index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
cell
/
spu
/
spu_funcs.c
Age
Commit message (
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Author
Files
Lines
2010-01-12
gallium: Simplify PIPE_ALIGN_VAR.
José Fonseca
1
-1
/
+1
2010-01-12
gallium: Generalize the alignment macros to other compilers and any alignment.
José Fonseca
1
-1
/
+1
2008-10-29
cell: use simd utilities for pow, exp2, log2
Brian Paul
1
-22
/
+6
2008-10-16
cell: clean up various texture-related things
Brian Paul
1
-4
/
+30
2008-10-14
cell: support for cubemaps
Brian Paul
1
-1
/
+1
2008-10-14
cell: basic mipmap filtering works now
Brian Paul
1
-1
/
+1
2008-10-13
cell: initial work for mipmap texture filtering
Brian Paul
1
-0
/
+1
2008-10-13
cell: remove old texture code
Brian Paul
1
-19
/
+0
2008-10-13
cell: do texture sampling/filtering for four pixels at a time.
Brian Paul
1
-0
/
+4
2008-10-10
cell: pass texture unit (sampler number) to txp() function
Brian Paul
1
-2
/
+3
2008-10-09
cell: implement basic TXP instruction in fragment shaders
Brian Paul
1
-7
/
+44
2008-10-08
cell: implement more built-in shader functions, link spu code with -lm
Brian Paul
1
-21
/
+44
2008-09-26
cell: stub-out sin/cos function bodies to avoid trashing caller's stack for now
Brian Paul
1
-0
/
+10
2008-09-26
cell: checkpoint: support for function calls in SPU shaders
Brian Paul
1
-0
/
+106