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2011-12-19tgsi: update documents with some info on texture lookupDave Airlie1-0/+11
this mentions which channels are used for slice and depth comparison values. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2011-12-15gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2-20/+44
Namely: - EXT_transform_feedback - ARB_transform_feedback2 - ARB_transform_feedback_instanced The old interface was not useful for OpenGL and had to be reworked. This interface was originally designed for OpenGL, but additional changes have been made in order to make st/d3d1x support easier. The most notable change is the stream-out info must be linked with a vertex or geometry shader and cannot be set independently. This is due to limitations of existing hardware (special shader instructions must be used to write into stream-out buffers), and it's also how OpenGL works (stream outputs must be specified prior to linking shaders). Other than that, each stream output buffer has a "view" into it that internally maintains the number of bytes which have been written into it. (one buffer can be bound in several different transform feedback objects in OpenGL, so we must be able to have several views around) The set_stream_output_targets function contains a parameter saying whether new data should be appended or not. Also, the view can optionally be used to provide the vertex count for draw_vbo. Note that the count is supposed to be stored in device memory and the CPU never gets to know its value. OpenGL way | Gallium way ------------------------------------ BeginTF = set_so_targets(append_bitmask = 0) PauseTF = set_so_targets(num_targets = 0) ResumeTF = set_so_targets(append_bitmask = ~0) EndTF = set_so_targets(num_targets = 0) DrawTF = use pipe_draw_info::count_from_stream_output v2: * removed the reset_stream_output_targets function * added a parameter append_bitmask to set_stream_output_targets, each bit specifies whether new data should be appended to each buffer or not. v3: * added PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME for ARB_tfb2, note that the draw-auto subset is always required (for d3d10), only the pause/resume functionality is limited if the CAP is not advertised v4: * update gallium/docs v5: * compactified struct pipe_stream_output_info, updated dump/trace
2011-11-30gallium/failover: Remove the deprecated module.Kai Wasserbäch1-11/+0
Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: José Fonseca <jfonseca@vmware.com>
2011-11-29i965g: Delete this driver.Kai Wasserbäch1-5/+0
Never completed, and no plans to do so. Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: José Fonseca <jfonseca@vmware.com>
2011-11-22gallium: separate out floating-point CAPs into its own enumMarek Olšák1-11/+17
The motivation behind this is to add some self-documentation in the code about how each CAP can be used. The idea is: - enum pipe_cap is only valid in get_param - enum pipe_capf is only valid in get_paramf Which CAPs are floating-point have been determined based on how everybody except svga implemented the functions. svga have been modified to match all the other drivers. Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
2011-11-22gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák1-1/+0
Only i965g does not enable GLSL, but that driver has been unmaintained and bitrotting for quite a while anyway.
2011-11-19gallium/docs: remove obsolete documentationMarek Olšák1-14/+0
2011-10-20gallium: add new query types and missing documentationChristoph Bumiller1-6/+57
2011-10-15gallium: add PIPE_BIND_BLENDABLE flagChristoph Bumiller1-0/+5
This is required for an accurate implementation of d3d1x's CheckFormatSupport query. It also seems generally useful for state trackers, which could choose alternative rendering paths or formats if blending would come at a significant performance loss.
2011-09-30gallium/docs: update the documentation of capabilitiesMarek Olšák1-73/+84
Still like 13 caps are undocumented.
2011-09-29gallium/docs: update d3d11ddi.txtMarek Olšák1-22/+11
2011-09-28gallium: add polygon offset clamp stateChristoph Bumiller1-0/+2
This is required for D3D1x and supported by hardware.
2011-09-27gallium: move border color to be a color unionDave Airlie1-2/+3
EXT_texture_integer also specifies border color should be a color union, the values are used according to the texture sampler format. (update docs) Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2011-09-10gallium: add TGSI opcodes UARL and UCMPBryan Cain1-0/+19
They are needed by glsl_to_tgsi for an efficient implementation using native integers. Reviewed-by: Brian Paul <brianp@vmware.com>
2011-09-02tgsi: add support for texture offsets to the TGSI IR. (v2)Dave Airlie1-3/+10
This adds tokens for texture offsets, to store 4 * swizzled vec 3 for use in TXF and other opcodes. It also contains TGSI exec changes for softpipe to use this code, along with GLSL->TGSI support for TXF. v2: add some more comments, add back padding I removed. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2011-08-26tgsi: update tgsi.rst for TXQDave Airlie1-2/+14
add some info on the TXQ opcode. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-08-04gallium: extend resource_resolve to accommodate BlitFramebufferChristoph Bumiller1-1/+8
Resolve via glBlitFramebuffer allows resolving a sub-region of a renderbuffer to a different location in any mipmap level of some other texture, and, with a new extension, even scaling. Therefore, location and size parameters are needed. The mask parameter was added because resolving only depth or only stencil of a combined buffer is possible as well. Full information about the blit operation allows the drivers to take the most efficient path they possibly can.
