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2017-11-06etnaviv: Update from rnndbWladimir J. van der Laan13-320/+1015
2017-11-06gallium/u_vbuf: use signed vertex buffers offsets for optimal uploadsMarek Olšák1-2/+10
2017-11-06radeonsi: enable signed vertex buffer offsetsMarek Olšák2-15/+12
2017-11-06gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák18-0/+21
2017-11-06radeonsi: don't map big VRAM buffers for the first upload directlyMarek Olšák2-0/+21
2017-11-06gallium/u_threaded: don't map big VRAM buffers for the first upload directlyMarek Olšák3-2/+28
2017-11-06gallium/u_threaded: clean up tc_improve_map_buffer_flags and prevent reentryMarek Olšák1-7/+12
2017-11-04nv50,nvc0: Display shared memory usage in pipe_debug_messagePierre Moreau2-6/+8
2017-11-04nv50,nvc0: Copy shared memory per block to the program info structure and backPierre Moreau2-0/+4
2017-11-04nv50/ir: Store shared memory per block in nv50_ir_prog_infoPierre Moreau1-0/+1
2017-11-03winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.Andrey Grodzovsky4-0/+15
2017-11-03i915g: remove some unknown cap warnings.Dave Airlie1-0/+8
2017-11-03i915g: make gears run again.Dave Airlie4-4/+24
2017-11-03ac/radeonsi: add support for tex instr without a derefenceTimothy Arceri1-0/+5
2017-11-03r600: add support for early depth/stencil.Dave Airlie1-0/+3
2017-11-03r600: add support for emitting RAT instructions to the assembler.Dave Airlie3-0/+35
2017-11-03r600: add support for mark bit to the assembler.Dave Airlie3-0/+7
2017-11-03r600: add support for valid pixel mode on CF clausesDave Airlie2-0/+2
2017-11-03r600: add support for some ALU sources.Dave Airlie1-0/+9
2017-11-02radeonsi: remove 'Authors:' commentsMarek Olšák47-195/+2
2017-11-02gallivm: allow arch rounding with avx512Tim Rowley1-1/+2
2017-11-02etnaviv: Allow clearing constant buffer using buffer==NULL user_buffer==NULLWladimir J. van der Laan1-1/+1
2017-11-02etnaviv: Don't flush on transfer when UNSYNCHRONIZEDWladimir J. van der Laan1-12/+12
2017-11-02etnaviv: don't do resolve-in-place without valid TSWladimir J. van der Laan4-0/+11
2017-11-01svga: Use __asm__ instead of asmDylan Baker3-11/+5
2017-11-01Revert "winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx."Marek Olšák6-15/+0
2017-11-01gallium: increase pipe_sampler_view::target bitfield size for MSVCBrian Paul1-2/+6
2017-11-01gallium: add cap for driver specified max combined shader resources.Dave Airlie18-1/+20
2017-11-01r600/sb: bail out if prepare_alu_group() doesn't find a proper schedulingGert Wollny2-20/+31
2017-11-01radeonsi: fix culldist_writemask in nir pathTimothy Arceri1-2/+1
2017-10-31winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.Andrey Grodzovsky6-0/+15
2017-10-31meson: use dep_m in libgalliumErik Faye-Lund1-1/+1
2017-10-30broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.Eric Anholt3-7/+27
2017-10-30broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.Eric Anholt4-11/+30
2017-10-30broadcom/vc5: Pack clear colors according to the TLB internal format/type.Eric Anholt2-10/+49
2017-10-30broadcom/vc5: Don't do r/b channel swapping on 565.Eric Anholt1-1/+7
2017-10-30broadcom/vc5: Use the proper gallium format for our RGB10_A2.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.Eric Anholt1-1/+0
2017-10-30broadcom/vc5: Don't forget to actually turn on stencil testing.Eric Anholt1-0/+3
2017-10-30broadcom/vc5: Set up MSAA texture type according to the internal format.Eric Anholt2-2/+39
2017-10-30broadcom/vc5: Use the sampler view's format, not the resource's.Eric Anholt3-8/+1
2017-10-30broadcom/vc5: Emit raw loads for MSAA buffers.Eric Anholt1-0/+58
2017-10-30broadcom/vc5: Use raw stores for MSAA buffers.Eric Anholt1-15/+97
2017-10-30broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.Eric Anholt1-2/+0
2017-10-30broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.Eric Anholt2-14/+37
2017-10-30broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.Eric Anholt1-2/+6
2017-10-30broadcom/vc5: Disable GL_ARB_transform_feedback3.Eric Anholt1-1/+1
2017-10-30broadcom/vc5: Fix gl_FragCoord pixel center setup.Eric Anholt1-3/+4
2017-10-30broadcom/vc5: Always set up 1D textures as raster order.Eric Anholt1-0/+5
2017-10-30broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.Eric Anholt1-4/+24