index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
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path:
root
/
src
/
mesa
/
main
/
get_hash_params.py
Age
Commit message (
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Author
Files
Lines
2014-01-15
mesa: Add image parameter queries for ARB_shader_image_load_store.
Francisco Jerez
1
-0
/
+9
2014-01-09
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
1
-25
/
+25
2014-01-06
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
Brian Paul
1
-0
/
+3
2013-12-04
mesa: Remove support for GL_MESA_texture_array
Ian Romanick
1
-2
/
+0
2013-12-04
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
1
-3
/
+3
2013-11-25
mesa: Add binding point for indirect buffer
Chris Forbes
1
-0
/
+2
2013-11-07
mesa: Add Get* support for ARB_vertex_attrib_binding
Fredrik Höglund
1
-0
/
+4
2013-11-07
mesa: Add ARB_vertex_attrib_binding
Fredrik Höglund
1
-33
/
+33
2013-11-07
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
Fredrik Höglund
1
-33
/
+33
2013-11-01
mesa: Add new functions and enums required by GL_ARB_sample_shading
Anuj Phogat
1
-0
/
+3
2013-10-29
mesa: Add support for ARB_shader_atomic_counters.
Francisco Jerez
1
-0
/
+12
2013-10-04
mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
Ian Romanick
1
-1
/
+1
2013-10-03
mesa: fix make check for ARB_texture_gather
Chris Forbes
1
-2
/
+2
2013-10-03
mesa: add texture gather changes
Maxence Le Dore
1
-0
/
+6
2013-09-30
mesa: Remove all traces of GL_OES_matrix_get
Ian Romanick
1
-5
/
+0
2013-09-19
mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2
Ian Romanick
1
-4
/
+4
2013-09-19
mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2
Ian Romanick
1
-1
/
+3
2013-09-19
mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...
Ian Romanick
1
-1
/
+1
2013-09-19
mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponents
Ian Romanick
1
-1
/
+1
2013-09-19
mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queries
Ian Romanick
1
-2
/
+2
2013-09-19
mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3
Ian Romanick
1
-0
/
+1
2013-09-04
mesa: Setup remaining infrastucture and enable KHR_debug
Timothy Arceri
1
-5
/
+9
2013-06-28
mesa: GL_ARB_shader_objects is not optional
Ian Romanick
1
-3
/
+3
2013-06-28
mesa: GL_EXT_fog_coord is not optional
Ian Romanick
1
-5
/
+5
2013-06-28
mesa: GL_EXT_secondary_color is not optional
Ian Romanick
1
-6
/
+6
2013-06-28
mesa: GL_EXT_framebuffer_object is not optional
Ian Romanick
1
-4
/
+4
2013-06-07
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.
Eric Anholt
1
-0
/
+3
2013-06-07
mesa: Expose texture array getters on GLES3.
Eric Anholt
1
-2
/
+4
2013-06-07
mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
Eric Anholt
1
-1
/
+1
2013-06-07
mesa: Expose texel offset limits in GLES3.
Eric Anholt
1
-4
/
+4
2013-05-15
mesa: Use accessor for stencil reference values in glGet
Chris Forbes
1
-1
/
+1
2013-05-11
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
1
-2
/
+2
2013-05-11
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
1
-3
/
+3
2013-04-10
mesa: fix glGet queries depending on derived framebuffer state (v2)
Marek Olšák
1
-7
/
+7
2013-04-06
mesa: allow drivers not to expose ARB_color_buffer_float in GL core profile
Marek Olšák
1
-1
/
+1
2013-03-04
mesa: flush current state when querying GL_EDGE_FLAG
Brian Paul
1
-1
/
+1
2013-03-02
mesa: implement sample mask
Chris Forbes
1
-0
/
+2
2013-03-02
mesa: add new max sample count state
Chris Forbes
1
-0
/
+3
2013-03-02
mesa: add texobj support for ARB_texture_multisample
Chris Forbes
1
-0
/
+5
2013-02-07
mesa: Allow glGet* queries of MAX_VARYING_COMPONENTS in ES 3
Matt Turner
1
-3
/
+1
2013-01-30
mesa: implement GL_ARB_texture_buffer_range
Christoph Bumiller
1
-0
/
+6
2013-01-11
mesa: Add Get support for PROGRAM_BINARY_FORMATS and NUM_PROGRAM_BINARY_FORMATS
Ian Romanick
1
-0
/
+4
2013-01-11
mesa: Fix GL_SHADER_BINARY_FORMATS query
Ian Romanick
1
-8
/
+2
2013-01-10
mesa: Support more glGet enums for ES3
Chad Versace
1
-3
/
+5
2013-01-10
mesa: Support querying GL_MAX_ELEMENT_INDEX in ES 3
Matt Turner
1
-0
/
+3
2013-01-10
mesa: De-duplicate ES2 queries
Matt Turner
1
-10
/
+6
2013-01-10
mesa: Allow glGet* queries on EXT_texture_lod_bias data in ES 3
Matt Turner
1
-3
/
+7
2013-01-10
mesa: Allow glGet* queries on EXT_framebuffer_blit data in ES 3
Matt Turner
1
-4
/
+4
2013-01-10
mesa: Allow glGet* queries on ARB_fragment/vertex_shader data in ES 3
Matt Turner
1
-4
/
+6
2013-01-10
mesa: Allow glGet* queries on ARB_framebuffer_object data in ES 3
Matt Turner
1
-3
/
+3
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