09-17
glsl2: Add flags to enable variable index lowering
Ian Romanick
1
-0
/
+13
2010-09-15
glsl2: fix signed/unsigned comparison warning
Brian Paul
1
-2
/
+2
2010-09-14
mesa: Include missing header in program.h.
Vinson Lee
1
-0
/
+1
2010-09-13
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
1
-1
/
+7
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