index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
r300
/
r300_state.c
Age
Commit message (
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)
Author
Files
Lines
2011-09-26
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
Marek Olšák
1
-4
/
+4
2011-06-11
r300g: max_anisotropy of 1 is not anisotropic filtering
Marek Olšák
1
-1
/
+1
2011-05-31
r300g: log when getting unsupported texture format
Marek Olšák
1
-4
/
+14
2011-05-29
r300g: fix occlusion queries when depth test is disabled or zbuffer is missing
Marek Olšák
1
-6
/
+14
2011-05-15
r300g: dynamically ask for and release Hyper-Z access
Marek Olšák
1
-2
/
+1
2011-05-09
r300g: remove redundant state variable hyperz_locked
Marek Olšák
1
-6
/
+6
2011-04-18
r300g/winsys: rename r300->radeon and do a little cleanup
Marek Olšák
1
-2
/
+1
2011-04-08
r300g: fix another crash with hyperz
Marek Olšák
1
-0
/
+1
2011-04-05
r300g: postpone fragment shader state validation until draw_vbo
Marek Olšák
1
-14
/
+5
2011-03-29
r300g: enable clamping controls
Marek Olšák
1
-5
/
+9
2011-03-15
r300g: implement the texture barrier
Marek Olšák
1
-0
/
+10
2011-03-14
r300g: clamp after blending for fixed-point formats only
Marek Olšák
1
-12
/
+30
2011-03-12
r300g: implement fragment color clamping in the shader
Marek Olšák
1
-0
/
+6
2011-03-05
r300g: cleanup parameters of draw functions
Marek Olšák
1
-7
/
+4
2011-03-04
r300g: preliminary implementation of clamping controls
Marek Olšák
1
-3
/
+14
2011-03-04
r300g: implement FP16 alpha test
Marek Olšák
1
-4
/
+30
2011-03-04
r300g: implement blending for some of non-RGBA8 formats
Marek Olšák
1
-7
/
+51
2011-03-02
r300g: require DRM 2.3.0 (kernel 2.6.34)
Marek Olšák
1
-20
/
+18
2011-03-01
r300g: fix HiZ memory size computation and deciding when to use HiZ
Marek Olšák
1
-22
/
+8
2011-02-18
r300g: remove tracking whether vertex buffers need to be validated
Marek Olšák
1
-9
/
+0
2011-02-16
r300g: fix a race between CS and SET_TILING ioctls
Marek Olšák
1
-6
/
+1
2011-02-15
r300g: fix SIGFPE on debug builds
Marek Olšák
1
-2
/
+2
2011-02-14
gallium: notify drivers about possible changes in user buffer contents
Marek Olšák
1
-0
/
+2
2011-02-14
r300g: cleanup the draw functions
Marek Olšák
1
-0
/
+3
2011-02-11
r300g: import the last bits of libdrm and cleanup the whole thing
Marek Olšák
1
-4
/
+4
2011-02-10
r300g: consolidate buffers and textures to r300_resource
Marek Olšák
1
-19
/
+19
2011-02-10
r300g: simplify WRITE_RELOC API and cleanup
Marek Olšák
1
-2
/
+2
2011-02-07
r300g: use the new vertex buffer manager
Marek Olšák
1
-154
/
+33
2011-01-30
r300g: rework vertex format fallback
Marek Olšák
1
-4
/
+5
2011-01-27
r300g: fix some bugs with zbuffer compression (v4)
Marek Olšák
1
-26
/
+40
2011-01-24
r300g: remove any traces of depth_clamp
Marek Olšák
1
-2
/
+1
2011-01-08
r300g: Remove invalid assertion.
Łukasz Krotowski
1
-1
/
+0
2011-01-07
r300g: derive user buffer sizes at draw time
Marek Olšák
1
-14
/
+24
2011-01-06
r300g: skip buffer validation of upload buffers when appropriate
Marek Olšák
1
-6
/
+14
2010-12-29
r300g: support user buffers as constant buffers
Marek Olšák
1
-3
/
+9
2010-12-28
r300g: rename aos to vertex arrays
Marek Olšák
1
-2
/
+2
2010-12-24
r300g: add support for color0 writes to all bound color buffers.
Dave Airlie
1
-2
/
+20
2010-12-17
r300g: finally fix the texture corruption on r3xx-r4xx
Marek Olšák
1
-17
/
+15
2010-12-11
r300g: fix rendering with a vertex attrib having a zero stride
Marek Olšák
1
-7
/
+7
2010-12-07
r300g: validate buffers only if any of bound buffers is changed
Marek Olšák
1
-2
/
+5
2010-12-07
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
Marek Olšák
1
-1
/
+2
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
1
-32
/
+32
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
1
-10
/
+20
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
1
-2
/
+1
2010-12-03
r300g: fix pointer arithmetic with void* in transfer_inline_write
Marek Olšák
1
-1
/
+1
2010-12-03
r300g: use internal BO handle for add_buffer and write_reloc
Marek Olšák
1
-1
/
+1
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-7
/
+7
2010-12-01
r300g: fix texture swizzling with compressed textures on r400-r500
Marek Olšák
1
-1
/
+3
2010-11-20
r300g: fix rendering with no vertex elements
Marek Olšák
1
-1
/
+19
2010-11-10
r300g: rename has_hyperz -> can_hyperz
Marek Olšák
1
-4
/
+4
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