index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
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gallium
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Age
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Author
Files
Lines
2011-10-21
d3d1x: fix/improve OMSetRenderTargets
Christoph Bumiller
1
-19
/
+26
2011-10-21
d3d1x: avoid translating invalid blend, depth or stencil state
Christoph Bumiller
2
-32
/
+56
2011-10-21
d3d1x: add support for buffer views
Christoph Bumiller
1
-0
/
+6
2011-10-21
d3d1x: improve CreateInputLayout
Christoph Bumiller
1
-13
/
+50
2011-10-21
d3d1x/context: fix IASetVertexBuffers stride comparison
Christoph Bumiller
1
-1
/
+1
2011-10-21
d3d1x: use ZS formats for TYPELESS resources with DS binding
Christoph Bumiller
1
-0
/
+10
2011-10-21
d3d1x: use resource format if view format is UNKNOWN
Christoph Bumiller
1
-6
/
+9
2011-10-21
d3d1x: fix shadow comparison to gallium enum off by one
Christoph Bumiller
1
-1
/
+1
2011-10-21
d3d1x: improve CheckFormatSupport
Christoph Bumiller
1
-18
/
+48
2011-10-21
d3d1x: update format mapping table
Christoph Bumiller
2
-37
/
+55
2011-10-21
d3d1x: fix translation of subresource to layer
Christoph Bumiller
1
-16
/
+15
2011-10-21
d3d1x: fix initial data upload for 3D textures
Christoph Bumiller
1
-1
/
+1
2011-10-21
d3d1x: MipLevels -1 in resource view desc means all
Christoph Bumiller
1
-1
/
+5
2011-10-21
d3d1x/dxgi: fix initialization of pipe_box for Present copy
Christoph Bumiller
1
-2
/
+2
2011-10-21
d3d1x: implement array textures
Christoph Bumiller
3
-18
/
+70
2011-10-21
d3d1x: fix refcounting of GalliumD3D11DeviceChild objects
Christoph Bumiller
1
-2
/
+6
2011-10-21
d3d1x/sm4: save CUSTOMDATA
Christoph Bumiller
1
-0
/
+11
2011-10-21
d3d1x: add FORK/JOIN phase opcodes to declarations
Christoph Bumiller
1
-0
/
+9
2011-10-21
d3d1x: add shader signature to sm4_program
Christoph Bumiller
5
-7
/
+52
2011-10-21
d3d1x: attempt to detect D3D10 feature level
Christoph Bumiller
1
-13
/
+31
2011-10-21
d3d1x: switch to TGSI SAMPLE opcodes
Christoph Bumiller
6
-222
/
+61
2011-10-20
d3d1x: make use of new query types
Christoph Bumiller
2
-17
/
+18
2011-10-14
st/dri: Hook up throttling based on the drm driver_descriptor configuration
Thomas Hellstrom
3
-2
/
+27
2011-10-14
st/dri: Implement the new dri2 throttling extension
Thomas Hellstrom
2
-2
/
+136
2011-10-13
st/wgl: Release stw_framebuffer::mutex after pbuffer creation.
Mathias Froehlich
1
-0
/
+2
2011-10-13
d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
Christoph Bumiller
2
-3
/
+1
2011-10-11
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
8
-22
/
+22
2011-10-09
st/glx/xlib: Advertise GLX_ARB_create_context(_profile)
José Fonseca
1
-0
/
+2
2011-10-05
st/glx: remove the duplicated Drawable member.
Stéphane Marchesin
3
-7
/
+6
2011-10-04
egl: restore missing \ in Makefile
Brian Paul
1
-1
/
+1
2011-10-04
configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles.
Stéphane Marchesin
6
-11
/
+11
2011-10-04
st/glx: Set the drawable attribute on xmesa_buffer creation.
Stephen White
1
-1
/
+1
2011-09-30
gallium: add PIPE_CAP_CONDITIONAL_RENDER
Marek Olšák
1
-1
/
+1
2011-09-30
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
Marek Olšák
1
-1
/
+1
2011-09-29
st/xa: Don't call fence_reference with an unitialized fence handle as dst
Thomas Hellstrom
1
-1
/
+1
2011-09-29
st/xa: surfaces and sampler views are per context
Thomas Hellstrom
5
-63
/
+65
2011-09-28
d3d1x: propagate DepthBiasClamp to rasterizer cso
Christoph Bumiller
1
-2
/
+1
2011-09-28
d3d1x: fix uninitialized const color union black
Christoph Bumiller
1
-1
/
+1
2011-09-27
gallium: move border color to be a color union
Dave Airlie
4
-7
/
+7
2011-09-22
d3d1x: setup draw info primitive restart parameters
Christoph Bumiller
1
-3
/
+22
2011-09-21
st/vega: fix drawing images with alpha channel
Chia-I Wu
2
-18
/
+22
2011-09-21
st/vega: fix vg_context_is_object_valid()
Chia-I Wu
7
-25
/
+21
2011-09-20
st/egl: add support for null platform
Chia-I Wu
4
-2
/
+213
2011-09-18
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
5
-10
/
+37
2011-09-17
d3d1x: fix parsing of SM4 relative addressing register op
Christoph Bumiller
1
-1
/
+1
2011-09-17
d3d1x: set flatshade_first in rasterizer state
Christoph Bumiller
2
-0
/
+2
2011-09-17
d3d1x: initialize point size and line width to 1
Christoph Bumiller
2
-0
/
+4
2011-09-14
st/vdpau: Preliminary support for timestamped output surface into the present...
Emeric Grange
2
-6
/
+80
2011-09-14
st/vdpau: Output surfaces that are too large to fit into the display target w...
Emeric Grange
1
-1
/
+7
2011-09-14
st/vdpau: Add get_clear_color capability
Emeric Grange
1
-1
/
+9
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