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path: root/src/mesa/state_tracker/st_atom_viewport.c
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Diffstat (limited to 'src/mesa/state_tracker/st_atom_viewport.c')
-rw-r--r--src/mesa/state_tracker/st_atom_viewport.c37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index 8c6d679a041..7584f9b3d55 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -43,7 +43,7 @@ update_viewport( struct st_context *st )
{
struct gl_context *ctx = st->ctx;
GLfloat yScale, yBias;
-
+ int i;
/* _NEW_BUFFERS
*/
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
@@ -61,26 +61,29 @@ update_viewport( struct st_context *st )
/* _NEW_VIEWPORT
*/
+ for (i = 0; i < ctx->Const.MaxViewports; i++)
{
- GLfloat x = ctx->ViewportArray[0].X;
- GLfloat y = ctx->ViewportArray[0].Y;
- GLfloat z = ctx->ViewportArray[0].Near;
- GLfloat half_width = ctx->ViewportArray[0].Width * 0.5f;
- GLfloat half_height = ctx->ViewportArray[0].Height * 0.5f;
- GLfloat half_depth = (GLfloat)(ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) * 0.5f;
+ GLfloat x = ctx->ViewportArray[i].X;
+ GLfloat y = ctx->ViewportArray[i].Y;
+ GLfloat z = ctx->ViewportArray[i].Near;
+ GLfloat half_width = ctx->ViewportArray[i].Width * 0.5f;
+ GLfloat half_height = ctx->ViewportArray[i].Height * 0.5f;
+ GLfloat half_depth = (GLfloat)(ctx->ViewportArray[i].Far - ctx->ViewportArray[i].Near) * 0.5f;
- st->state.viewport.scale[0] = half_width;
- st->state.viewport.scale[1] = half_height * yScale;
- st->state.viewport.scale[2] = half_depth;
- st->state.viewport.scale[3] = 1.0;
-
- st->state.viewport.translate[0] = half_width + x;
- st->state.viewport.translate[1] = (half_height + y) * yScale + yBias;
- st->state.viewport.translate[2] = half_depth + z;
- st->state.viewport.translate[3] = 0.0;
+ st->state.viewport[i].scale[0] = half_width;
+ st->state.viewport[i].scale[1] = half_height * yScale;
+ st->state.viewport[i].scale[2] = half_depth;
+ st->state.viewport[i].scale[3] = 1.0;
- cso_set_viewport(st->cso_context, &st->state.viewport);
+ st->state.viewport[i].translate[0] = half_width + x;
+ st->state.viewport[i].translate[1] = (half_height + y) * yScale + yBias;
+ st->state.viewport[i].translate[2] = half_depth + z;
+ st->state.viewport[i].translate[3] = 0.0;
}
+
+ cso_set_viewport(st->cso_context, &st->state.viewport[0]);
+ if (ctx->Const.MaxViewports > 1)
+ st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]);
}