index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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main
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mtypes.h
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Author
Files
Lines
2014-01-15
mesa: Add ARB_shader_image_load_store to the extension table.
Francisco Jerez
1
-0
/
+1
2014-01-15
mesa: Add state data structures required for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+103
2014-01-10
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
1
-5
/
+4
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-3
/
+1
2014-01-08
mesa: Store gl_shader_stage enum in gl_shader objects.
Paul Berry
1
-0
/
+1
2014-01-08
mesa: Move declaration of gl_shader_stage earlier in mtypes.h.
Paul Berry
1
-17
/
+17
2014-01-08
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
1
-6
/
+6
2014-01-06
glsl: Add extension tracking for AMD_shader_trinary_minmax
Maxence Le Doré
1
-0
/
+1
2013-12-20
mesa: GL_EXT_packed_depth_stencil is not optional
Ian Romanick
1
-1
/
+0
2013-12-17
main: Move MESA_SHADER_TYPES outside of gl_shader_type enum.
Paul Berry
1
-1
/
+2
2013-12-14
mesa: add SYSTEM_VALUE_SAMPLE_MASK_IN
Chris Forbes
1
-6
/
+8
2013-12-13
mesa: update texture object for ARB_texture_view
Courtney Goeltzenleuchter
1
-0
/
+5
2013-12-13
mesa: Tracking for ARB_texture_view extension
Courtney Goeltzenleuchter
1
-0
/
+1
2013-12-07
mesa: add IsSample bitfield to gl_fragment_program
Chris Forbes
1
-0
/
+6
2013-12-04
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
1
-1
/
+0
2013-12-01
glsl: Simplify the built-in function linking code.
Kenneth Graunke
1
-3
/
+1
2013-11-25
mesa: Add binding point for indirect buffer
Chris Forbes
1
-0
/
+2
2013-11-25
mesa: Add extension scaffolding for ARB_draw_indirect
Chris Forbes
1
-0
/
+1
2013-11-21
mesa: Track number of layers in layered framebuffers.
Paul Berry
1
-1
/
+7
2013-11-17
mesa: Track whether a performance monitor has ever ended.
Kenneth Graunke
1
-0
/
+8
2013-11-17
mesa: Store the performance monitor object's name.
Kenneth Graunke
1
-0
/
+2
2013-11-15
mesa: Dynamically allocate the storage for program local parameters.
Eric Anholt
1
-2
/
+9
2013-11-15
mesa: Remove PROGRAM_ENV_PARAM enum.
Eric Anholt
1
-5
/
+3
2013-11-15
mesa: Remove PROGRAM_LOCAL_PARAM enum.
Eric Anholt
1
-1
/
+0
2013-11-12
mesa: add comment for struct gl_vertex_buffer_binding
Brian Paul
1
-0
/
+6
2013-11-07
mesa: Add gl_shared_state::ShareGroupReset and gl_context::ShareGroupReset
Ian Romanick
1
-0
/
+19
2013-11-07
mesa: Remove gl_context::ResetStatus
Ian Romanick
1
-3
/
+0
2013-11-08
mesa: Add extension scaffolding for ARB_vertex_type_10f_11f_11f_rev
Chris Forbes
1
-0
/
+1
2013-11-07
mesa: Add ARB_vertex_attrib_binding
Fredrik Höglund
1
-1
/
+49
2013-11-07
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
Fredrik Höglund
1
-1
/
+1
2013-11-07
mesa: Restore gl_array_object::NewArray
Fredrik Höglund
1
-0
/
+3
2013-11-01
glsl: Add new builtins required by GL_ARB_sample_shading
Anuj Phogat
1
-1
/
+9
2013-11-01
mesa: Add new functions and enums required by GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+2
2013-11-01
mesa: Add infrastructure for GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+1
2013-10-31
mesa: Add a new GetTransformFeedbackVertexCount() driver hook.
Kenneth Graunke
1
-0
/
+6
2013-10-29
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
1
-0
/
+59
2013-10-26
implement NV_vdpau_interop v7
Christian König
1
-0
/
+10
2013-10-24
glsl: Move UsesClipDistance from gl_{vertex,geometry}_program into gl_program.
Paul Berry
1
-2
/
+6
2013-10-24
glsl/gs: Fix transform feedback of gl_ClipDistance.
Paul Berry
1
-0
/
+6
2013-10-20
mesa: Add infrastructure for GL_ARB_texture_mirror_clamp_to_edge.
Rico Schüller
1
-0
/
+1
2013-10-05
mesa: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
1
-0
/
+1
2013-10-03
glsl: flag shaders which use gather4 at all
Chris Forbes
1
-0
/
+2
2013-10-03
mesa: add texture gather changes
Maxence Le Dore
1
-0
/
+6
2013-09-26
mesa: Include stdint.h in mtypes.h for uint32_t symbol.
Vinson Lee
1
-0
/
+2
2013-09-26
mesa: Add core support for the GL_AMD_performance_monitor extension.
Kenneth Graunke
1
-0
/
+86
2013-09-24
mesa: remove stale comment
Dylan Noblesmith
1
-2
/
+0
2013-09-19
mesa: Remove gl_constants::MaxVaryingComponents
Ian Romanick
1
-1
/
+0
2013-09-19
mesa: Track per-stage shader input and output limits independently
Ian Romanick
1
-0
/
+24
2013-09-13
mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix
Ian Romanick
1
-1
/
+1
2013-09-12
mesa: Track the vertex program active at BeginTransformFeedback() time.
Kenneth Graunke
1
-0
/
+6
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