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mesa/mesa
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The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
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src
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amd
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vulkan
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radv_meta_clear.c
Age
Commit message (
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Author
Files
Lines
2021-02-24
radv: for_each_bit -> foreach_bit
Mike Blumenkrantz
1
-4
/
+2
2021-02-13
radv: Start using util_format_description for everything.
Bas Nieuwenhuizen
1
-4
/
+4
2021-02-13
radv: Remove VK_SWIZZLE_*.
Bas Nieuwenhuizen
1
-6
/
+6
2021-02-01
radv: port to using common dispatch code.
Dave Airlie
1
-2
/
+2
2021-01-27
radv: add support for fast clearing levels of the HTILE buffer
Samuel Pitoiset
1
-12
/
+41
2021-01-27
radv: check if HTILE is enabled per-level instead of the entire image
Samuel Pitoiset
1
-1
/
+2
2021-01-27
radv: use the image view range when fast clearing depth
Samuel Pitoiset
1
-5
/
+5
2021-01-20
radv: remove redundant check in depth_view_can_fast_clear()
Samuel Pitoiset
1
-2
/
+1
2021-01-19
radv: restore invalidating the vector cache for internal meta operations
Samuel Pitoiset
1
-0
/
+1
2021-01-13
radv: Use access helpers for flushing with meta operations.
Bas Nieuwenhuizen
1
-12
/
+15
2021-01-13
radv: add support for fast-clearing DCC levels on GFX10+
Samuel Pitoiset
1
-5
/
+4
2021-01-13
radv: prevent fast-clearing uncompressed DCC levels
Samuel Pitoiset
1
-0
/
+4
2021-01-13
radv: update the FCE predicate for fast clears using CMASK
Samuel Pitoiset
1
-4
/
+8
2021-01-13
radv: fix clearing DCC on GFX9
Samuel Pitoiset
1
-1
/
+5
2021-01-11
radv: add support for fast-clearing DCC layers on GFX9+
Samuel Pitoiset
1
-1
/
+4
2021-01-11
radv: fix crashes when fast-clearing in a secondary command buffer
Samuel Pitoiset
1
-2
/
+2
2021-01-11
radv: determine at creation if an image view can be fast cleared
Samuel Pitoiset
1
-60
/
+2
2021-01-05
radv: enable TC-compat HTILE in GENERAL on GFX10+
Samuel Pitoiset
1
-2
/
+2
2021-01-05
radv: fix potential HTILE issues for TC-compat images on GFX8
Samuel Pitoiset
1
-6
/
+8
2021-01-05
radv: always clear the SR0/SR1 bits of the HTILE buffer
Samuel Pitoiset
1
-1
/
+1
2021-01-05
radv: fix clearing images with vkCmdClear{Color,DepthStencil}Image()
Samuel Pitoiset
1
-1
/
+1
2021-01-04
radv: avoid oob read during clear
Mike Blumenkrantz
1
-1
/
+6
2020-12-21
radv: Add option to disable DCC in renderpasses without layout.
Bas Nieuwenhuizen
1
-1
/
+1
2020-12-21
radv: Never allow fast clears on DCC images that are not compressed.
Bas Nieuwenhuizen
1
-1
/
+1
2020-12-07
radv: fix clearing FMASK for layered MSAA images on GFX9+
Samuel Pitoiset
1
-10
/
+3
2020-12-07
ac/surface: initialize the FMASK slice size for GFX9+
Samuel Pitoiset
1
-2
/
+1
2020-11-26
radv: use intrinsic builders
Rhys Perry
1
-58
/
+13
2020-11-23
ac,radv: use better export formats for 8-bit when RB+ isn't allowed
Samuel Pitoiset
1
-2
/
+2
2020-11-20
radv: Fix -Wshadow warnings
Tony Wasserka
1
-2
/
+1
2020-11-11
nir/builder: Add a name format arg to nir_builder_init_simple_shader().
Eric Anholt
1
-16
/
+10
2020-11-11
nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().
Eric Anholt
1
-5
/
+5
2020-11-11
nir_builder: Return a new builder from nir_builder_init_simple_shader().
Eric Anholt
1
-12
/
+5
2020-10-14
ac,amd/llvm,radv: Initialize structs with {0}
James Park
1
-1
/
+1
2020-09-21
radv: add a helper for loading meta descriptors
Samuel Pitoiset
1
-12
/
+3
2020-08-21
nir: Add new system values and intrinsics for dealing with CL work offsets
Jesse Natalie
1
-1
/
+1
2020-07-08
radv: set depth/stencil enable values correctly for the meta clear path
Samuel Pitoiset
1
-3
/
+3
2020-06-05
radv: Use offsets in surface struct.
Bas Nieuwenhuizen
1
-4
/
+4
2020-03-18
radv: fix random depth range unrestricted failures due to a cache issue
Samuel Pitoiset
1
-2
/
+6
2020-03-11
radv: do not recursively begin/end render pass for meta operations
Samuel Pitoiset
1
-7
/
+9
2020-03-10
radv/sqtt: describe render pass color/depthstencil clears
Samuel Pitoiset
1
-0
/
+4
2020-01-23
radv: add explicit external subpass dependencies to meta operations
Samuel Pitoiset
1
-3
/
+64
2019-12-10
radv: initialize HTILE for separate depth/stencil aspects
Samuel Pitoiset
1
-17
/
+27
2019-12-10
radv: synchronize after performing a separate depth/stencil fast clears
Samuel Pitoiset
1
-0
/
+10
2019-11-25
radv: set alignment for load_ssbo/store_ssbo in meta shaders
Rhys Perry
1
-0
/
+2
2019-10-28
radv: enable fast depth/stencil clears with separate aspects on GFX8
Samuel Pitoiset
1
-7
/
+0
2019-10-23
radv: fix a performance regression with graphics depth/stencil clears
Samuel Pitoiset
1
-25
/
+118
2019-10-23
radv/gfx10: re-enable fast depth/stencil clears with separate aspects
Samuel Pitoiset
1
-3
/
+2
2019-10-17
radv: fix DCC fast clear code for intensity formats (correctly)
Samuel Pitoiset
1
-12
/
+9
2019-10-14
radv: fix DCC fast clear code for intensity formats
Samuel Pitoiset
1
-8
/
+28
2019-10-02
radv: rework the slow depthstencil clear to write depth from PS
Samuel Pitoiset
1
-6
/
+12
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