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path: root/src/gallium/drivers/r300/r300_context.h
AgeCommit message (Expand)AuthorFilesLines
2011-02-07r300g: use the new vertex buffer managerMarek Olšák1-39/+6
2011-01-30r300g: rework vertex format fallbackMarek Olšák1-1/+3
2011-01-28r300g: fix and re-enable 8x8 zbuffer compression modeMarek Olšák1-0/+5
2011-01-27r300g: fix some bugs with zbuffer compression (v4)Marek Olšák1-10/+15
2011-01-24Revert "r300g/swtcl: re-enable LLVM"Jakob Bornecrantz1-1/+0
2011-01-09r300g: fix crash when flushing ZMASKMarek Olšák1-19/+19
2011-01-07r300g: derive user buffer sizes at draw timeMarek Olšák1-5/+6
2011-01-06r300g: skip buffer validation of upload buffers when appropriateMarek Olšák1-0/+3
2010-12-28r300g: rename aos to vertex arraysMarek Olšák1-2/+2
2010-12-24r300g/swtcl: re-enable LLVMMarek Olšák1-0/+1
2010-12-24r300g: add support for color0 writes to all bound color buffers.Dave Airlie1-1/+2
2010-12-07r300g: validate buffers only if any of bound buffers is changedMarek Olšák1-0/+4
2010-12-07r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possibleMarek Olšák1-0/+4
2010-12-05r300g: optimize looping over atomsMarek Olšák1-40/+61
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie1-0/+5
2010-12-03r300g: add capability bit index_bias_supportedMarek Olšák1-1/+0
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák1-0/+3
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-2/+2
2010-11-30util: rename u_mempool -> u_slabMarek Olšák1-1/+1
2010-11-20r300g: fix rendering with no vertex elementsMarek Olšák1-0/+4
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák1-0/+7
2010-09-26r300g: fix glsl-fs-pointcoordDave Airlie1-1/+4
2010-09-24r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8Marek Olšák1-1/+0
2010-09-16r300g/swtcl: fix CS overrunMarek Olšák1-0/+1
2010-09-13r300g: fix SWTCLMarek Olšák1-4/+8
2010-08-25r300g: eliminate unused constants in VSMarek Olšák1-0/+2
2010-08-25r300g: clean up some mess in set_constant_bufferMarek Olšák1-2/+0
2010-08-25r300g: reset the index bias to 0 at the end of CSMarek Olšák1-1/+3
2010-08-23r300g: avoid stall in no-tcl drawing when mapping vboDave Airlie1-0/+4
2010-08-15r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák1-1/+1
2010-08-15r300g: rename dirty_zmask -> zmask_in_useMarek Olšák1-1/+1
2010-08-15r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák1-2/+0
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák1-0/+7
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie1-2/+29
2010-07-29gallium: Implement draw_vbo and set_index_buffer for all drivers.Chia-I Wu1-0/+2
2010-07-25r300g: do not use TXPITCH_EN if the width is POT and the height is NPOTMarek Olšák1-7/+6
2010-07-25r300g: cleanup texture creation codeMarek Olšák1-27/+37
2010-07-25r300g: reject resources from handles which are not large enoughMarek Olšák1-1/+6
2010-07-19r300g: use memory pools for buffer_create and get_transferMarek Olšák1-0/+2
2010-07-16r300g: do not make copies of constant buffers, emit them directlyMarek Olšák1-2/+2
2010-07-16r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák1-1/+2
2010-07-12r300g: implement fast color clearMarek Olšák1-1/+10
2010-07-08r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák1-0/+6
2010-07-08r300g: minor fixupsMarek Olšák1-2/+2
2010-06-30r300g: add workaround for multiple contextsMarek Olšák1-0/+1
2010-06-30r300g: move one flush from winsys to the contextMarek Olšák1-0/+4
2010-06-27r300g: separate the hyperz state and pipelined FB regs out of the FB stateMarek Olšák1-1/+15
2010-06-27r300g: turn rasterizer state into a command bufferMarek Olšák1-24/+12
2010-06-27r300g: move emission of the MSPOS regs into the framebuffer stateMarek Olšák1-2/+0
2010-06-27r300g: turn invariant state into a command bufferMarek Olšák1-0/+4