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-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.h b/src/mesa/state_tracker/st_glsl_to_tgsi.h
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+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.h
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+/*
+ * Copyright © 2010 Intel Corporation
+ * Copyright © 2011 Bryan Cain
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "main/glheader.h"
+#include "tgsi/tgsi_ureg.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
+struct glsl_to_tgsi_visitor;
+
+enum pipe_error st_translate_program(
+ struct gl_context *ctx,
+ uint procType,
+ struct ureg_program *ureg,
+ struct glsl_to_tgsi_visitor *program,
+ const struct gl_program *proginfo,
+ GLuint numInputs,
+ const GLuint inputMapping[],
+ const ubyte inputSemanticName[],
+ const ubyte inputSemanticIndex[],
+ const GLuint interpMode[],
+ GLuint numOutputs,
+ const GLuint outputMapping[],
+ const ubyte outputSemanticName[],
+ const ubyte outputSemanticIndex[],
+ boolean passthrough_edgeflags);
+
+void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor *v);
+
+struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
+
+struct gl_shader_program *
+st_new_shader_program(struct gl_context *ctx, GLuint name);
+
+void st_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+
+#ifdef __cplusplus
+}
+#endif