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path: root/src/gallium/drivers/r300/r300_emit.c
AgeCommit message (Expand)AuthorFilesLines
2011-09-30winsys/radeon: move GEM domains out of the drivers into winsysMarek Olšák1-9/+9
2011-09-26u_vbuf_mgr: cleanup original vs real vertex buffer arraysMarek Olšák1-10/+11
2011-08-05winsys/radeon: fix space checkingMarek Olšák1-2/+1
2011-07-25winsys/radeon: simplify how value queries workMarek Olšák1-5/+6
2011-05-31r300g: set squared microtiling for the dummy zbufferMarek Olšák1-1/+1
2011-05-29r300g: fix occlusion queries when depth test is disabled or zbuffer is missingMarek Olšák1-0/+13
2011-05-15r300g: dynamically ask for and release Hyper-Z accessMarek Olšák1-2/+1
2011-04-18r300g/winsys: rename r300->radeon and do a little cleanupMarek Olšák1-2/+2
2011-04-08r300g: fix texturing with sizes > 2048 on r500Marek Olšák1-0/+6
2011-04-05r300g: postpone fragment shader state validation until draw_vboMarek Olšák1-3/+2
2011-03-24r300g: fix alpha-test with no colorbufferMarek Olšák1-0/+5
2011-03-14r300g: clamp after blending for fixed-point formats onlyMarek Olšák1-1/+4
2011-03-08r300g: decide whether a flush should be asynchronous when calling itMarek Olšák1-1/+1
2011-03-05r300g: implement instanced arraysMarek Olšák1-23/+77
2011-03-04r300g: implement FP16 alpha testMarek Olšák1-2/+8
2011-03-02r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák1-31/+30
2011-03-01r300g: set the correct HiZ clear valueMarek Olšák1-1/+1
2011-03-01r300g: disable HiZ permanently if the the depth function is invertedMarek Olšák1-4/+1
2011-03-01r300g: fix HiZ memory size computation and deciding when to use HiZMarek Olšák1-54/+12
2011-02-18r300g: remove tracking whether vertex buffers need to be validatedMarek Olšák1-1/+1
2011-02-14r300g: do not track whether occlusion queries have been flushedMarek Olšák1-1/+0
2011-02-14r300g: Remove redundant initialization.Vinson Lee1-1/+1
2011-02-14r300g: Move declaration before code.Vinson Lee1-3/+4
2011-02-14r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák1-61/+20
2011-02-14r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák1-2/+0
2011-02-10r300g: consolidate buffers and textures to r300_resourceMarek Olšák1-31/+31
2011-02-10r300g: simplify WRITE_RELOC API and cleanupMarek Olšák1-43/+41
2011-02-07r300g: use the new vertex buffer managerMarek Olšák1-9/+9
2011-01-30r300g: rework vertex format fallbackMarek Olšák1-4/+4
2011-01-28r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák1-29/+1
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák1-47/+41
2011-01-08r300g: rework command submission and resource space checkingMarek Olšák1-61/+68
2011-01-07r300g: derive user buffer sizes at draw timeMarek Olšák1-9/+7
2011-01-06r300g: fix corruption when nr_cbufs==0 and multiwrites enabledMarek Olšák1-1/+2
2010-12-28r300g: rename aos to vertex arraysMarek Olšák1-18/+18
2010-12-24r300g: add support for color0 writes to all bound color buffers.Dave Airlie1-6/+16
2010-12-22r300g: Remove unnecessary headers.Vinson Lee1-1/+0
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák1-6/+2
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák1-14/+59
2010-12-05r300g: optimize looping over atomsMarek Olšák1-6/+5
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie1-36/+35
2010-12-03r300g: add capability bit index_bias_supportedMarek Olšák1-1/+1
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák1-18/+18
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-7/+7
2010-11-22r300g: Avoid returning values in a static array, fixing a potential raceMathias Fröhlich1-11/+21
2010-11-10r300g: rename has_hyperz -> can_hyperzMarek Olšák1-2/+2
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák1-4/+12
2010-09-26r300g: fix glsl-fs-pointcoordDave Airlie1-1/+3
2010-09-13r300g: fix SWTCLMarek Olšák1-1/+1
2010-09-13r300g: add new debug options for dumping scissor regs and disabling CBZB clearMarek Olšák1-0/+4