2011-05-06gallium: implement seamless cubemap extensionsMarek Olšák1-0/+4
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-04-16gallium/docs: Improve min_index/max_index description.José Fonseca1-8/+17
2011-03-29gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri1-0/+24
BTW this changes the gallium interface. Some rather cosmetic changes by Marek. Squashed commit of the following: commit 513b37d484f0318311e84bb86ed4c93cdff71f13 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:17:54 2010 +0200 mesa/st: respect fragment clamping in st_DrawPixels commit 546a31e42cad459d7a7a10ebf77fc5ffcf89e9b8 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:17:28 2010 +0200 mesa/st: support fragment and vertex color clamping commit c406514a1fbee6891da4cf9ac3eebe4e4407ec13 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Tue Aug 24 21:56:37 2010 +0200 mesa/st: expose ARB_color_buffer_float if unclamping is supported commit d0c5ea11b6f75f3da2f4ca989115f150ebc7cf8d Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 17:53:41 2010 +0200 mesa/st: use unclamped colors This assumes that Gallium is to be interpreted as given drivers the responsibility to clamp these colors if necessary. commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. (see the removed XXX comment. -Marek) TODO: did I get the set of operations mandating it right? commit 76bdfcfe3ff4145a1818e6cb6e227b730a5f12d8 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:18:25 2010 +0200 gallium: add color clamping to the interface
2011-03-15gallium: add texture barrier support to the interface and st/mesa (v2)Marek Olšák1-0/+10
v2: change the gallium entry point to texture_barrier.
2011-03-11gallium: remove flags from the flush functionMarek Olšák1-2/+2
The drivers have been changed so that they behave as if all of the flags were set. This is already implicit in most hardware drivers and required for multiple contexts. Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag to decide whether flush_frontbuffer should be called. New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement.
2011-02-22gallium/docs: Update PIPE_TRANSFER_xx docs. Reformat to use definitions.José Fonseca1-13/+29
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák1-0/+16
Also implement the redefine_user_buffer hook in the drivers.
2011-02-14gallium: remove pipe_vertex_buffer::max_indexMarek Olšák1-1/+0
This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
2011-02-09gallium/docs: fix typoMarek Olšák1-1/+1
2011-02-03gallium/docs: more info about setting samplers and sampler viewsBrian Paul1-11/+23
Plus other assorted clarifications.
2011-01-28gallium/docs: add info about transfer boxes and array texturesBrian Paul1-0/+16
2011-01-26gallium: add an interface for query predicatesZack Rusin1-0/+5
as specified in the arb_occlusion_query2. just the interface.
