index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
main
/
shaderapi.c
Age
Commit message (
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)
Author
Files
Lines
2012-11-29
mesa: Rename API_OPENGL to API_OPENGL_COMPAT.
Paul Berry
1
-3
/
+3
2012-11-27
mesa: Return 0 for XFB_VARYING_MAX_LENGTH if no varyings
Matt Turner
1
-21
/
+15
2012-11-12
mesa: Fix const correctness of API implementation functions.
Paul Berry
1
-1
/
+1
2012-11-12
mesa: Standardize names of OpenGL functions.
Paul Berry
1
-17
/
+17
2012-11-03
mesa: disable ProgramParameteri until it is needed
Jordan Justen
1
-4
/
+0
2012-11-03
glapi: alias ProgramParameteriARB to ProgramParameteri
Jordan Justen
1
-1
/
+1
2012-11-03
mesa shaderapi: don't enable various functions for GL CORE
Jordan Justen
1
-0
/
+2
2012-11-01
dispatch: GLES1 fixes for _mesa_create_exec_table().
Paul Berry
1
-35
/
+39
2012-10-16
mesa: Don't flatten IF statements by default.
Kenneth Graunke
1
-0
/
+1
2012-09-28
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
1
-19
/
+31
2012-09-28
mesa: Set dispatch pointer for glShaderBinary
Ian Romanick
1
-0
/
+1
2012-09-15
Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...
José Fonseca
1
-0
/
+4
2012-09-15
mesa: remove remaining FEATURE_* defines where protected by API check.
Oliver McFadden
1
-4
/
+0
2012-09-15
mesa: remove FEATURE_EXT_transform_feedback define.
Oliver McFadden
1
-4
/
+0
2012-09-15
mesa: remove FEATURE_ARB_shader_objects and related defines.
Oliver McFadden
1
-16
/
+0
2012-09-15
mesa: remove FEATURE_ARB_fragment_shader define.
Oliver McFadden
1
-6
/
+0
2012-09-15
mesa: remove FEATURE_ARB_vertex_shader define.
Oliver McFadden
1
-8
/
+1
2012-09-05
Remove useless checks for NULL before freeing
Matt Turner
1
-3
/
+1
2012-09-05
Don't cast the return value of malloc/realloc
Matt Turner
1
-4
/
+4
2012-08-24
mesa/es: Validate glCreateShader targets in Mesa code rather than the ES wrapper
Ian Romanick
1
-1
/
+1
2012-08-24
mesa/es: Validate glGetProgramiv pnames in Mesa code rather than the ES wrapper
Ian Romanick
1
-8
/
+31
2012-08-24
mesa: Filter glGetProgramiv pnames based on available extensions
Ian Romanick
1
-30
/
+37
2012-07-31
mesa: Add support for glGetProgramiv pnames for UBOs.
Eric Anholt
1
-0
/
+29
2012-07-22
mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.
Kenneth Graunke
1
-3
/
+5
2012-05-19
mesa: add GLSL_REPORT_ERRORS debug flag
Brian Paul
1
-0
/
+14
2012-05-19
mesa: add some comments on shaderapi.c functions
Brian Paul
1
-1
/
+14
2012-04-16
mesa: Remove dead _mesa_sizeof_glsl_type().
Eric Anholt
1
-60
/
+0
2012-04-13
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
1
-0
/
+3
2012-01-12
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
1
-0
/
+1
2012-01-11
mesa: include uniforms.h to silence warning, remove unused var
Brian Paul
1
-2
/
+1
2012-01-11
mesa: Validate sampler settings using uniform storage
Ian Romanick
1
-62
/
+2
2012-01-11
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
1
-0
/
+29
2012-01-10
mesa: use STATIC_ASSERT in a few more places
Brian Paul
1
-1
/
+1
2012-01-04
mesa: Fix typos in transform feedback error messages.
Paul Berry
1
-1
/
+1
2011-12-23
mesa: Disable certain error checks when transform feedback is paused
Paul Berry
1
-2
/
+3
2011-11-08
mesa: Implement glGetFragDataLocation
Ian Romanick
1
-20
/
+0
2011-11-08
mesa: Stub implementation of glBindFragDataLocation
Ian Romanick
1
-18
/
+0
2011-11-07
Delete code made dead by previous uniform related patches
Ian Romanick
1
-1
/
+0
2011-11-07
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
1
-5
/
+17
2011-11-03
mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
1
-0
/
+2
2011-10-10
mesa: Prevent repeated glDeleteProgram() from blowing away our refcounts.
Eric Anholt
1
-3
/
+5
2011-10-07
mesa: Simplify validate_shader_program after previous refactors
Ian Romanick
1
-11
/
+6
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
1
-4
/
+5
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
1
-4
/
+5
2011-10-07
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
1
-4
/
+5
2011-10-04
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
1
-7
/
+1
2011-10-04
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
1
-1
/
+1
2011-10-04
mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp
Ian Romanick
1
-42
/
+0
2011-10-04
mesa: Move _mesa_BindAttribLocationARB to shader_query.cpp
Ian Romanick
1
-52
/
+0
2011-10-04
mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp
Ian Romanick
1
-41
/
+0
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