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path: root/src/gallium/drivers/r600/r600_state_common.c
AgeCommit message (Expand)AuthorFilesLines
2013-03-26r600g: add a driver query returning the number of draw_vbo callsMarek Olšák1-0/+1
2013-03-26r600g: fix crash while binding a NULL constant bufferMarek Olšák1-1/+1
2013-03-11r600g: remove deprecated state management codeMarek Olšák1-40/+0
2013-03-11r600g: atomize pixel shaderMarek Olšák1-8/+12
2013-03-11r600g: atomize vertex shaderMarek Olšák1-13/+25
2013-03-11r600g: inline r600_pipe_shader functionMarek Olšák1-2/+2
2013-03-01r600g: always map uninitialized buffer range as unsynchronizedMarek Olšák1-0/+4
2013-03-01r600g: unify vgt statesMarek Olšák1-15/+7
2013-03-01r600g: atomize streamout enablingMarek Olšák1-19/+42
2013-02-28r600g: workaround hyperz lockup on evergreenJerome Glisse1-0/+10
2013-02-22r600g: r6xx deadlock workaround (v6)Alex Deucher1-0/+6
2013-02-21r600g: Fix memory leak in r600_shader_select.Vinson Lee1-0/+1
2013-02-12r600g: fix lockup when hyperz & alpha test are enabled together. v3Jerome Glisse1-0/+5
2013-01-31r600g: add cs memory usage accounting and limit it v3Jerome Glisse1-1/+12
2013-01-28r600g: fix segfault with old kernel9.1-branchpointJerome Glisse1-1/+3
2013-01-28r600g: add async for staging buffer upload v2Jerome Glisse1-3/+3
2013-01-28r600g: add multi ring support with dma as first second ring v4Jerome Glisse1-13/+16
2013-01-11r600g: texture buffer object + glsl 1.40 enable support (v2)Dave Airlie1-11/+114
2013-01-08r600g: implement buffer copying using CP DMA for R7xx, Evergreen, CaymanMarek Olšák1-3/+3
2012-12-22r600g: rename GPU_FLUSH -> INVAL_READ_CACHESMarek Olšák1-4/+4
2012-12-20r600g: add cs tracing infrastructure for lockup pin pointingJerome Glisse1-0/+26
2012-12-20r600g: rework flusing and synchronization pattern v7Jerome Glisse1-11/+8
2012-12-12r600g: suballocate memory for fetch shaders from a large bufferMarek Olšák1-1/+3
2012-12-12r600g: suballocate memory for the STRMOUT_BUFFER_FILLED_SIZE registerMarek Olšák1-11/+11
2012-12-07gallium/u_blitter: fix conflict with u_memory.hMarek Olšák1-0/+1
2012-11-10r600g: add initial cube map array support (v2)Dave Airlie1-1/+35
2012-11-09r600g: clarify const buffer numbering and handlingDave Airlie1-1/+1
2012-10-31r600g: avoid shader needing too many gpr to lockup the gpu v2Jerome Glisse1-12/+15
2012-10-31gallium: add start_slot parameter to set_vertex_buffersMarek Olšák1-26/+27
2012-10-29r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák1-2/+2
2012-10-15r600g: emit the border color only when it's neededMarek Olšák1-0/+21
2012-10-12r600g: move shader structures into r600_shader.hMarek Olšák1-0/+1
2012-10-11r600g: put user indices in the command stream for small index countsMarek Olšák1-14/+27
2012-10-11r600g: inline r600_translate_index_bufferMarek Olšák1-6/+22
2012-10-10r600g: move DB_SHADER_CONTROL into db_misc_stateMarek Olšák1-6/+6
2012-10-10r600g: atomize depth-stencil-alpha stateMarek Olšák1-17/+9
2012-10-10r600g: atomize rasterizer stateMarek Olšák1-12/+8
2012-10-10r600g: sort variables in r600_contextMarek Olšák1-11/+7
2012-10-10r600g: atomize scissor stateMarek Olšák1-22/+4
2012-10-10r600g: atomize polygon offset stateMarek Olšák1-4/+6
2012-10-10r600g: atomize fetch shaderMarek Olšák1-39/+3
2012-10-10r600g: remove the dual_src_blend flag from the shader keyMarek Olšák1-1/+3
2012-10-10r600g: atomize blend stateMarek Olšák1-20/+40
2012-10-10r600g: inline r600_atom_dirtyMarek Olšák1-19/+19
2012-10-10r600g: remove the "atom" variable from r600_command_bufferMarek Olšák1-12/+1
2012-09-30r600g: implement blitMarek Olšák1-1/+1
2012-09-30gallium/u_blitter: add gallium blit implementationMarek Olšák1-1/+1
2012-09-22r600g: atomize framebuffer stateMarek Olšák1-7/+9
2012-09-22r600g: don't snoop context state while building shadersMarek Olšák1-14/+14
2012-09-13r600g: convert the remnants of VGT state into immediate register writes/atoms v4Marek Olšák1-16/+35