2011-01-24gallium/tgsi: update the docs for the new opcodes a bitZack Rusin1-5/+52
2011-01-24gallium: implement modern sampling schemeZack Rusin1-0/+123
largely a merge of the previously discussed origin/gallium-resource-sampling but updated. the idea is to allow arbitrary binding of resources, the way opencl, new gl versions and dx10+ require, i.e. DCL RES[0], 2D, FLOAT LOAD DST[0], SRC[0], RES[0] SAMPLE DST[0], SRC[0], RES[0], SAMP[0]
2011-01-19gallium/docs: document result type for some types of queriesBrian Paul1-0/+2
2011-01-15Merge branch 'draw-instanced'Brian Paul1-0/+1
Conflicts: src/gallium/auxiliary/draw/draw_llvm.c src/gallium/drivers/llvmpipe/lp_state_fs.c src/glsl/ir_set_program_inouts.cpp src/mesa/tnl/t_vb_program.c
2010-12-24gallium: add fragment shader property for color writes to all buffers. (v2)Dave Airlie1-0/+5
For GL fragColor semantics we need to tell the pipe drivers that the fragment shader color result is to be replicated to all bound color buffers, this adds the basic TGSI + documentation. v2: fix missing comma pointed out by Tilman on mesa-dev. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-12-14tgsi: document texture opcodesBrian Paul1-6/+58
2010-12-05gallium: added PIPE_CAP_INSTANCED_DRAWINGBrian Paul1-0/+1
2010-12-02gallium: support for array textures and related changesRoland Scheidegger4-22/+59
resources have a array_size parameter now. get_tex_surface and tex_surface_destroy have been renamed to create_surface and surface_destroy and moved to context, similar to sampler views (and create_surface now uses a template just like create_sampler_view). Surfaces now really should only be used for rendering. In particular they shouldn't be used as some kind of 2d abstraction for sharing a texture. offset/layout fields don't make sense any longer and have been removed, width/height should go too. surfaces and sampler views now specify a layer range (for texture resources), layer is either array slice, depth slice or cube face. pipe_subresource is gone array slices (or cube faces) are now treated the same as depth slices in transfers etc. (that is, they use the z coord of the respective functions). Squashed commit of the following: commit a45bd509014743d21a532194d7b658a1aeb00cb7 Merge: 1aeca28 32e1e59 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 04:32:06 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i915/i915_surface.c commit 1aeca287a827f29206078fa1204715a477072c08 Merge: 912f042 6f7c8c3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 00:37:11 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/st_inlines.h src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/vega/vg_manager.c commit 912f042e1d439de17b36be9a740358c876fcd144 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 03:01:55 2010 +0100 gallium: even more compile fixes after merge commit 6fc95a58866d2a291def333608ba9c10c3f07e82 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 00:22:26 2010 +0100 gallium: some fixes after merge commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2 Merge: f7a202f 2da02e7 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 30 23:41:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_state_emit.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/vg_context.c commit f7a202fde2aea2ec78ef58830f945a5e214e56ab Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 19:19:32 2010 +0100 gallium: even more fixes/cleanups after merge commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 03:07:36 2010 +0100 gallium: more compile fixes after merge commit af0501a5103b9756bc4d79167bd81051ad6e8670 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 19:24:45 2010 +0100 gallium: lots of compile fixes after merge commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b Merge: 26c6346 b6b91fa Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 17:02:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/gallivm/lp_bld_sample.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blitter.c src/gallium/auxiliary/util/u_inlines.h src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/util/u_surfaces.c src/gallium/docs/source/context.rst src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/nv50/nv50_state_validate.c src/gallium/drivers/nvfx/nv04_surface_2d.c src/gallium/drivers/nvfx/nv04_surface_2d.h src/gallium/drivers/nvfx/nvfx_buffer.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_resource.c src/gallium/drivers/nvfx/nvfx_resource.h src/gallium/drivers/nvfx/nvfx_state_fb.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_buffer.c src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_screen.h src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/include/pipe/p_defines.h src/gallium/state_trackers/egl/common/egl_g3d_api.c src/gallium/state_trackers/glx/xlib/xm_st.c src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c src/gallium/targets/libgl-gdi/libgl_gdi.c src/gallium/tests/graw/tri.c src/mesa/state_tracker/st_cb_blit.c src/mesa/state_tracker/st_cb_readpixels.c commit 26c6346b385929fba94775f33838d0cceaaf1127 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:37:21 2010 +0200 fix more merge breakage commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d Merge: 9461bf3 1f1928d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:15:38 2010 +0200 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_rast_priv.h src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_screen_buffer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_texture.h src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/drivers/r600/r600_texture.h src/gallium/state_trackers/dri/common/dri1_helper.c src/gallium/state_trackers/dri/sw/drisw.c src/gallium/state_trackers/xorg/xorg_exa.c commit 9461bf3cfb647d2301364ae29fc3084fff52862a Merge: 17492d7 0eaccb3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 15 20:13:45 2010 +0200 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_blitter.c src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_surface.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/tests/trivial/quad-tex.c commit 17492d705e7b7f607b71db045c3bf344cb6842b3 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Jun 18 10:58:08 2010 +0100 gallium: rename element_offset/width fields in views to first/last_element This is much more consistent with the other fields used there (first/last level, first/last layer). Actually thinking about removing the ugly union/structs again and rename first/last_layer to something even more generic which could also be used for buffers (like first/last_member) without inducing headaches. commit 1b717a289299f942de834dcccafbab91361e20ab Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 14:46:09 2010 +0100 gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition This was only used by the layout field of pipe_surface, but this driver internal stuff is gone so there's no need for this driver independent layout definition neither. commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4 Merge: 5691db9 c85971d Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 12:20:41 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/docs/source/glossary.rst src/gallium/tests/graw/fs-test.c src/gallium/tests/graw/gs-test.c commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 11:29:03 2010 +0100 st/wgl: fix interface changes bugs commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:32 2010 +0100 gallium: adapt code to interface changes... commit dcae4f586f0d0885b72674a355e5d56d47afe77d Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:05 2010 +0100 gallium: separate depth0 and array_size in the resource itself. These fields are still mutually exclusive (since no 3d array textures exist) but it ultimately seemed to error-prone to adapt all code accept the new meaning of depth0 (drivers stick that into hardware regs, calculate mipmap sizes etc.). And it isn't really cleaner anyway. So, array textures will have depth0 of 1, but instead use array_size, 3D textures will continue to use depth0 (and have array_size of 1). Cube maps also will use array_size to indicate their 6 faces, but since all drivers should just be fine by inferring this themselves from the fact it's a cube map as they always used to nothing should break. commit 621737a638d187d208712250fc19a91978fdea6b Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:47:38 2010 +0100 gallium: adapt code to interface changes There are still usages of pipe_surface where pipe_resource should be used, which should eventually be fixed. commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:46:14 2010 +0100 gallium: more interface changes In particular to enable usage of buffers in views, and ability to use a different pipe_format in pipe_surface. Get rid of layout and offset parameter in pipe_surface - the former was not used in any (public) code anyway, and the latter should either be computed on-demand or driver can use subclass of pipe_surface. Also make create_surface() use a template to be more consistent with other functions. commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901 Merge: 3232d11 8ad410d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 14:19:51 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_box.h src/gallium/drivers/nv50/nv50_surface.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_screen.h src/gallium/include/pipe/p_state.h commit 3232d11fe3ebf7686286013c357b404714853984 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:40:04 2010 +0100 mesa/st: adapt to interface changes still need to fix pipe_surface sharing (as that is now per-context). Also broken is depth0 handling - half the code assumes this is also used for array textures (and hence by extension of that cube maps would have depth 6), half the code does not... commit f433b7f7f552720e5eade0b4078db94590ee85e1 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:35:52 2010 +0100 gallium: fix a couple of bugs in interface chnage fixes commit 818366b28ea18f514dc791646248ce6f08d9bbcf Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:42:11 2010 +0200 targets: adapt to interface changes Yes even that needs adjustments... commit 66c511ab1682c9918e0200902039247793acb41e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:41:13 2010 +0200 tests: adapt to interface changes Everything needs to be fixed :-(. commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:39:50 2010 +0200 st: adapt non-rendering state trackers to interface changes might not be quite right in all places, but they really don't want to use pipe_surface. commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:38:48 2010 +0200 winsys: adapt to interface changes commit 39d858554dc9ed5dbc795626fec3ef9deae552a0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:54 2010 +0200 st/python: adapt to interface changes don't think that will work, sorry. commit 6e9336bc49b32139cec4e683857d0958000e15e3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:07 2010 +0200 st/vega: adapt to interface changes commit e07f2ae9aaf8842757d5d50865f76f8276245e11 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:25:56 2010 +0200 st/xorg: adapt to interface changes commit 05531c10a74a4358103e30d3b38a5eceb25c947f Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:53 2010 +0200 nv50: adapt to interface changes commit 97704f388d7042121c6d496ba8c003afa3ea2bf3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:45 2010 +0200 nvfx: adapt to interface changes commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:01 2010 +0200 i965g: adapt to interface changes commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:22:38 2010 +0200 i915g: adapt to interface changes commit 5cac9beede69d12f5807ee1a247a4c864652799e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:58 2010 +0200 svga: adapt to interface changes resource_copy_region still looking fishy. Was not