summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/r300/r300_state.c
AgeCommit message (Expand)AuthorFilesLines
2011-09-26u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_Marek Olšák1-4/+4
2011-06-11r300g: max_anisotropy of 1 is not anisotropic filteringMarek Olšák1-1/+1
2011-05-31r300g: log when getting unsupported texture formatMarek Olšák1-4/+14
2011-05-29r300g: fix occlusion queries when depth test is disabled or zbuffer is missingMarek Olšák1-6/+14
2011-05-15r300g: dynamically ask for and release Hyper-Z accessMarek Olšák1-2/+1
2011-05-09r300g: remove redundant state variable hyperz_lockedMarek Olšák1-6/+6
2011-04-18r300g/winsys: rename r300->radeon and do a little cleanupMarek Olšák1-2/+1
2011-04-08r300g: fix another crash with hyperzMarek Olšák1-0/+1
2011-04-05r300g: postpone fragment shader state validation until draw_vboMarek Olšák1-14/+5
2011-03-29r300g: enable clamping controlsMarek Olšák1-5/+9
2011-03-15r300g: implement the texture barrierMarek Olšák1-0/+10
2011-03-14r300g: clamp after blending for fixed-point formats onlyMarek Olšák1-12/+30
2011-03-12r300g: implement fragment color clamping in the shaderMarek Olšák1-0/+6
2011-03-05r300g: cleanup parameters of draw functionsMarek Olšák1-7/+4
2011-03-04r300g: preliminary implementation of clamping controlsMarek Olšák1-3/+14
2011-03-04r300g: implement FP16 alpha testMarek Olšák1-4/+30
2011-03-04r300g: implement blending for some of non-RGBA8 formatsMarek Olšák1-7/+51
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák1-20/+18
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák1-22/+8
2011-02-18r300g: remove tracking whether vertex buffers need to be validatedMarek Olšák1-9/+0
2011-02-16r300g: fix a race between CS and SET_TILING ioctlsMarek Olšák1-6/+1
2011-02-15r300g: fix SIGFPE on debug buildsMarek Olšák1-2/+2
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák1-0/+2
2011-02-14r300g: cleanup the draw functionsMarek Olšák1-0/+3
2011-02-11r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák1-4/+4
2011-02-10r300g: consolidate buffers and textures to r300_resourceMarek Olšák1-19/+19
2011-02-10r300g: simplify WRITE_RELOC API and cleanupMarek Olšák1-2/+2
2011-02-07r300g: use the new vertex buffer managerMarek Olšák1-154/+33
2011-01-30r300g: rework vertex format fallbackMarek Olšák1-4/+5
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák1-26/+40
2011-01-24r300g: remove any traces of depth_clampMarek Olšák1-2/+1
2011-01-08r300g: Remove invalid assertion.Łukasz Krotowski1-1/+0
2011-01-07r300g: derive user buffer sizes at draw timeMarek Olšák1-14/+24
2011-01-06r300g: skip buffer validation of upload buffers when appropriateMarek Olšák1-6/+14
2010-12-29r300g: support user buffers as constant buffersMarek Olšák1-3/+9
2010-12-28r300g: rename aos to vertex arraysMarek Olšák1-2/+2
2010-12-24r300g: add support for color0 writes to all bound color buffers.Dave Airlie1-2/+20
2010-12-17r300g: finally fix the texture corruption on r3xx-r4xxMarek Olšák1-17/+15
2010-12-11r300g: fix rendering with a vertex attrib having a zero strideMarek Olšák1-7/+7
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák1-2/+5
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák1-1/+2
2010-12-05r300g: optimize looping over atomsMarek Olšák1-32/+32
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie1-10/+20
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák1-2/+1
2010-12-03r300g: fix pointer arithmetic with void* in transfer_inline_writeMarek Olšák1-1/+1
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák1-1/+1
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-7/+7
2010-12-01r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák1-1/+3
2010-11-20r300g: fix rendering with no vertex elementsMarek Olšák1-1/+19
2010-11-10r300g: rename has_hyperz -> can_hyperzMarek Olšák1-4/+4