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path: root/src/gallium/state_trackers
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2015-11-18st/vaapi: fix vaapi VC-1 simple/main corruption v2Boyuan Zhang1-0/+2
2015-11-07st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBufferJulien Isorce1-0/+6
2015-11-07st/va: do not destroy old buffer when new one failedJulien Isorce1-6/+13
2015-11-07st/va: pass picture desc to begin and decodeJulien Isorce1-2/+2
2015-10-21st/omx/dec/h264: fix field picture type 0 poc disorderLeo Liu1-4/+8
2015-10-21st/va: Used correct parameter to derive the value of the "h" variable in vlVa...Indrajit Das1-1/+1
2015-10-07st/dri: Use packed RGB formatsMichel Dänzer2-17/+17
2015-10-07st/dri: don't use _ctx in client_wait_syncMarek Olšák1-2/+5
2015-09-11clover: Avoid using typename to allow compilation of clover by clangAlbert Freeman1-1/+1
2015-08-21st/nine: Always use user constant buffersKrzysztof Sobiecki1-1/+3
2015-08-21st/nine: Silent warning in nine_ffAxel Davy1-0/+2
2015-08-21st/nine: Silent warning in sm1_declusage_to_tgsiAxel Davy1-1/+1
2015-08-21st/nine: Silent warning in NineCubeTexture9_ctorAxel Davy1-1/+1
2015-08-21st/nine: Silent warning in update_vertex_bufferAxel Davy1-1/+0
2015-08-21st/nine: Catch setting the same shaderAxel Davy1-0/+6
2015-08-21st/nine: Avoid Constant upload when there is no changeAxel Davy1-0/+42
2015-08-21st/nine: Fix the number of texture stagesAxel Davy2-4/+6
2015-08-21st/nine: Use CSO cache for sampler viewsAxel Davy4-23/+5
2015-08-21st/nine: Calculate dummy sampler state only onceAxel Davy3-35/+24
2015-08-21st/nine: Better check shader constant limitsAxel Davy1-9/+27
2015-08-21st/nine: Remove NINED3DRS_ZBIASSCALEAxel Davy3-23/+12
2015-08-21st/nine: Implement special DOTPRODUCT3 behaviourAxel Davy1-0/+4
2015-08-21st/nine: Implement ff vertex data passthroughAxel Davy1-7/+61
2015-08-21st/nine: Change nine_state_update orderAxel Davy1-63/+76
2015-08-21st/nine: Programmable ps D3DTTSS_PROJECTED supportAxel Davy7-8/+74
2015-08-21st/nine: Complete ff texture transform implementationAxel Davy3-70/+174
2015-08-21st/nine: Change a few advertised capsAxel Davy1-15/+11
2015-08-21st/nine: Advertise Fog flagsAxel Davy1-6/+6
2015-08-21st/nine: Revert to userbuf path when neededAxel Davy1-0/+11
2015-08-21st/nine: Finish Fog implementationAxel Davy8-26/+147
2015-08-21st/nine: Rework shader statesAxel Davy6-115/+207
2015-08-21st/nine: Remove some useless variablesAxel Davy2-2/+0
2015-08-21st/nine: Fix nine_ff_ps_key paddingAxel Davy1-1/+3
2015-08-21st/nine: Begin programmable shader fog supportAxel Davy1-7/+42
2015-08-21st/nine: Fix fixed function fog supportAxel Davy1-34/+19
2015-08-21st/nine: Rework ff constant buffersAxel Davy4-87/+57
2015-08-21st/nine: Rework constant buffer state handlingAxel Davy5-342/+337
2015-08-21st/nine: Rework blend statesAxel Davy4-10/+21
2015-08-21st/nine: Improve fallback when driver doesn't support user buffers.Axel Davy4-18/+103
2015-08-21st/nine: Avoid useless updates in SetSamplerStateAxel Davy1-5/+7
2015-08-21st/nine: Rework rasterizer statesAxel Davy4-12/+22
2015-08-21st/nine: Reorder DSA state settingsAxel Davy4-11/+30
2015-08-21st/nine: Reorder nine_state.Axel Davy1-31/+43
2015-08-21st/nine: Remove group_mask argument from nine_update_stateAxel Davy4-14/+28
2015-08-21st/nine: Implement TEXBEM,TEXBEML and BEMTiziano Bacocco7-8/+165
2015-08-21st/nine: Fix use of uninitialized valuesPatrick Rudolph1-1/+3
2015-08-21st/nine: Prevent possible crashPatrick Rudolph1-1/+2
2015-08-21st/nine: Return correct error codes in NineDevice9_ResetPatrick Rudolph2-3/+5
2015-08-21st/nine: Fail on D3DUSAGE_DYNAMIC for D3DPOOL_SCRATCH texturesPatrick Rudolph1-1/+2
2015-08-21st/nine: Fix Lock Checks for Compressed texturesAxel Davy2-8/+11