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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
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gallium
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drivers
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i915
Age
Commit message (
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Author
Files
Lines
2011-01-24
i915g: Remove draw_flushes and state that we don't need to track
Jakob Bornecrantz
3
-35
/
+16
2011-01-24
i915g: Improve constant handling
Jakob Bornecrantz
1
-7
/
+17
2011-01-21
i915g: Don't (un)map vbuf on each (un)map call
Jakob Bornecrantz
1
-4
/
+12
2011-01-21
i915g: Don't do unnecessary copies of constants
Jakob Bornecrantz
5
-25
/
+32
2011-01-21
i915g: Don't emit FS constants when VS contants change
Jakob Bornecrantz
5
-11
/
+31
2011-01-21
i915g: Use slab allocator for transfers
Jakob Bornecrantz
5
-21
/
+55
2011-01-06
gallium: drivers should reference vertex buffers
Marek Olšák
2
-2
/
+7
2010-12-27
i915g: Ignore color0 writes all cbufs tgsi property
Jakob Bornecrantz
1
-0
/
+8
2010-12-22
i915g: Remove unnecessary header.
Vinson Lee
1
-1
/
+0
2010-12-16
i915g: s/varient/variant/
Brian Paul
3
-3
/
+3
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
7
-108
/
+77
2010-12-02
i915g: Make sure that new vbo gets updated
Jakob Bornecrantz
2
-5
/
+10
2010-12-02
i915g: Improve debug printing for textures
Jakob Bornecrantz
1
-4
/
+21
2010-12-02
i915g: Fix closure of full batch buffers
Chris Wilson
1
-13
/
+18
2010-12-02
i915g: track TODO items
Daniel Vetter
1
-0
/
+29
2010-12-02
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
1
-1
/
+2
2010-12-02
i915g: enable x-tiling for render targets
Daniel Vetter
1
-4
/
+0
2010-12-02
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
3
-9
/
+29
2010-12-02
i915g: enable X-tiling for textures
Daniel Vetter
3
-0
/
+27
2010-12-02
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
1
-2
/
+3
2010-12-02
i915g: postpone mipmap/face offset calculation
Daniel Vetter
3
-27
/
+43
2010-12-02
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
3
-5
/
+20
2010-12-02
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2
-8
/
+22
2010-12-02
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2
-1
/
+5
2010-12-02
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
5
-10
/
+13
2010-12-02
i915g: switch to tiled allocations, kill set_fence
Daniel Vetter
2
-23
/
+2
2010-12-02
i915g: add winsys function to create tiled buffers
Daniel Vetter
1
-0
/
+14
2010-12-02
i915g: drop alignment parameter from iws->buffer_create
Daniel Vetter
3
-4
/
+4
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
1
-0
/
+2
2010-11-21
i915g: kill RGBA/X formats
Daniel Vetter
1
-4
/
+0
2010-11-21
i915g: add pineview pci ids
Daniel Vetter
2
-0
/
+10
2010-11-21
i915g: s/hw_tiled/tiling
Daniel Vetter
2
-6
/
+7
2010-11-21
i915g: rip out ->sw_tiled
Daniel Vetter
4
-15
/
+0
2010-11-12
i915g: fill out CAPs for indirect addressing
Marek Olšák
1
-0
/
+5
2010-11-02
scons: Add aliases for several pipe drivers.
José Fonseca
1
-4
/
+2
2010-11-01
scons: Revamp how to specify targets to build.
José Fonseca
1
-1
/
+1
2010-09-30
gallium/i915: remove duplicated include
Nicolas Kaiser
1
-1
/
+0
2010-09-13
i915g: Fix 'control reaches end of non-void function' warning.
Vinson Lee
1
-1
/
+2
2010-09-13
i915: Fix "implicit declaration of function 'draw_get_shader_param'" warning.
Vinson Lee
1
-0
/
+1
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
1
-0
/
+44
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2
-17
/
+8
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
1
-1
/
+4
2010-08-20
galahad, i915g: Copy over constant buffer index check.
Corbin Simpson
1
-2
/
+0
2010-08-20
galahad, i915g: Move over a few state asserts.
Corbin Simpson
1
-3
/
+0
2010-07-29
gallium: Avoid void pointer arithmetic.
Chia-I Wu
1
-2
/
+2
2010-07-29
gallium: Keep only pipe_context::draw_vbo.
Chia-I Wu
1
-62
/
+0
2010-07-29
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
3
-17
/
+68
2010-07-22
i915g: Set total_nblocksy in from_handle
Jakob Bornecrantz
1
-0
/
+1
2010-07-22
i915g: Add some debug prints in texture code
Jakob Bornecrantz
1
-6
/
+10
2010-07-22
i915g: Ifdef out debug code on non-debug builds
Jakob Bornecrantz
1
-0
/
+5
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