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mesa/mesa
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10.4
10.5
10.6
11.0
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12.0
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17.0
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
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drivers
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dri
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i965
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gen6_sf_state.c
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Author
Files
Lines
2011-06-09
i965/gen6: Add support for gl_PointCoord.
Eric Anholt
1
-0
/
+3
2011-06-09
i965/gen6: Fix point sprite texture coordinate overrides.
Eric Anholt
1
-7
/
+7
2011-06-09
i965/gen6: Refactor SF setup a bit to handle overrides in one place.
Eric Anholt
1
-19
/
+24
2011-05-18
i965/gen6: Add support for point min/max size from ARB_point_parameters.
Eric Anholt
1
-2
/
+7
2011-05-17
i965: Make gen6_sf_state.c's get_attr_override non-static.
Kenneth Graunke
1
-1
/
+1
2011-02-22
i965: Increase Sandybridge point size clamp.
Kenneth Graunke
1
-1
/
+1
2011-02-22
i965: Fix shaders that write to gl_PointSize on Sandybridge.
Kenneth Graunke
1
-0
/
+2
2011-01-06
i965: Rename various gen6 #defines to match the documentation.
Kenneth Graunke
1
-1
/
+1
2010-12-10
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
1
-3
/
+29
2010-12-06
i965: fix for flat shading on Sandybridge
Xiang, Haihao
1
-2
/
+9
2010-12-04
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
1
-1
/
+3
2010-12-02
i965: add support for polygon mode on Sandybridge.
Xiang, Haihao
1
-0
/
+42
2010-10-28
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
1
-0
/
+1
2010-10-28
i965: Add user clip planes support to gen6.
Eric Anholt
1
-2
/
+10
2010-10-19
i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.
Eric Anholt
1
-2
/
+0
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-1
/
+1
2010-10-08
i965: Enable attribute swizzling (repositioning) in the gen6 SF.
Eric Anholt
1
-1
/
+2
2010-10-06
i965: Fix gen6 pointsize handling to match pre-gen6.
Eric Anholt
1
-1
/
+2
2010-09-28
i965: fix point sprite on sandybridge
Zhenyu Wang
1
-3
/
+11
2010-09-28
i965: enable polygon offset on sandybridge
Zhenyu Wang
1
-0
/
+3
2010-09-28
i965: Set up inputs to the fragment shader according to FP InputsRead.
Eric Anholt
1
-12
/
+17
2010-07-19
i965: Don't set up VUE space for the disabled user clip distances on gen6.
Eric Anholt
1
-1
/
+1
2010-06-12
i965: Fix gen6 front cull mode.
Eric Anholt
1
-1
/
+1
2010-03-05
i965: Try to assign SNB SF inputs to outputs.
Eric Anholt
1
-2
/
+41
2010-03-05
i965: Fix the SNB SF input size.
Eric Anholt
1
-1
/
+1
2010-02-25
i965: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-02-25
i965: Untested Sandybridge SF setup.
Eric Anholt
1
-0
/
+149