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path: root/src/mesa/main/get_hash_params.py
AgeCommit message (Expand)AuthorFilesLines
2014-01-15mesa: Add image parameter queries for ARB_shader_image_load_store.Francisco Jerez1-0/+9
2014-01-09mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry1-25/+25
2014-01-06mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) queryBrian Paul1-0/+3
2013-12-04mesa: Remove support for GL_MESA_texture_arrayIan Romanick1-2/+0
2013-12-04mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_arrayIan Romanick1-3/+3
2013-11-25mesa: Add binding point for indirect bufferChris Forbes1-0/+2
2013-11-07mesa: Add Get* support for ARB_vertex_attrib_bindingFredrik Höglund1-0/+4
2013-11-07mesa: Add ARB_vertex_attrib_bindingFredrik Höglund1-33/+33
2013-11-07mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund1-33/+33
2013-11-01mesa: Add new functions and enums required by GL_ARB_sample_shadingAnuj Phogat1-0/+3
2013-10-29mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez1-0/+12
2013-10-04mesa: Don't return any data for GL_SHADER_BINARY_FORMATSIan Romanick1-1/+1
2013-10-03mesa: fix make check for ARB_texture_gatherChris Forbes1-2/+2
2013-10-03mesa: add texture gather changesMaxence Le Dore1-0/+6
2013-09-30mesa: Remove all traces of GL_OES_matrix_getIan Romanick1-5/+0
2013-09-19mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick1-4/+4
2013-09-19mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2Ian Romanick1-1/+3
2013-09-19mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick1-1/+1
2013-09-19mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick1-1/+1
2013-09-19mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick1-2/+2
2013-09-19mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick1-0/+1
2013-09-04mesa: Setup remaining infrastucture and enable KHR_debugTimothy Arceri1-5/+9
2013-06-28mesa: GL_ARB_shader_objects is not optionalIan Romanick1-3/+3
2013-06-28mesa: GL_EXT_fog_coord is not optionalIan Romanick1-5/+5
2013-06-28mesa: GL_EXT_secondary_color is not optionalIan Romanick1-6/+6
2013-06-28mesa: GL_EXT_framebuffer_object is not optionalIan Romanick1-4/+4
2013-06-07mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.Eric Anholt1-0/+3
2013-06-07mesa: Expose texture array getters on GLES3.Eric Anholt1-2/+4
2013-06-07mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.Eric Anholt1-1/+1
2013-06-07mesa: Expose texel offset limits in GLES3.Eric Anholt1-4/+4
2013-05-15mesa: Use accessor for stencil reference values in glGetChris Forbes1-1/+1
2013-05-11mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponentsMarek Olšák1-2/+2
2013-05-11mesa: move max texture image unit constants to gl_program_constantsMarek Olšák1-3/+3
2013-04-10mesa: fix glGet queries depending on derived framebuffer state (v2)Marek Olšák1-7/+7
2013-04-06mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák1-1/+1
2013-03-04mesa: flush current state when querying GL_EDGE_FLAGBrian Paul1-1/+1
2013-03-02mesa: implement sample maskChris Forbes1-0/+2
2013-03-02mesa: add new max sample count stateChris Forbes1-0/+3
2013-03-02mesa: add texobj support for ARB_texture_multisampleChris Forbes1-0/+5
2013-02-07mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3Matt Turner1-3/+1
2013-01-30mesa: implement GL_ARB_texture_buffer_rangeChristoph Bumiller1-0/+6
2013-01-11mesa: Add Get support for PROGRAM_BINARY_FORMATS and NUM_PROGRAM_BINARY_FORMATSIan Romanick1-0/+4
2013-01-11mesa: Fix GL_SHADER_BINARY_FORMATS queryIan Romanick1-8/+2
2013-01-10mesa: Support more glGet enums for ES3Chad Versace1-3/+5
2013-01-10mesa: Support querying GL_MAX_ELEMENT_INDEX in ES 3Matt Turner1-0/+3
2013-01-10mesa: De-duplicate ES2 queriesMatt Turner1-10/+6
2013-01-10mesa: Allow glGet* queries on EXT_texture_lod_bias data in ES 3Matt Turner1-3/+7
2013-01-10mesa: Allow glGet* queries on EXT_framebuffer_blit data in ES 3Matt Turner1-4/+4
2013-01-10mesa: Allow glGet* queries on ARB_fragment/vertex_shader data in ES 3Matt Turner1-4/+6
2013-01-10mesa: Allow glGet* queries on ARB_framebuffer_object data in ES 3Matt Turner1-3/+3