index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
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path:
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/
src
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gallium
/
drivers
/
nouveau
Age
Commit message (
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Author
Files
Lines
2014-03-09
Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures"
Ilia Mirkin
1
-8
/
+4
2014-03-09
nv50: adjust blit_3d handling of ms output textures
Ilia Mirkin
2
-8
/
+16
2014-03-09
nouveau: fix fence waiting logic in screen destroy
Ilia Mirkin
3
-7
/
+27
2014-03-09
nouveau: add valid range tracking to nouveau_buffer
Ilia Mirkin
6
-0
/
+47
2014-03-04
nv50,nvc0: add 11f_11f_10f vertex support
Ilia Mirkin
3
-1
/
+3
2014-02-26
nouveau: add a nouveau_compiler binary to compile TGSI into shader ISA
Ilia Mirkin
3
-0
/
+235
2014-02-26
nv30: remove nv30_context use from nvfx_*prog
Ilia Mirkin
13
-107
/
+110
2014-02-26
nv30: remove unused sprite flipping parameter
Ilia Mirkin
3
-5
/
+3
2014-02-26
nv30: remove unused render_mode and hw_pointsprite_control
Ilia Mirkin
2
-8
/
+3
2014-02-26
nv30: remove use_nv4x, it is identical to is_nv4x
Ilia Mirkin
4
-16
/
+14
2014-02-25
nv50: enable txg where supported
Ilia Mirkin
3
-2
/
+8
2014-02-25
nv50: enable cube map array texture support
Ilia Mirkin
3
-9
/
+7
2014-02-25
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
3
-0
/
+3
2014-02-25
nv50: correctly calculate the number of vertical blocks during transfer map
Emil Velikov
1
-1
/
+1
2014-02-25
gallium: add texture gather support to gallium (v3)
Dave Airlie
3
-0
/
+6
2014-02-22
nv50: make sure to clear _all_ layers of all attachments
Ilia Mirkin
3
-3
/
+21
2014-02-22
nv50/ir/ra: fix SpillCodeInserter::offsetSlot usage
Christoph Bumiller
1
-7
/
+7
2014-02-13
nv50: mark scissors/viewports dirty on context switch
Ilia Mirkin
1
-0
/
+2
2014-02-12
nv50: implement multiple viewports/scissors, enable ARB_viewport_array
Ilia Mirkin
9
-53
/
+135
2014-02-12
nouveau: create only 1 shared screen between vdpau and opengl
Maarten Lankhorst
5
-0
/
+19
2014-02-11
nv30,nvc0: only claim a single viewport
Ilia Mirkin
2
-0
/
+4
2014-02-10
nouveau/video: make sure that firmware is present when checking caps
Ilia Mirkin
3
-4
/
+147
2014-02-09
gallium: add geometry shader output limits
Grigori Goronzy
3
-0
/
+8
2014-02-08
nv30: report 8 maximum inputs
Ilia Mirkin
1
-1
/
+1
2014-02-09
nv50/ir/ra: some register spilling fixes
Christoph Bumiller
1
-5
/
+34
2014-02-07
nvc0: handle TGSI_SEMANTIC_LAYER
Christoph Bumiller
5
-5
/
+4
2014-02-07
nvc0: create the SW object
Christoph Bumiller
2
-0
/
+10
2014-02-07
nvc0/ir/emit: hardcode vertex output stream to 0 for now
Christoph Bumiller
1
-2
/
+7
2014-02-06
nouveau/codegen: allow tex offsets on non-TXF instructions (e.g. TXL)
Ilia Mirkin
1
-0
/
+8
2014-02-06
nv50: only over-allocate by a page for code
Ilia Mirkin
1
-4
/
+5
2014-02-06
nv50: fix layerid to be the fp input number rather than vp output number
Ilia Mirkin
3
-7
/
+9
2014-02-06
nv50: rework primid logic
Ilia Mirkin
3
-6
/
+4
2014-02-06
gallium: remove PIPE_USAGE_STATIC
Marek Olšák
2
-2
/
+1
2014-02-04
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
3
-6
/
+0
2014-01-27
nv50, nvc0: update reported glsl version to 330
Ilia Mirkin
2
-2
/
+2
2014-01-27
nv50: add more RGB10A2 formats
Christoph Bumiller
1
-0
/
+7
2014-01-27
nv50: enable seamless cube maps on all hw
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: report glsl 1.50 now that gp tests pass
Ilia Mirkin
1
-1
/
+1
2014-01-27
nv50: add support for texelFetch'ing MS textures, ARB_texture_multisample
Ilia Mirkin
7
-7
/
+164
2014-01-27
nv50: copy nvc0's get_sample_position implementation
Ilia Mirkin
1
-0
/
+46
2014-01-27
nv50: add comments about CB_AUX contents
Ilia Mirkin
3
-5
/
+15
2014-01-27
nvc0: don't forget to also clear additional layers
Ilia Mirkin
1
-5
/
+27
2014-01-27
nv50: don't forget to also clear additional layers
Ilia Mirkin
1
-5
/
+27
2014-01-27
nv50: allocate an extra code bo to avoid dmesg spam
Ilia Mirkin
1
-1
/
+5
2014-01-27
nv50: GP_REG_ALLOC_RESULT must be positive
Ilia Mirkin
1
-0
/
+2
2014-01-27
nv50: VP_RESULT_MAP_SIZE has to be positive
Ilia Mirkin
1
-0
/
+4
2014-01-27
nv50: enable primitive id generation when it is an FP input without GP
Ilia Mirkin
2
-9
/
+8
2014-01-27
nv50: handle gl_Layer writes in GP
Ilia Mirkin
4
-1
/
+19
2014-01-27
nv50: properly set the PRIMITIVE_ID enable flag when it is a gp input.
Ilia Mirkin
1
-0
/
+3
2014-01-27
nv50/ir: add support for gl_PrimitiveIDIn
Ilia Mirkin
3
-5
/
+11
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