index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
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mesa
/
main
/
texobj.h
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Commit message (
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Author
Files
Lines
2013-09-26
mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().
Kenneth Graunke
1
-2
/
+1
2013-07-30
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
1
-1
/
+2
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2012-11-09
mesa: add fbo/texture support for ARB_texture_cube_map_array (v2)
Dave Airlie
1
-0
/
+2
2012-09-17
mesa: handle GL_PROXY_TEXTURE_CUBE_MAP in _mesa_num_tex_faces()
Brian Paul
1
-1
/
+7
2012-08-24
mesa: new _mesa_num_tex_faces() helper
Brian Paul
1
-0
/
+11
2012-08-14
mesa: Add skeleton implementations of glInvalidateTex{Sub,}Image
Ian Romanick
1
-0
/
+8
2012-04-11
mesa: add _mesa_total_texture_memory() debug function
Brian Paul
1
-0
/
+3
2012-03-20
mesa: add integer texture completeness check
Brian Paul
1
-0
/
+8
2012-03-20
mesa: rework texture completeness testing
Brian Paul
1
-0
/
+13
2012-02-15
mesa: fix _mesa_get_fallback_texture() to handle all texture targets
Brian Paul
1
-2
/
+2
2011-10-01
mesa: s/INLINE/inline/
Brian Paul
1
-1
/
+1
2011-07-14
mesa: use inline function wrapper for _mesa_reference_texobj()
Brian Paul
1
-1
/
+11
2011-04-05
mesa: 80-column wrapping
Brian Paul
1
-2
/
+4
2010-12-06
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
1
-0
/
+3
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
1
-1
/
+2
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-9
/
+9
2009-08-05
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
1
-1
/
+7
2009-05-01
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
1
-0
/
+3
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
1
-0
/
+4
2007-05-21
improve some comments, clean-up formatting
Brian
1
-2
/
+5
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
1
-0
/
+4
2006-03-26
merge from texman branch
mesa_20060325
Brian Paul
1
-2
/
+5
2005-02-05
Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.
Brian Paul
1
-6
/
+0
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
1
-6
/
+6
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
1
-6
/
+13
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
1
-1
/
+0
2003-04-01
New device driver hooks for texture object and texture image creation to
Brian Paul
1
-7
/
+12
2002-06-17
Port glXCopyContext bug from 4.0 branch.
Brian Paul
1
-1
/
+6
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
1
-4
/
+4
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
1
-2
/
+2
2000-11-22
Committing in .
Jouk Jansen
1
-6
/
+6
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
1
-7
/
+8
2000-05-23
more texture cube work, misc code clean-up
Brian Paul
1
-5
/
+4
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul
1
-16
/
+16
1999-08-19
Initial revision
jtg
1
-0
/
+85