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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
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17.3
18.0
18.1
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18.3
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19.1
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7.10
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7.8-gles
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9.0
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amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
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powervr-mesa-next-wayland
review/fragment_shader_barycentric
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staging/24.1
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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src
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amd
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vulkan
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radv_shader_info.c
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Commit message (
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Author
Files
Lines
2021-01-06
nir,spirv: add sparse image loads
Rhys Perry
1
-0
/
+1
2020-12-14
radv: implement VK_KHR_fragment_shading_rate
Samuel Pitoiset
1
-0
/
+6
2020-12-07
radv: fix using FS sample shading if the linker optimized inputs away
Samuel Pitoiset
1
-12
/
+1
2020-10-12
radv: remove one leftover TODO in the shader info pass
Samuel Pitoiset
1
-3
/
+0
2020-10-12
radv/llvm: reduce LDS size for tess by using NIR IO assigned locations
Samuel Pitoiset
1
-47
/
+2
2020-10-12
radv/llvm: reduce the ESGS itemsize by using NIR IO assigned locations
Samuel Pitoiset
1
-22
/
+5
2020-10-12
radv/llvm: switch to NIR IO assigned locations
Samuel Pitoiset
1
-1
/
+1
2020-10-05
radv: remove dead deref code in the shader info pass
Samuel Pitoiset
1
-157
/
+0
2020-10-05
radv: remove unused gs.writes_memory in the shader info pass
Samuel Pitoiset
1
-2
/
+0
2020-10-05
radv/llvm: gather VS input usage mask from load_input
Samuel Pitoiset
1
-0
/
+22
2020-10-05
radv/llvm: gather TCS outputs from the output variables
Samuel Pitoiset
1
-0
/
+15
2020-10-01
radv: gather output usage mask from store_output for VS, TES and GS
Samuel Pitoiset
1
-0
/
+42
2020-10-01
radv: fix gathering writes_memory for global store/atomic operations
Samuel Pitoiset
1
-0
/
+11
2020-09-03
radv: Fix various non-critical integer overflows
Tony Wasserka
1
-4
/
+4
2020-08-18
radv: Fix handling of attribs 16-31.
Bas Nieuwenhuizen
1
-1
/
+1
2020-07-29
nir: Add nir_foreach_shader_in/out_variable helpers
Jason Ekstrand
1
-2
/
+2
2020-07-06
Revert "radv: add support for MRTs compaction to avoid holes"
Bas Nieuwenhuizen
1
-0
/
+12
2020-06-29
radv: add support for MRTs compaction to avoid holes
Samuel Pitoiset
1
-12
/
+0
2020-06-29
radv: adjust CB_SHADER_MASK for dual-source blending in the shader info pass
Samuel Pitoiset
1
-0
/
+4
2020-06-25
radv: change use_aco -> use_llvm
Daniel Schürmann
1
-9
/
+8
2020-06-18
radv: compute CB_SHADER_MASK from the fragment shader outputs
Samuel Pitoiset
1
-0
/
+25
2020-06-12
radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
Samuel Pitoiset
1
-0
/
+1
2020-04-29
radv: Use smaller esgs_itemsize for ACO.
Timur Kristóf
1
-9
/
+20
2020-04-23
radv: make sure to export the viewport index if FS needs it
Samuel Pitoiset
1
-0
/
+20
2020-01-29
radv: gather which input PS variables use an explicit interpolation mode
Samuel Pitoiset
1
-0
/
+2
2020-01-13
radv/gfx10: determine if a pipeline is eligible for NGG passthrough
Samuel Pitoiset
1
-0
/
+2
2019-12-02
radv: set writes_memory for global memory stores/atomics
Rhys Perry
1
-8
/
+25
2019-10-18
radv: implement VK_KHR_shader_float_controls
Samuel Pitoiset
1
-0
/
+1
2019-09-16
radv: keep GS threads with excessive emissions which could write to memory
Rhys Perry
1
-0
/
+4
2019-09-16
radv/gfx10: gather GS output for VS as NGG
Samuel Pitoiset
1
-0
/
+2
2019-09-10
radv: do not pass all compiler options to the shader info pass
Samuel Pitoiset
1
-25
/
+26
2019-09-06
radv: calculate esgs_itemsize in the shader info pass
Samuel Pitoiset
1
-0
/
+20
2019-09-06
radv: calculate the GSVS vertex size in the shader info pass
Samuel Pitoiset
1
-0
/
+9
2019-09-06
radv: gather primitive ID in the shader info pass
Samuel Pitoiset
1
-0
/
+17
2019-09-06
radv: gather layer in the shader info pass
Samuel Pitoiset
1
-0
/
+20
2019-09-06
radv: gather viewport in the shader info pass
Samuel Pitoiset
1
-0
/
+3
2019-09-06
radv: gather pointsize in the shader info pass
Samuel Pitoiset
1
-0
/
+3
2019-09-06
radv: gather clip/cull distances in the shader info pass
Samuel Pitoiset
1
-0
/
+25
2019-09-06
radv: move ac_fill_shader_info() to radv_nir_shader_info_pass()
Samuel Pitoiset
1
-0
/
+38
2019-08-30
radv: gather info about PS inputs in the shader info pass
Samuel Pitoiset
1
-0
/
+41
2019-08-21
nir: Add explicit signs to image min/max intrinsics
Jason Ekstrand
1
-4
/
+8
2019-07-10
radv: set the LayerId output usage mask if FS needs it
Samuel Pitoiset
1
-0
/
+17
2019-07-09
radv: Add a common member in the union to make things more clear.
Bas Nieuwenhuizen
1
-1
/
+1
2019-07-08
radv: Use NIR barycentric intrinsics
Connor Abbott
1
-1
/
+1
2019-07-08
radv: Lower input attachments in NIR.
Daniel Schürmann
1
-8
/
+0
2019-07-08
radv: Implement nir_intrinsic_load_layer_id().
Daniel Schürmann
1
-0
/
+4
2019-07-07
radv: Combine vs and tes output keys parts.
Bas Nieuwenhuizen
1
-1
/
+1
2019-07-01
radv: gather if a vertex shaders needs the instance ID
Samuel Pitoiset
1
-4
/
+14
2019-05-02
radv: fix set_output_usage_mask() with composite and 64-bit types
Rhys Perry
1
-4
/
+17
2019-04-14
radv: use nir constant helpers
Karol Herbst
1
-9
/
+5
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