index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
main
/
texobj.c
Age
Commit message (
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Author
Files
Lines
2011-01-05
mesa: Consider textures incomplete when maxlevel < baselevel.
Eric Anholt
1
-0
/
+6
2010-12-06
mesa: set gl_texture_object::_Complete=FALSE in incomplete()
Brian Paul
1
-27
/
+5
2010-12-06
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
1
-0
/
+38
2010-11-18
mesa: pass gl_format to _mesa_init_teximage_fields()
Brian Paul
1
-3
/
+5
2010-11-16
mesa: whitespace cleanups
Brian Paul
1
-35
/
+37
2010-11-02
mesa: silence new warnings in texobj.c
Brian Paul
1
-4
/
+2
2010-11-02
mesa: Don't compute an unused texture completeness debug string.
Eric Anholt
1
-9
/
+12
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-12
/
+12
2010-09-20
mesa: don't call valid_texture_object() in non-debug builds
Brian Paul
1
-5
/
+2
2010-09-17
mesa: Silence "'valid_texture_object' defined but not used" warning.
Vinson Lee
1
-1
/
+5
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-1
/
+1
2010-05-02
mesa: s/sprintf/_mesa_snprintf/
Vinson Lee
1
-2
/
+2
2010-02-19
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
1
-3
/
+3
2010-02-19
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
1
-1
/
+1
2010-02-19
mesa: replace _mesa_bzero() with memset()
Brian Paul
1
-1
/
+1
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+0
2010-01-17
mesa: Remove unnecessary header from texobj.c.
Vinson Lee
1
-1
/
+0
2010-01-04
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
1
-4
/
+4
2009-12-11
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+1
2009-12-11
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
1
-1
/
+1
2009-12-09
mesa: fix baseLevel >= MAX_TEXTURE_LEVELS test
Brian Paul
1
-1
/
+1
2009-12-01
mesa: added comment for target_enum_to_index()
Brian Paul
1
-1
/
+2
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
1
-0
/
+5
2009-10-28
mesa: choose texture format in _mesa_get_fallback_texture()
Brian Paul
1
-0
/
+5
2009-10-14
mesa: remove unused ctx->Driver.PrioritizeTextures() hook
Brian Paul
1
-2
/
+0
2009-10-05
Merge branch 'mesa_7_6_branch'
Brian Paul
1
-1
/
+1
2009-10-02
mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()
Brian Paul
1
-1
/
+1
2009-10-01
mesa: better debug message
Brian Paul
1
-1
/
+1
2009-09-24
mesa/main: Make FEATURE_colortable follow feature conventions.
Chia-I Wu
1
-4
/
+0
2009-08-13
mesa: s/assert/ASSERT/ in _mesa_reference_texobj()
Brian Paul
1
-2
/
+2
2009-08-07
mesa: fix comment
Brian Paul
1
-4
/
+3
2009-08-05
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
1
-1
/
+44
2009-06-03
Fast path when rebinding the same texture in single context environment
Ian Romanick
1
-0
/
+12
2009-05-19
mesa: print more info when valid_texture_object() fails
Brian Paul
1
-1
/
+2
2009-05-01
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
1
-0
/
+53
2009-03-17
mesa: update/fix doxygen comments
Vinson Lee
1
-1
/
+1
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
1
-1
/
+1
2009-02-21
mesa: use an array for current texture objects
Brian Paul
1
-92
/
+44
2009-02-21
mesa: use an array for default texture objects
Brian Paul
1
-14
/
+21
2009-02-07
mesa: minor fixes to incomplete texture debug code
Brian Paul
1
-4
/
+2
2009-01-30
mesa: add missing _mesa_reference_texobj() calls for texture array targets
Brian Paul
1
-2
/
+2
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
1
-6
/
+2
2009-01-28
mesa: set/get new state for GL_EXT_texture_swizzle
Brian Paul
1
-0
/
+9
2009-01-21
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
1
-0
/
+14
2008-12-14
Perform range checking on app supplied texture base level
Ian Romanick
1
-0
/
+12
2008-09-21
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
1
-0
/
+4
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
1
-42
/
+59
2008-08-07
mesa: fix glBindTexture error string (bug 17005)
Brian Paul
1
-1
/
+1
2008-08-06
mesa: fix comment about texture targets (bug 17005)
Brian Paul
1
-1
/
+1
2008-02-15
Fix glBindTexture crash (bug 14514)
Brian
1
-1
/
+3
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