very suited to unified zslice/face approach... commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:01 2010 +0200 rbug: adapt to interface changes Not sure if that won't need changes elsewhere? commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:31 2010 +0200 trace: adapt to interface changes commit ed84e010afc5635a1a47390b32247a266f65b8d1 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:21 2010 +0200 failover: adapt to interface changes commit a1d4b4a293da933276908e3393435ec4b43cf201 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:12 2010 +0200 identity: adapt to interface changes commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:55 2010 +0200 softpipe: adapt to interface changes commit a886085893e461e8473978e8206ec2312b7077ff Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:44 2010 +0200 llvmpipe: adapt to interface changes commit 70523f6d567d8b7cfda682157556370fd3c43460 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:14 2010 +0200 r600g: adapt to interface changes commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:05 2010 +0200 r300g: adapt to interface changes commit 5d353b55ee14db0ac0515b5a3cf9389430832c19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:17:37 2010 +0200 cell: adapt to interface changes not even compile tested commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:14:59 2010 +0200 util: adapt to interface changes amazing how much code changes just due to some subtle interface changes? commit dc98d713c6937c0e177fc2caf23020402cc7ea7b Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:12:40 2010 +0200 gallium: more interface fail, docs this also changes flush_frontbuffer to use a pipe_resource instead of a pipe_surface - pipe_surface is not meant to be (or at least no longer) an abstraction for standalone 2d images which get passed around. (This has also implications for the non-rendering state-trackers.) commit 08436d27ddd59857c22827c609b692aa0c407b7b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 10 17:42:52 2010 +0200 gallium: fix array texture interface changes bugs, docs commit 4a4d927609b62b4d7fb9dffa35158afe282f277b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 3 22:02:44 2010 +0200 gallium: interface changes for array textures and related cleanups This patch introduces array textures to gallium (note they are not immediately usable without the associated changes to the shader side). Also, this abandons pipe_subresource in favor of using level and layer parameters since the distinction between several faces (which was part of pipe_subresource for cube textures) and several z slices (which were not part of pipe_subresource but instead part of pipe_box where appropriate for 3d textures) is gone at the resource level. Textures, be it array, cube, or 3d, now use a "unified" set of parameters, there is no distinction between array members, cube faces, or 3d zslices. This is unlike d3d10, whose subresource index includes layer information for array textures, but which considers all z slices of a 3d texture to be part of the same subresource. In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points for 1d and 2d array textures, respectively, which also implies that for instance it is possible to specify all layers of a 2d array texture at once (note that this is not possible for cube maps, which use the 2d entry points, although it is possible for cube map arrays, which aren't supported yet in gallium). This should possibly make drivers a bit simpler, and also get rid of mutually exclusive parameters in some functions (as z and face were exclusive), one potential downside would be that 3d array textures could not easily be supported without reverting this, but those are nowhere to be seen. Also along with adjusting to new parameters, rename get_tex_surface / tex_surface_destroy to create_surface / surface_destroy and move them from screen to context, which reflects much better what those do (they are analogous to create_sampler_view / sampler_view_destroy). PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this functionality (that is, both sampling from array texture as well as use a range of layers as a render target, with selecting the layer from the geometry shader).
2010-10-21gallium: new CAP, state for primitive restartBrian Paul1-0/+9
2010-10-13gallium/format: add support for X24S8 and S8X24 formats.Dave Airlie1-0/+2
these formats are needed for hw that can sample and write stencil values. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-13gallium/tgsi: add support for stencil writes.Dave Airlie1-0/+6
this adds the capability + a stencil semantic id, + tgsi scan support. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-09-21gallium/docs: The RET opcode may appear anywhere in a subroutine.Tilman Sauerbeck1-2/+0
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-21Merge branch 'sprite-coord'Brian Paul2-5/+141
2010-09-19gallium/docs: Fixed a typo in the SCS opcode description.Tilman Sauerbeck1-1/+1
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17gallium/docs: added new pipeline.txt diagramBrian Paul1-0/+128
This diagram shows the rendering pipeline with an emphasis on the inputs/outputs for each stage. Some stages emit new vertex attributes and others consume some attributes.
2010-09-17gallium: better docs for pipe_rasterizer_state::sprite_coord_enableBrian Paul1-5/+13
2010-09-13gallium: Change the resource_copy_region semantics to allow copies between ↵José Fonseca1-3/+5
different yet compatible formats
2010-08-25gallium/docs: notes on scissor stateKeith Whitwell1-1/+3
2010-08-20gallium/docs: improve documentation for resourcesLuca Barbieri1-3/+157
2010-08-20gallium: add PIPE_TEXTURE_RECT targetLuca Barbieri2-0/+42
This allows to properly support OpenGL rectangle textures in a well defined way, especially on drivers that don't expose PIPE_CAP_NPOT_TEXTURES.
2010-08-20gallium/docs: Add GalahadJakob Bornecrantz2-0/+13