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path: root/src/mesa/main/pixel.c
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Diffstat (limited to 'src/mesa/main/pixel.c')
-rw-r--r--src/mesa/main/pixel.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index a5cb6d85ef5..ffa362f297d 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -51,7 +51,7 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor )
ctx->Pixel.ZoomY == yfactor)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.ZoomX = xfactor;
ctx->Pixel.ZoomY = yfactor;
}
@@ -191,7 +191,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
}
}
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, 0);
if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
GL_FLOAT, INT_MAX, values)) {
@@ -232,7 +232,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
}
}
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, 0);
if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
GL_UNSIGNED_INT, INT_MAX, values)) {
@@ -287,7 +287,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
}
}
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, 0);
if (!validate_pbo_access(ctx, &ctx->Unpack, mapsize, GL_INTENSITY,
GL_UNSIGNED_SHORT, INT_MAX, values)) {
@@ -497,85 +497,85 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param )
case GL_MAP_COLOR:
if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE))
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE;
break;
case GL_MAP_STENCIL:
if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE))
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE;
break;
case GL_INDEX_SHIFT:
if (ctx->Pixel.IndexShift == (GLint) param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.IndexShift = (GLint) param;
break;
case GL_INDEX_OFFSET:
if (ctx->Pixel.IndexOffset == (GLint) param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.IndexOffset = (GLint) param;
break;
case GL_RED_SCALE:
if (ctx->Pixel.RedScale == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.RedScale = param;
break;
case GL_RED_BIAS:
if (ctx->Pixel.RedBias == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.RedBias = param;
break;
case GL_GREEN_SCALE:
if (ctx->Pixel.GreenScale == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.GreenScale = param;
break;
case GL_GREEN_BIAS:
if (ctx->Pixel.GreenBias == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.GreenBias = param;
break;
case GL_BLUE_SCALE:
if (ctx->Pixel.BlueScale == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.BlueScale = param;
break;
case GL_BLUE_BIAS:
if (ctx->Pixel.BlueBias == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.BlueBias = param;
break;
case GL_ALPHA_SCALE:
if (ctx->Pixel.AlphaScale == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.AlphaScale = param;
break;
case GL_ALPHA_BIAS:
if (ctx->Pixel.AlphaBias == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.AlphaBias = param;
break;
case GL_DEPTH_SCALE:
if (ctx->Pixel.DepthScale == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.DepthScale = param;
break;
case GL_DEPTH_BIAS:
if (ctx->Pixel.DepthBias == param)
return;
- FLUSH_VERTICES(ctx, _NEW_PIXEL);
+ FLUSH_VERTICES(ctx, _NEW_PIXEL, GL_PIXEL_MODE_BIT);
ctx->Pixel.DepthBias = param;
break;
default: