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path: root/src/gallium/drivers/i915
AgeCommit message (Expand)AuthorFilesLines
2011-10-17i915g: Use the right shader limits.Stéphane Marchesin3-5/+9
2011-10-17i915g: Add TODO.Stéphane Marchesin1-0/+2
2011-10-11gallium: rename ZS stencil type to UINT (v2)Dave Airlie5-8/+8
2011-10-11i915g: fix warning about void pointer arithmeticBrian Paul1-1/+1
2011-10-10i915g: Remove duplicated comment.Stéphane Marchesin1-1/+0
2011-10-10i915g: Update TODO once more.Stéphane Marchesin1-4/+1
2011-10-10i915g: Update the TODO with another idea.Stéphane Marchesin1-0/+2
2011-10-10i915g: Enable instanced drawing.Stéphane Marchesin1-1/+1
2011-10-08i915g: Remove another TODO item which was done a while ago.Stéphane Marchesin1-3/+0
2011-10-08i915g: Remove a TODO item.Stéphane Marchesin1-1/+0
2011-10-08i915g: Fix comment.Stéphane Marchesin1-1/+1
2011-10-08i915g: Implement vertex textures.Stéphane Marchesin4-62/+230
2011-10-08i915g: Silence warning.Stéphane Marchesin1-1/+1
2011-10-08i915g: Remove old heuristic flusing remains.Stéphane Marchesin1-20/+0
2011-10-08i915g: Cleanup caps code a bit.Stéphane Marchesin1-7/+6
2011-10-07i915g: Add two new unsupported PIPE_CAPs.Stéphane Marchesin1-0/+2
2011-10-07i915g: handle seperate stencil clearDaniel Vetter1-0/+10
2011-10-07i915g: actually try to clear 16bit depth bufsDaniel Vetter1-1/+1
2011-10-07i915g: hw can't fastclear both depth and color when bbp doesn't matchDaniel Vetter1-29/+93
2011-10-07i915g: disable scissor in fast clearDaniel Vetter1-4/+6
2011-10-07i915g: add some obscure sampler formatsDaniel Vetter1-1/+3
2011-10-07i915g: fixup clear params emissionDaniel Vetter1-1/+8
2011-10-07i915g: make fixup swizzle into a real hw stateDaniel Vetter3-41/+45
2011-10-06i915g: Announce GL 2.0.Stéphane Marchesin1-1/+1
2011-10-06i915g: Silence warning.Stéphane Marchesin1-1/+1
2011-10-05i915g: Fix comment.Stéphane Marchesin1-1/+1
2011-09-30gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák1-4/+8
2011-09-30gallium: remove PIPE_CAP_TEXTURE_MIRROR_REPEATMarek Olšák1-1/+0
2011-09-27gallium: move border color to be a color unionDave Airlie1-4/+4
2011-09-22i915g: Don't generate useless swizzles before texture accesses.Stéphane Marchesin3-10/+62
2011-09-22i915g: Fix whitespace.Stéphane Marchesin1-13/+13
2011-09-22i915g: Fix peephole optimization for MOVs.Stéphane Marchesin1-0/+8
2011-09-22i915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_CAP_MAX_TEXEL_OFFSET.Stéphane Marchesin1-0/+3
2011-09-21i915g: Add an optimization to get rid of useless movs, in particular at the e...Stéphane Marchesin1-3/+38
2011-09-21i915g: Fix some whitespace problems.Stéphane Marchesin2-12/+12
2011-09-21i915g: Blend equation separate seems to work.Stéphane Marchesin1-6/+1
2011-09-21i915g: Add ifdef'd out code to dump compiled shaders.Stéphane Marchesin1-0/+4
2011-09-21i915g: Fix bug in shader optimizer.Stéphane Marchesin1-2/+2
2011-09-21i915g: Remove stale function prototype.Stéphane Marchesin1-6/+0
2011-09-18gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie3-14/+20
2011-09-10gallium: add PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERSMarek Olšák1-1/+1
2011-08-29i915g: remove unused var in i915_flush_heuristically()Brian Paul1-2/+0
2011-08-27android: add support for i915gChia-I Wu1-0/+38
2011-08-27i915g: share the source listChia-I Wu3-53/+30
2011-08-26Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesaStéphane Marchesin8-12/+26
2011-08-25i915g: Fix off-by-one in scissors.David Reveman1-2/+2
2011-08-25i915g: Fix case where texcoords can overlap with fragpos/frontface.Stéphane Marchesin1-3/+3
2011-08-25i915g: Improve the flush heuristic by using the previous frame's number of ve...Stéphane Marchesin4-6/+18
2011-08-16u_blitter: rename util_blitter_copy_region -> util_blitter_copy_textureMarek Olšák1-1/+1
2011-08-04Merge branch 'glsl-to-tgsi'Bryan Cain1-0/+2