index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
r600
/
r600_state_common.c
Age
Commit message (
Expand
)
Author
Files
Lines
2013-03-26
r600g: add a driver query returning the number of draw_vbo calls
Marek Olšák
1
-0
/
+1
2013-03-26
r600g: fix crash while binding a NULL constant buffer
Marek Olšák
1
-1
/
+1
2013-03-11
r600g: remove deprecated state management code
Marek Olšák
1
-40
/
+0
2013-03-11
r600g: atomize pixel shader
Marek Olšák
1
-8
/
+12
2013-03-11
r600g: atomize vertex shader
Marek Olšák
1
-13
/
+25
2013-03-11
r600g: inline r600_pipe_shader function
Marek Olšák
1
-2
/
+2
2013-03-01
r600g: always map uninitialized buffer range as unsynchronized
Marek Olšák
1
-0
/
+4
2013-03-01
r600g: unify vgt states
Marek Olšák
1
-15
/
+7
2013-03-01
r600g: atomize streamout enabling
Marek Olšák
1
-19
/
+42
2013-02-28
r600g: workaround hyperz lockup on evergreen
Jerome Glisse
1
-0
/
+10
2013-02-22
r600g: r6xx deadlock workaround (v6)
Alex Deucher
1
-0
/
+6
2013-02-21
r600g: Fix memory leak in r600_shader_select.
Vinson Lee
1
-0
/
+1
2013-02-12
r600g: fix lockup when hyperz & alpha test are enabled together. v3
Jerome Glisse
1
-0
/
+5
2013-01-31
r600g: add cs memory usage accounting and limit it v3
Jerome Glisse
1
-1
/
+12
2013-01-28
r600g: fix segfault with old kernel
9.1-branchpoint
Jerome Glisse
1
-1
/
+3
2013-01-28
r600g: add async for staging buffer upload v2
Jerome Glisse
1
-3
/
+3
2013-01-28
r600g: add multi ring support with dma as first second ring v4
Jerome Glisse
1
-13
/
+16
2013-01-11
r600g: texture buffer object + glsl 1.40 enable support (v2)
Dave Airlie
1
-11
/
+114
2013-01-08
r600g: implement buffer copying using CP DMA for R7xx, Evergreen, Cayman
Marek Olšák
1
-3
/
+3
2012-12-22
r600g: rename GPU_FLUSH -> INVAL_READ_CACHES
Marek Olšák
1
-4
/
+4
2012-12-20
r600g: add cs tracing infrastructure for lockup pin pointing
Jerome Glisse
1
-0
/
+26
2012-12-20
r600g: rework flusing and synchronization pattern v7
Jerome Glisse
1
-11
/
+8
2012-12-12
r600g: suballocate memory for fetch shaders from a large buffer
Marek Olšák
1
-1
/
+3
2012-12-12
r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE register
Marek Olšák
1
-11
/
+11
2012-12-07
gallium/u_blitter: fix conflict with u_memory.h
Marek Olšák
1
-0
/
+1
2012-11-10
r600g: add initial cube map array support (v2)
Dave Airlie
1
-1
/
+35
2012-11-09
r600g: clarify const buffer numbering and handling
Dave Airlie
1
-1
/
+1
2012-10-31
r600g: avoid shader needing too many gpr to lockup the gpu v2
Jerome Glisse
1
-12
/
+15
2012-10-31
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
1
-26
/
+27
2012-10-29
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
1
-2
/
+2
2012-10-15
r600g: emit the border color only when it's needed
Marek Olšák
1
-0
/
+21
2012-10-12
r600g: move shader structures into r600_shader.h
Marek Olšák
1
-0
/
+1
2012-10-11
r600g: put user indices in the command stream for small index counts
Marek Olšák
1
-14
/
+27
2012-10-11
r600g: inline r600_translate_index_buffer
Marek Olšák
1
-6
/
+22
2012-10-10
r600g: move DB_SHADER_CONTROL into db_misc_state
Marek Olšák
1
-6
/
+6
2012-10-10
r600g: atomize depth-stencil-alpha state
Marek Olšák
1
-17
/
+9
2012-10-10
r600g: atomize rasterizer state
Marek Olšák
1
-12
/
+8
2012-10-10
r600g: sort variables in r600_context
Marek Olšák
1
-11
/
+7
2012-10-10
r600g: atomize scissor state
Marek Olšák
1
-22
/
+4
2012-10-10
r600g: atomize polygon offset state
Marek Olšák
1
-4
/
+6
2012-10-10
r600g: atomize fetch shader
Marek Olšák
1
-39
/
+3
2012-10-10
r600g: remove the dual_src_blend flag from the shader key
Marek Olšák
1
-1
/
+3
2012-10-10
r600g: atomize blend state
Marek Olšák
1
-20
/
+40
2012-10-10
r600g: inline r600_atom_dirty
Marek Olšák
1
-19
/
+19
2012-10-10
r600g: remove the "atom" variable from r600_command_buffer
Marek Olšák
1
-12
/
+1
2012-09-30
r600g: implement blit
Marek Olšák
1
-1
/
+1
2012-09-30
gallium/u_blitter: add gallium blit implementation
Marek Olšák
1
-1
/
+1
2012-09-22
r600g: atomize framebuffer state
Marek Olšák
1
-7
/
+9
2012-09-22
r600g: don't snoop context state while building shaders
Marek Olšák
1
-14
/
+14
2012-09-13
r600g: convert the remnants of VGT state into immediate register writes/atoms v4
Marek Olšák
1
-16
/
+35
[next]