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AgeCommit message (Expand)AuthorFilesLines
2020-10-13v3dv: support blitting both depth and stencil aspects at the same timeIago Toral Quiroga1-27/+38
2020-10-13v3dv: implement partial buffer copies to color imagesIago Toral Quiroga1-10/+185
2020-10-13v3dv: handle copies from/to compressed formatsIago Toral Quiroga2-45/+156
2020-10-13v3dv: limit software integer RT clamp to rgb10a2Iago Toral Quiroga2-6/+33
2020-10-13v3d: fix Tile Rendering Mode Cfg (Color) packet descriptionIago Toral Quiroga1-2/+2
2020-10-13v3dv: implement stencil aspect blits for combined depth/stencil formatIago Toral Quiroga4-40/+89
2020-10-13v3dv: implement fallback for partial image copiesIago Toral Quiroga1-14/+88
2020-10-13v3dv: properly return OOM error during pipeline creationAlejandro Piñeiro3-24/+99
2020-10-13v3dv: handle texture/sampler shader state bo failure with OOM errorAlejandro Piñeiro2-18/+30
2020-10-13v3dv: use the private object framework in the meta clear pathIago Toral Quiroga1-37/+39
2020-10-13v3dv: fix leaks during recording of meta blitsIago Toral Quiroga4-50/+76
2020-10-13v3dv: add framework for private driver objectsIago Toral Quiroga2-0/+56
2020-10-13v3dv: support blits with 1D and 3D imagesIago Toral Quiroga4-38/+138
2020-10-13v3dv: remove incorrect assertIago Toral Quiroga1-6/+0
2020-10-13v3dv: don't support 1D depth/stencil for transfer sources or samplingIago Toral Quiroga1-0/+21
2020-10-13v3dv: don't support blitting of combined depth/stencil formatsIago Toral Quiroga1-4/+10
2020-10-13v3dv: support depth blitsIago Toral Quiroga2-14/+60
2020-10-13v3dv: handle miplevel correctly for blitsIago Toral Quiroga1-21/+28
2020-10-13v3dv/blit: fix integer blits from larger to lower bit sizeIago Toral Quiroga1-9/+60
2020-10-13v3dv: don't leak state BO from samplersIago Toral Quiroga1-0/+3
2020-10-13v3dv: don't leak the texture shader state BO from image viewsIago Toral Quiroga1-0/+3
2020-10-13v3dv: don't leak the compiler from the physical deviceIago Toral Quiroga1-0/+2
2020-10-13v3dv: don't leak prog_data from shader variantsIago Toral Quiroga1-0/+1
2020-10-13v3dv: don't leak default pipeline attributes BOIago Toral Quiroga1-0/+3
2020-10-13v3dv: don't leak host memory allocated for shader variantsIago Toral Quiroga1-1/+1
2020-10-13v3dv: don't leak NIR code in pipelinesIago Toral Quiroga1-5/+17
2020-10-13v3dv: move early-Z update to pre-drawIago Toral Quiroga1-6/+6
2020-10-13v3dv: require optimal tiling for features that reqiure samplingIago Toral Quiroga1-1/+5
2020-10-13v3dv: implement shader draw fallback for vkCmdBlitImageIago Toral Quiroga3-15/+881
2020-10-13v3dv: save and restore push constant state during meta operationsIago Toral Quiroga2-0/+12
2020-10-13v3dv: save and restore descriptor state during meta operations if neededIago Toral Quiroga3-3/+20
2020-10-13v3dv: meta operations can happen outside a render passIago Toral Quiroga1-54/+52
2020-10-13v3dv: reset subpass index at render pass endIago Toral Quiroga1-1/+2
2020-10-13v3dv: implement TFU blitsIago Toral Quiroga5-40/+330
2020-10-13v3dv: add a bunch of API stubsIago Toral Quiroga1-0/+44
2020-10-13v3dv: simplify handling of no-op jobsIago Toral Quiroga3-105/+8
2020-10-13v3dv: submit a no-op job if a command buffer doesn't have any jobs.Iago Toral Quiroga1-16/+21
2020-10-13v3dv: implement occlusion queriesIago Toral Quiroga6-45/+714
2020-10-13v3dv: reset all state to dirty when we start a new job for a command bufferIago Toral Quiroga1-7/+17
2020-10-13v3dv/format: expose correctly if a texture format is filterableAlejandro Piñeiro2-77/+83
2020-10-13v3dv: fix subpass merge testsIago Toral Quiroga1-6/+7
2020-10-13v3dv/uniforms: fill up texture size-related uniformsAlejandro Piñeiro1-0/+52
2020-10-13v3dv/descriptor: handle not having a sampler when combining texture and sampl...Alejandro Piñeiro4-8/+17
2020-10-13v3dv: emit instanced draw calls when requestedIago Toral Quiroga2-8/+24
2020-10-13v3d/compiler: implement nir_intrinsic_load_base_instanceIago Toral Quiroga3-2/+30
2020-10-13v3dv/descriptor_set: combine texture and sampler indicesAlejandro Piñeiro6-26/+142
2020-10-13v3dv/descriptor: move descriptor_map_get_sampler, add and use get_image_viewAlejandro Piñeiro4-82/+110
2020-10-13v3dv: handle partial clears of just one aspect of combined DS targetsIago Toral Quiroga1-23/+84
2020-10-13v3dv: simplify partial clearing codeIago Toral Quiroga1-23/+8
2020-10-13v3dv: fix incorrect attachment referenceIago Toral Quiroga1-2/+3